Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Nalras
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,573 Elo+
Party 2
Serqet
Serqet
Trenzend
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,622 Elo+
Party 3
Bacchus
Bacchus
itsbutters28
Bacchus
Level 125
God Stats
1W - 0L
1,892 SR
Queue Stats
4W - 2L
1,783 Elo+
Party 3
Erlang Shen
Erlang Shen
umonkey3
Erlang Shen
Level 145
God Stats
3W - 2L
1,584 SR
Queue Stats
129W - 133L
1,548 Elo+
Party 2
Team Averages
Level 123
1,595 SR
1,605 Elo+

VS

Team Averages
Level 122
1,489 SR
1,556 Elo+
Scylla
Scylla
Noobja21
Scylla
Level 104
God Stats
7W - 5L
1,754 SR
Queue Stats
178W - 168L
1,526 Elo+
Party 1
Artemis
Artemis
SNiiPZ ONYX
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,612 Elo+
Solo
Kali
Kali
Taythom
Kali
Level 99
God Stats
2W - 6L
1,256 SR
Queue Stats
249W - 192L
1,524 Elo+
Solo
Raijin
Raijin
bkmich7626
Raijin
Level 160
God Stats
7W - 4L
1,618 SR
Queue Stats
419W - 385L
1,589 Elo+
Party 1
Tyr
Tyr
weestef
Tyr
Level 160
God Stats
4W - 10L
1,319 SR
Queue Stats
1,074W - 1,141L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 6 / 16
10,580
705
8,282
18,964
21,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Nalras
Rama
20
12 / 4 / 11
13,304
887
19,245
14,549
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
Trenzend
Serqet
19
4 / 6 / 6
11,449
763
9,408
14,806
9,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
itsbutters28
Bacchus
20
7 / 5 / 13
13,290
886
14,457
16,913
27,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
umonkey3
Erlang Shen
19
3 / 5 / 12
11,387
759
14,018
26,935
22,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Noobja21
Scylla
19
6 / 8 / 9
11,644
776
20,308
13,151
6,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SNiiPZ ONYX
Artemis
1
0 / 2 / 0
4,068
271
0
1,057
337
Kali
Taythom
Kali
19
7 / 7 / 15
11,543
770
15,542
19,327
10,878
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Raijin
bkmich7626
Raijin
20
7 / 6 / 14
12,055
804
23,504
14,295
6,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
20
6 / 5 / 13
12,815
854
13,933
26,632
33,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
77
28
Kills
26
26
Deaths
28
58
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
6
16
1.67
W
Rama
Nalras
Rama
12
4
11
4.38
L
Scylla
Noobja21
Scylla
6
8
9
1.31
L
Artemis
SNiiPZ ONYX
Artemis
0
2
0
0
L
Kali
Taythom
Kali
7
7
15
2.07
W
Serqet
Trenzend
Serqet
4
6
6
1.17
L
Raijin
bkmich7626
Raijin
7
6
14
2.33
W
Bacchus
itsbutters28
Bacchus
7
5
13
2.7
W
Erlang Shen
umonkey3
Erlang Shen
3
5
12
1.8
L
Tyr
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,410
Damage
73,287
92,167
Taken
74,462
87,990
Mitigated
57,672
26,827
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,282
1,706
19
1,940
18,964
21,574
345
7,864
10,506
14,986
0
W
Rama
Nalras
Rama
19,245
16,678
2,129
4,289
14,549
6,190
3,626
7,561
6,988
0
55,936
L
Scylla
Noobja21
Scylla
20,308
1,442
764
1,337
13,151
6,261
0
5,155
7,996
37,534
0
L
Artemis
SNiiPZ ONYX
Artemis
0
0
0
0
1,057
337
0
532
525
0
0
L
Kali
Taythom
Kali
15,542
6,177
1,672
7,575
19,327
10,878
1,167
5,345
13,480
0
23,433
W
Serqet
Trenzend
Serqet
9,408
2,003
321
1,077
14,806
9,810
64
8,164
6,642
0
11,831
L
Raijin
bkmich7626
Raijin
23,504
2,364
635
2,579
14,295
6,274
966
5,191
8,466
42,045
0
W
Bacchus
itsbutters28
Bacchus
14,457
2,366
1,037
2,222
16,913
27,461
660
7,284
9,629
24,557
0
W
Erlang Shen
umonkey3
Erlang Shen
14,018
5,158
2,740
11,053
26,935
22,955
1,238
12,939
13,996
0
29,584
L
Tyr
13,933
1,363
336
8,742
26,632
33,922
151
6,516
19,243
0
33,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,010
Gold Earned
52,125
141
Minions Killed
128
0
Camps Cleared
0
1,251,840
Distance Traveled
986,353
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,580
705
12
1
0
231,574
3
W
Rama
13,304
887
80
5
0
229,741
0
L
Scylla
11,644
776
38
3
0
240,072
0
L
Artemis
4,068
271
0
0
0
0
0
L
Kali
11,543
770
9
1
0
268,478
1
W
Serqet
11,449
763
7
0
0
269,907
0
L
Raijin
12,055
804
42
3
0
227,435
0
W
Bacchus
13,290
886
18
1
0
282,549
2
W
Erlang Shen
11,387
759
24
2
0
238,069
2
L
Tyr
12,815
854
39
3
0
250,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role