Player Matchup

Medusa
Medusa
RocketGay
Medusa
Level 5
God Stats
1W - 2L
1,305 SR
Queue Stats
5W - 7L
1,502 Elo+
Solo
Hun Batz
Hun Batz
hectorpajas
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,583 Elo+
Solo
Anhur
Anhur
huruburu
Anhur
Level 27
God Stats
15W - 13L
1,591 SR
Queue Stats
92W - 85L
1,507 Elo+
Solo
Zeus
Zeus
mariola3598
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,669 Elo+
Party 2
Cerberus
Cerberus
shirusia
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,669 Elo+
Party 2
Team Averages
Level 22
1,479 SR
1,586 Elo+

VS

Team Averages
Level 18
1,559 SR
1,524 Elo+
Freya
Freya
BornnSlippyy
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,484 Elo+
Party 1
Neith
Neith
DontRaiseTaxes
Neith
Level 24
God Stats
1W - 0L
1,746 SR
Queue Stats
34W - 23L
1,610 Elo+
Party 3
Ares
Ares
Fluechtlingson
Ares
Level 22
God Stats
2W - 1L
1,824 SR
Queue Stats
23W - 15L
1,640 Elo+
Party 3
Anubis
Anubis
JamesFergy447
Anubis
Level 21
God Stats
16W - 8L
1,500 SR
Queue Stats
76W - 73L
1,462 Elo+
Party 1
Nemesis
Nemesis
pakna
Nemesis
Level 6
God Stats
1W - 0L
1,223 SR
Queue Stats
4W - 3L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RocketGay
Medusa
14
11 / 5 / 1
9,523
595
10,437
12,249
3,646
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
hectorpajas
Hun Batz
13
1 / 4 / 4
7,809
488
4,559
12,851
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
huruburu
Anhur
11
2 / 9 / 4
7,222
451
6,320
13,413
3,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 10 / 2
6,608
413
5,481
10,563
2,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
shirusia
Cerberus
11
2 / 5 / 4
7,247
453
5,006
8,730
4,623
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
8,243
515
6,572
11,460
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 2
9,834
615
8,354
9,935
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 2 / 13
8,890
556
9,407
14,410
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
13 / 4 / 2
11,187
699
16,393
7,778
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
pakna
Nemesis
10
2 / 7 / 6
6,981
436
4,249
10,017
3,966
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
18
Kills
33
33
Deaths
18
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
8
2
2
4.5
W
6
2
13
6.25
W
13
4
2
3.5
L
Medusa
RocketGay
Medusa
11
5
1
2.3
L
Hun Batz
hectorpajas
Hun Batz
1
4
4
0.75
L
Anhur
huruburu
Anhur
2
9
4
0.44
L
2
10
2
0.3
W
Nemesis
pakna
Nemesis
2
7
6
0.71
L
Cerberus
shirusia
Cerberus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
44,975
57,806
Taken
53,600
18,435
Mitigated
30,621
8,059
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,572
2,656
0
3,226
11,460
3,717
318
2,991
8,469
48,711
0
W
8,354
4,440
0
4,403
9,935
4,256
816
2,176
7,759
0
76,540
W
9,407
567
0
1,449
14,410
14,878
141
3,130
11,280
37,144
0
W
16,393
177
54
2,519
7,778
3,804
0
271
7,507
82,352
0
L
Medusa
RocketGay
Medusa
10,437
4,531
0
624
12,249
3,646
1,396
6,010
6,239
0
35,837
L
Hun Batz
hectorpajas
Hun Batz
4,559
2,152
0
3,600
12,851
3,821
0
4,732
8,119
0
47,310
L
Anhur
huruburu
Anhur
6,320
4,755
0
1,747
13,413
3,553
0
9,867
3,546
0
29,382
L
5,481
1,113
304
664
10,563
2,792
185
4,560
6,003
23,040
0
W
Nemesis
pakna
Nemesis
4,249
1,806
0
1,258
10,017
3,966
55
1,987
8,030
0
20,021
L
Cerberus
shirusia
Cerberus
5,006
897
0
1,120
8,730
4,623
0
7,203
1,527
18,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
45,135
270
Minions Killed
425
0
Camps Cleared
0
1,320,333
Distance Traveled
1,394,954
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,243
515
68
4
0
288,149
1
W
Neith
9,834
615
145
9
0
281,974
2
W
Ares
8,890
556
32
2
0
283,572
0
W
Anubis
11,187
699
148
9
0
281,052
2
L
Medusa
9,523
595
62
4
0
306,718
2
L
Hun Batz
7,809
488
89
6
0
315,351
6
L
Anhur
7,222
451
47
3
0
236,800
2
L
Zeus
6,608
413
43
3
0
228,302
0
W
Nemesis
6,981
436
32
2
0
260,207
2
L
Cerberus
7,247
453
29
2
0
233,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role