Player Matchup

Heimdallr
Heimdallr
Crowsti
Heimdallr
Level 42
God Stats
4W - 2L
1,849 SR
Queue Stats
71W - 63L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Kermitthehomie
Gilgamesh
Level 3
God Stats
1W - 2L
1,737 SR
Queue Stats
7W - 5L
1,660 Elo+
Party 2
Nemesis
Nemesis
Vbirdstiic
Nemesis
Level 15
God Stats
8W - 4L
1,730 SR
Queue Stats
22W - 18L
1,587 Elo+
Party 2
Cabrakan
Cabrakan
domingo400
Cabrakan
Level 27
God Stats
7W - 4L
1,757 SR
Queue Stats
58W - 59L
1,580 Elo+
Party 2
Anubis
Anubis
masyb
Anubis
Level 18
God Stats
12W - 9L
1,737 SR
Queue Stats
24W - 26L
1,660 Elo+
Party 2
Team Averages
Level 21
1,762 SR
1,612 Elo+

VS

Team Averages
Level 20
1,572 SR
1,579 Elo+
Bakasura
Bakasura
AllThatKD
Bakasura
Level 28
God Stats
4W - 2L
1,425 SR
Queue Stats
146W - 126L
1,532 Elo+
Solo
Vamana
Vamana
ExactableAsh
Vamana
Level 26
God Stats
6W - 4L
1,870 SR
Queue Stats
41W - 29L
1,636 Elo+
Party 1
Achilles
Achilles
Omni2Dark
Achilles
Level 27
God Stats
4W - 0L
1,602 SR
Queue Stats
63W - 38L
1,656 Elo+
Party 1
Ra
Ra
garbagedude105
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,405 Elo+
Solo
Tiamat
Tiamat
omni2toxic
Tiamat
Level 16
God Stats
3W - 2L
1,465 SR
Queue Stats
29W - 18L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crowsti
Heimdallr
15
2 / 9 / 7
9,286
404
12,076
15,191
6,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Kermitthehomie
Gilgamesh
17
3 / 10 / 3
10,766
468
11,953
21,955
16,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Vbirdstiic
Nemesis
18
7 / 10 / 4
12,631
549
18,638
22,397
9,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
domingo400
Cabrakan
14
4 / 9 / 7
10,948
476
9,343
23,456
25,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
masyb
Anubis
16
0 / 9 / 4
9,160
398
7,777
14,317
5,827
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AllThatKD
Bakasura
20
10 / 4 / 10
14,588
634
18,926
19,808
11,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
20
17 / 3 / 7
14,553
633
23,495
27,610
32,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Omni2Dark
Achilles
17
10 / 2 / 4
11,788
513
11,717
19,269
23,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 1 / 14
14,540
632
21,514
18,920
7,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
omni2toxic
Tiamat
14
0 / 6 / 10
9,835
428
5,993
12,453
7,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
16
Kills
47
47
Deaths
16
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AllThatKD
Bakasura
10
4
10
3.75
L
Heimdallr
Crowsti
Heimdallr
2
9
7
0.61
W
Vamana
17
3
7
6.83
L
Gilgamesh
Kermitthehomie
Gilgamesh
3
10
3
0.45
W
Achilles
Omni2Dark
Achilles
10
2
4
6
L
Nemesis
Vbirdstiic
Nemesis
7
10
4
0.9
L
Cabrakan
domingo400
Cabrakan
4
9
7
0.83
W
10
1
14
17
L
Anubis
masyb
Anubis
0
9
4
0.22
W
Tiamat
omni2toxic
Tiamat
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,787
Damage
81,645
97,316
Taken
98,060
62,797
Mitigated
82,326
7,017
Healing
39,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AllThatKD
Bakasura
18,926
12,469
0
7,166
19,808
11,441
2,578
3,916
15,892
0
103,863
L
Heimdallr
Crowsti
Heimdallr
12,076
3,141
0
500
15,191
6,322
0
4,526
10,070
0
59,134
W
Vamana
23,495
13,854
0
9,601
27,610
32,644
3,584
5,043
22,567
0
94,904
L
Gilgamesh
Kermitthehomie
Gilgamesh
11,953
2,839
0
866
21,955
16,102
0
2,236
18,952
12,142
54,131
W
Achilles
Omni2Dark
Achilles
11,717
1,672
568
1,537
19,269
23,033
247
3,676
15,593
0
57,434
L
Nemesis
Vbirdstiic
Nemesis
18,638
10,219
0
3,271
22,397
9,346
0
4,825
16,406
0
76,050
L
Cabrakan
domingo400
Cabrakan
9,343
1,522
0
1,035
23,456
25,200
35
10,266
12,243
35,838
0
W
21,514
1,341
6,047
13,589
18,920
7,724
3,394
5,982
12,938
114,488
0
L
Anubis
masyb
Anubis
7,777
1,696
0
1,345
14,317
5,827
0
4,363
9,202
49,108
0
W
Tiamat
omni2toxic
Tiamat
5,993
697
0
1,420
12,453
7,484
83
1,766
10,683
48,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,791
Gold Earned
65,304
439
Minions Killed
649
0
Camps Cleared
0
1,834,217
Distance Traveled
2,363,357
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,588
634
186
8
0
457,237
3
L
Heimdallr
9,286
404
109
5
0
361,847
5
W
Vamana
14,553
633
137
6
0
470,636
3
L
Gilgamesh
10,766
468
100
4
0
406,789
3
W
Achilles
11,788
513
56
2
0
499,295
0
L
Nemesis
12,631
549
102
4
0
399,686
3
L
Cabrakan
10,948
476
45
2
0
348,381
5
W
Ra
14,540
632
202
9
0
484,657
7
L
Anubis
9,160
398
83
4
0
317,514
0
W
Tiamat
9,835
428
68
3
0
451,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role