Player Matchup

Neith
Neith
BuTaMuHaT
Neith
Level 18
God Stats
26W - 16L
1,651 SR
Queue Stats
35W - 38L
1,491 Elo+
Solo
Yemoja
Yemoja
CryingMilk
Yemoja
Level 14
God Stats
3W - 0L
1,715 SR
Queue Stats
6W - 1L
1,785 Elo+
Party 1
Chang'e
Chang'e
EF820D
Chang'e
Level 4
God Stats
4W - 0L
1,840 SR
Queue Stats
9W - 6L
1,785 Elo+
Party 1
Tiamat
Tiamat
milosmml7777
Tiamat
Level 58
God Stats
1W - 0L
1,543 SR
Queue Stats
4W - 2L
1,646 Elo+
Party 1
King Arthur
King Arthur
mqki
King Arthur
Level 49
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 1L
1,785 Elo+
Party 1
Team Averages
Level 29
1,699 SR
1,698 Elo+

VS

Team Averages
Level 17
1,539 SR
1,540 Elo+
Heimdallr
Heimdallr
KikoFRS
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MBJM
Tsukuyomi
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 5L
1,401 Elo+
Party 2
Apollo
Apollo
PANDACoff33
Apollo
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 8L
1,496 Elo+
Party 2
Ares
Ares
SPARTAN404
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,686 Elo+
Party 2
Bellona
Bellona
SirMattiemus
Bellona
Level 17
God Stats
32W - 33L
1,471 SR
Queue Stats
50W - 45L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BuTaMuHaT
Neith
20
16 / 3 / 13
13,749
1,146
27,472
15,380
7,002
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
CryingMilk
Yemoja
19
3 / 1 / 24
11,959
997
4,682
5,333
6,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
EF820D
Chang'e
19
5 / 4 / 21
11,914
993
14,381
15,171
6,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
20
8 / 0 / 26
13,040
1,087
25,859
11,339
12,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mqki
King Arthur
19
9 / 3 / 21
12,790
1,066
15,375
17,930
27,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KikoFRS
Heimdallr
17
3 / 12 / 5
11,480
957
15,081
20,227
10,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MBJM
Tsukuyomi
17
3 / 11 / 5
11,194
933
20,016
23,996
11,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
18
3 / 6 / 3
11,402
950
8,040
10,462
5,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 9 / 6
10,241
853
5,482
20,508
26,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
SirMattiemus
Bellona
17
1 / 3 / 7
11,997
1,000
10,411
18,739
18,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
36
41
Kills
10
11
Deaths
41
105
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
BuTaMuHaT
Neith
16
3
13
7.5
W
Yemoja
CryingMilk
Yemoja
3
1
24
15
W
Chang'e
EF820D
Chang'e
5
4
21
3.88
L
Heimdallr
KikoFRS
Heimdallr
3
12
5
0.46
L
Tsukuyomi
MBJM
Tsukuyomi
3
11
5
0.5
L
Apollo
3
6
3
0.75
L
0
9
6
0.33
L
Bellona
SirMattiemus
Bellona
1
3
7
1.5
W
Tiamat
8
0
26
21
W
King Arthur
mqki
King Arthur
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,769
Damage
59,030
65,153
Taken
93,932
60,379
Mitigated
72,238
28,683
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BuTaMuHaT
Neith
27,472
17,284
0
2,662
15,380
7,002
0
645
14,732
0
47,637
W
Yemoja
CryingMilk
Yemoja
4,682
1,143
11,732
1,085
5,333
6,605
0
107
5,226
10,824
0
W
Chang'e
EF820D
Chang'e
14,381
2,144
4,002
3,033
15,171
6,614
0
1,270
13,901
38,426
0
L
Heimdallr
KikoFRS
Heimdallr
15,081
5,776
0
1,225
20,227
10,659
0
8,147
12,080
0
37,924
L
Tsukuyomi
MBJM
Tsukuyomi
20,016
6,214
0
985
23,996
11,406
0
9,224
14,772
0
39,435
L
Apollo
8,040
5,120
0
920
10,462
5,257
0
4,957
5,505
0
24,530
L
5,482
384
0
0
20,508
26,880
0
12,860
7,648
11,306
0
L
Bellona
SirMattiemus
Bellona
10,411
1,507
0
186
18,739
18,036
0
9,734
9,005
0
18,735
W
Tiamat
25,859
1,264
873
5,296
11,339
12,970
0
667
10,672
55,101
0
W
King Arthur
mqki
King Arthur
15,375
2,802
0
0
17,930
27,188
0
2,793
15,137
0
19,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,452
Gold Earned
56,314
205
Minions Killed
171
6
Camps Cleared
5
1,226,218
Distance Traveled
1,014,445
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,749
1,146
52
4
6
246,304
0
W
Yemoja
11,959
997
8
1
0
200,803
1
W
Chang'e
11,914
993
49
4
0
206,279
1
L
Heimdallr
11,480
957
59
5
2
204,892
1
L
Tsukuyomi
11,194
933
32
3
0
234,073
0
L
Apollo
11,402
950
45
4
0
148,916
0
L
Ares
10,241
853
13
1
1
185,427
1
L
Bellona
11,997
1,000
22
2
2
241,137
0
W
Tiamat
13,040
1,087
83
7
0
307,421
0
W
King Arthur
12,790
1,066
13
1
0
265,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role