Player Matchup

Jing Wei
Jing Wei
Leon33003
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 115L
1,561 Elo+
Party 1
Merlin
Merlin
OCRAAM 5V
Merlin
Level 128
God Stats
1W - 4L
1,405 SR
Queue Stats
111W - 102L
1,609 Elo+
Party 1
Terra
Terra
TenshiDarkz
Terra
Level 158
God Stats
0W - 3L
1,218 SR
Queue Stats
179W - 183L
1,598 Elo+
Party 1
Team Averages
Level 124
1,374 SR
1,589 Elo+

VS

Team Averages
Level 83
1,477 SR
1,424 Elo+
Izanami
Izanami
Drexel92
Izanami
Level 39
God Stats
2W - 2L
1,594 SR
Queue Stats
51W - 50L
1,452 Elo+
Solo
Chang'e
Chang'e
coolie174
Chang'e
Level 141
God Stats
43W - 38L
1,552 SR
Queue Stats
487W - 527L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
el_sophist
Kumbhakarna
Level 68
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 49L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Leon33003
Jing Wei
14
2 / 8 / 6
10,232
640
8,393
19,704
7,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
OCRAAM 5V
Merlin
15
6 / 6 / 3
11,120
695
17,833
16,437
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 6
9,974
623
6,881
26,397
13,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drexel92
Izanami
19
13 / 4 / 6
13,940
871
27,604
12,736
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
coolie174
Chang'e
16
4 / 2 / 13
11,714
732
15,945
14,958
4,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
el_sophist
Kumbhakarna
15
4 / 5 / 14
11,718
732
9,831
20,181
8,304
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
21
21
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
Drexel92
Izanami
13
4
6
4
L
Jing Wei
Leon33003
Jing Wei
2
8
6
0.63
L
Merlin
OCRAAM 5V
Merlin
6
6
3
1.25
L
2
7
6
0.71
W
Chang'e
coolie174
Chang'e
4
2
13
5.25
W
Kumbhakarna
el_sophist
Kumbhakarna
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
53,380
62,538
Taken
47,875
27,301
Mitigated
17,520
11,136
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Drexel92
Izanami
27,604
18,986
0
2,116
12,736
4,385
1,367
7,371
5,365
0
76,941
L
Jing Wei
Leon33003
Jing Wei
8,393
6,345
0
2,702
19,704
7,339
430
7,915
11,789
0
34,345
L
Merlin
OCRAAM 5V
Merlin
17,833
1,163
0
2,250
16,437
6,424
0
8,856
7,581
62,161
0
L
6,881
1,480
1,102
5,082
26,397
13,538
0
9,005
17,392
22,851
0
W
Chang'e
coolie174
Chang'e
15,945
1,175
3,806
6,649
14,958
4,831
994
7,647
7,311
48,523
0
W
Kumbhakarna
el_sophist
Kumbhakarna
9,831
1,327
0
888
20,181
8,304
367
9,696
10,485
31,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
37,372
173
Minions Killed
190
0
Camps Cleared
0
786,364
Distance Traveled
802,865
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,940
871
97
6
0
276,305
7
L
Jing Wei
10,232
640
48
3
0
270,767
0
L
Merlin
11,120
695
103
6
0
255,287
1
L
Terra
9,974
623
22
1
0
260,310
1
W
Chang'e
11,714
732
56
4
0
299,621
0
W
Kumbhakarna
11,718
732
37
2
0
226,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role