Player Matchup

King Arthur
King Arthur
EZSxRAMPAGE
King Arthur
Level 112
God Stats
1W - 0L
1,269 SR
Queue Stats
14W - 10L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
JCMAX178
Sylvanus
Level 160
God Stats
1W - 0L
1,411 SR
Queue Stats
68W - 76L
1,718 Elo+
Party 1
Nu Wa
Nu Wa
LuciferPride953
Nu Wa
Level 87
God Stats
3W - 3L
1,510 SR
Queue Stats
70W - 89L
1,665 Elo+
Party 1
Bakasura
Bakasura
WrongGameTAG007
Bakasura
Level 151
God Stats
1W - 0L
1,262 SR
Queue Stats
9W - 7L
1,601 Elo+
Party 1
Team Averages
Level 128
1,363 SR
1,657 Elo+

VS

Team Averages
Level 63
1,381 SR
1,130 Elo+
Kukulkan
Kukulkan
BorderHopper603
Kukulkan
Level 47
God Stats
1W - 4L
1,440 SR
Queue Stats
7W - 19L
1,247 Elo+
Party 2
Sobek
Sobek
ELYOSEPH
Sobek
Level 15
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 5L
1,057 Elo+
Party 2
Cupid
Cupid
SandyCheeks7327
Cupid
Level 102
God Stats
0W - 5L
1,432 SR
Queue Stats
1W - 13L
999 Elo+
Party 2
Hercules
Hercules
kylez413
Hercules
Level 88
God Stats
2W - 6L
1,380 SR
Queue Stats
8W - 25L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EZSxRAMPAGE
King Arthur
16
7 / 1 / 10
9,965
906
12,421
10,148
10,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
JCMAX178
Sylvanus
15
4 / 0 / 14
9,985
908
7,142
10,924
13,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 0 / 8
9,885
899
10,521
4,564
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
16
7 / 1 / 6
10,213
928
11,469
12,878
6,747
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 6 / 1
7,509
683
5,059
9,369
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
ELYOSEPH
Sobek
12
0 / 8 / 0
7,020
638
1,912
14,325
9,839
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
2 / 6 / 0
8,798
800
4,032
11,650
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
kylez413
Hercules
13
0 / 4 / 0
7,169
652
3,238
14,008
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
24
Kills
2
2
Deaths
24
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
1
0.08
L
Sobek
ELYOSEPH
Sobek
0
8
0
0
W
King Arthur
EZSxRAMPAGE
King Arthur
7
1
10
12
W
Sylvanus
JCMAX178
Sylvanus
4
0
14
11
W
6
0
8
10
L
2
6
0
0.33
W
Bakasura
7
1
6
10
L
Hercules
kylez413
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
14,241
38,514
Taken
49,352
32,004
Mitigated
25,456
14,777
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,059
622
249
630
9,369
3,323
177
2,112
7,079
30,690
0
L
Sobek
ELYOSEPH
Sobek
1,912
195
0
405
14,325
9,839
0
6,555
7,506
8,871
0
W
King Arthur
EZSxRAMPAGE
King Arthur
12,421
1,185
292
2,157
10,148
10,241
1,059
1,536
8,199
0
31,748
W
Sylvanus
JCMAX178
Sylvanus
7,142
1,157
4,338
4,803
10,924
13,000
551
1,861
8,927
14,019
0
W
10,521
3,478
0
1,308
4,564
2,016
2,817
1,862
2,662
38,760
0
L
4,032
2,573
202
1,017
11,650
3,276
0
4,936
5,700
0
29,707
W
Bakasura
11,469
7,275
0
1,879
12,878
6,747
2,648
2,259
10,528
0
40,302
L
Hercules
kylez413
Hercules
3,238
755
58
2,240
14,008
9,018
18
4,418
8,960
0
16,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
30,496
201
Minions Killed
146
8
Camps Cleared
4
877,273
Distance Traveled
600,311
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,509
683
51
5
1
145,745
0
L
Sobek
7,020
638
9
1
0
140,776
0
W
King Arthur
9,965
906
43
4
3
218,118
2
W
Sylvanus
9,985
908
21
2
1
228,498
1
W
Nu Wa
9,885
899
59
5
1
190,732
1
L
Cupid
8,798
800
61
6
2
135,720
0
W
Bakasura
10,213
928
78
7
3
239,925
0
L
Hercules
7,169
652
25
2
1
178,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role