Player Matchup

Ganesha
Ganesha
AdjectiveName00
Ganesha
Level 101
God Stats
1W - 0L
1,692 SR
Queue Stats
32W - 23L
1,621 Elo+
Party 2
Ratatoskr
Ratatoskr
Myrrhman
Ratatoskr
Level 10
God Stats
1W - 0L
1,705 SR
Queue Stats
7W - 7L
1,580 Elo+
Party 2
Mercury
Mercury
STRANGETAM3R
Mercury
Level 18
God Stats
4W - 7L
1,398 SR
Queue Stats
139W - 115L
1,564 Elo+
Party 4
Apollo
Apollo
sniperdudee79
Apollo
Level 21
God Stats
9W - 7L
1,468 SR
Queue Stats
123W - 98L
1,598 Elo+
Party 4
Zeus
Zeus
zmgaodi1
Zeus
Level 15
God Stats
27W - 17L
1,525 SR
Queue Stats
78W - 61L
1,613 Elo+
Solo
Team Averages
Level 33
1,558 SR
1,595 Elo+

VS

Team Averages
Level 18
1,653 SR
1,585 Elo+
Osiris
Osiris
Blacktyde12
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 1
Ares
Ares
FunkyBoi76
Ares
Level 4
God Stats
2W - 1L
1,885 SR
Queue Stats
4W - 4L
1,664 Elo+
Party 1
Janus
Janus
LoobenGooben
Janus
Level 29
God Stats
2W - 4L
1,879 SR
Queue Stats
157W - 146L
1,599 Elo+
Party 3
Artemis
Artemis
Phynkle
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 1
Bakasura
Bakasura
Xoovie
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 58L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 16
7,615
544
4,722
11,636
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Myrrhman
Ratatoskr
10
1 / 4 / 3
6,352
454
3,600
7,790
4,011
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
STRANGETAM3R
Mercury
10
4 / 4 / 5
7,000
500
4,534
8,806
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 0 / 3
8,799
629
10,090
6,666
2,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
14
5 / 1 / 4
8,656
618
6,828
6,634
2,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 1 / 2
7,740
553
6,999
10,780
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 1
6,080
434
2,555
10,646
5,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 3 / 0
7,268
519
6,601
6,277
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Phynkle
Artemis
10
1 / 6 / 0
6,310
451
4,533
8,503
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Xoovie
Bakasura
10
2 / 6 / 2
6,696
478
3,600
10,745
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
11
11
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
16
4
L
Osiris
5
1
2
6
L
1
4
1
0.38
L
2
3
0
0.67
W
Ratatoskr
Myrrhman
Ratatoskr
1
4
3
0.63
L
Artemis
Phynkle
Artemis
1
6
0
0.17
W
Mercury
STRANGETAM3R
Mercury
4
4
5
1.63
L
Bakasura
Xoovie
Bakasura
2
6
2
0.5
W
10
0
3
11.5
W
Zeus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
24,288
41,532
Taken
46,951
20,995
Mitigated
20,072
8,122
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,722
1,074
0
1,971
11,636
9,051
260
2,733
8,617
21,779
0
L
Osiris
6,999
2,255
229
4,077
10,780
6,712
1,721
2,137
8,249
0
33,175
L
2,555
603
0
1,752
10,646
5,379
0
2,471
8,175
11,020
0
L
6,601
293
0
500
6,277
1,935
384
2,497
3,735
47,035
0
W
Ratatoskr
Myrrhman
Ratatoskr
3,600
639
0
1,264
7,790
4,011
196
1,446
6,134
0
21,050
L
Artemis
Phynkle
Artemis
4,533
2,330
0
595
8,503
2,057
182
2,233
6,270
0
26,444
W
Mercury
STRANGETAM3R
Mercury
4,534
1,780
0
1,149
8,806
2,768
0
1,025
7,462
0
30,690
L
Bakasura
Xoovie
Bakasura
3,600
2,571
0
3,373
10,745
3,989
0
2,212
8,449
0
38,216
W
10,090
5,549
0
1,949
6,666
2,386
1,339
797
5,869
0
56,700
W
Zeus
6,828
630
0
1,789
6,634
2,779
350
2,519
3,841
59,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
34,094
335
Minions Killed
314
0
Camps Cleared
0
1,357,636
Distance Traveled
1,291,414
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,615
544
12
1
0
280,272
3
L
Osiris
7,740
553
66
5
0
260,623
0
L
Ares
6,080
434
11
1
0
255,353
2
L
Janus
7,268
519
100
7
0
253,153
2
W
Ratatoskr
6,352
454
47
3
0
263,065
5
L
Artemis
6,310
451
62
4
0
227,477
0
W
Mercury
7,000
500
52
4
0
309,493
2
L
Bakasura
6,696
478
75
5
0
294,808
0
W
Apollo
8,799
629
115
8
0
271,765
2
W
Zeus
8,656
618
109
8
0
233,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role