Player Matchup

Hel
Hel
KHAN2859
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,503 Elo+
Solo
Cernunnos
Cernunnos
KILLER FOX504
Cernunnos
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
86W - 83L
1,411 Elo+
Solo
Achilles
Achilles
SolyFighter
Achilles
Level 5
God Stats
10W - 9L
1,872 SR
Queue Stats
161W - 174L
1,761 Elo+
Solo
Sobek
Sobek
ZhouZhouYiYi
Sobek
Level 13
God Stats
2W - 10L
1,262 SR
Queue Stats
197W - 224L
1,423 Elo+
Solo
Hades
Hades
suneater96
Hades
Level 29
God Stats
7W - 9L
1,442 SR
Queue Stats
23W - 27L
1,464 Elo+
Solo
Team Averages
Level 12
1,515 SR
1,513 Elo+

VS

Team Averages
Level 17
1,594 SR
1,630 Elo+
Chaac
Chaac
Cralaninho
Chaac
Level 6
God Stats
2W - 0L
1,746 SR
Queue Stats
2W - 0L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
Handy capet4133
Danzaburou
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,674 Elo+
Party 1
Loki
Loki
Intensity IKS
Loki
Level 25
God Stats
4W - 0L
1,725 SR
Queue Stats
70W - 45L
1,653 Elo+
Party 1
Janus
Janus
NoPicklesCol
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,654 Elo+
Solo
Ganesha
Ganesha
avtomat97
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
7,124
310
2,370
10,134
3,275
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
KILLER FOX504
Cernunnos
13
4 / 9 / 1
9,214
401
7,879
15,723
5,082
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
SolyFighter
Achilles
15
5 / 10 / 6
10,705
465
14,832
18,883
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
1 / 2 / 6
10,165
442
4,670
12,940
13,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
20
10 / 5 / 3
13,513
588
16,208
24,658
12,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 10 / 6
9,116
396
8,113
15,435
14,972
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Handy capet4133
Danzaburou
20
14 / 1 / 5
14,723
640
19,146
16,046
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 5 / 12
12,685
552
13,765
17,752
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 2 / 9
12,903
561
12,896
15,369
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
avtomat97
Ganesha
14
2 / 3 / 9
11,158
485
10,204
15,964
18,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
20
Kills
36
36
Deaths
21
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
10
6
0.3
W
Danzaburou
Handy capet4133
Danzaburou
14
1
5
16.5
W
11
5
12
3.4
L
0
10
1
0.05
L
Cernunnos
KILLER FOX504
Cernunnos
4
9
1
0.5
W
9
2
9
6.75
L
Achilles
SolyFighter
Achilles
5
10
6
0.8
L
1
2
6
2
W
Ganesha
avtomat97
Ganesha
2
3
9
2.17
L
Hades
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,959
Damage
64,124
82,338
Taken
80,566
41,014
Mitigated
53,716
21,921
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,113
2,220
0
1,275
15,435
14,972
421
8,201
7,234
0
35,807
W
Danzaburou
Handy capet4133
Danzaburou
19,146
8,613
0
11,098
16,046
6,579
4,246
3,400
12,646
0
114,740
W
13,765
3,990
0
5,677
17,752
6,683
1,000
2,432
15,320
0
91,183
L
2,370
616
75
1,380
10,134
3,275
315
4,273
5,861
14,382
0
L
Cernunnos
KILLER FOX504
Cernunnos
7,879
4,054
65
1,813
15,723
5,082
610
3,002
12,721
0
50,273
W
12,896
1,632
0
4,937
15,369
6,855
1,133
3,945
11,424
114,723
0
L
Achilles
SolyFighter
Achilles
14,832
5,019
0
2,461
18,883
6,902
477
6,148
12,735
0
48,376
L
4,670
573
0
2,753
12,940
13,075
0
3,993
8,947
21,921
0
W
Ganesha
avtomat97
Ganesha
10,204
198
433
809
15,964
18,627
203
5,377
10,587
31,130
0
L
Hades
16,208
2,019
123
13,251
24,658
12,680
184
5,684
18,974
76,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
60,585
371
Minions Killed
568
0
Camps Cleared
0
1,671,538
Distance Traveled
1,997,660
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,116
396
53
2
0
345,710
2
W
Danzaburou
14,723
640
193
8
0
404,986
3
W
Loki
12,685
552
138
6
0
456,037
1
L
Hel
7,124
310
28
1
0
203,252
0
L
Cernunnos
9,214
401
89
4
0
280,622
0
W
Janus
12,903
561
159
7
0
417,169
7
L
Achilles
10,705
465
69
3
0
397,547
8
L
Sobek
10,165
442
28
1
0
438,813
4
W
Ganesha
11,158
485
25
1
0
373,758
1
L
Hades
13,513
588
157
7
0
351,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role