Player Matchup

Hou Yi
Hou Yi
Ferdemjul
Hou Yi
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 13L
1,448 Elo+
Party 2
Thor
Thor
GhostCall177
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,469 Elo+
Solo
Artio
Artio
Roddoxx
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
Tengentoppaio
Xing Tian
Level 18
God Stats
1W - 2L
1,772 SR
Queue Stats
15W - 13L
1,471 Elo+
Party 2
Zeus
Zeus
stonedbracinho
Zeus
Level 7
God Stats
3W - 8L
1,234 SR
Queue Stats
6W - 14L
1,087 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,390 Elo+

VS

Team Averages
Level 15
1,455 SR
1,402 Elo+
Amaterasu
Amaterasu
Ch1nWenWenCh4_-1
Amaterasu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 210L
1,303 Elo+
Party 1
Ra
Ra
FlintFs
Ra
Level 28
God Stats
4W - 10L
1,277 SR
Queue Stats
183W - 204L
1,464 Elo+
Solo
Skadi
Skadi
MMlopes
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Susano
Susano
bhuuppk
Susano
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
dz77
Gilgamesh
Level 6
God Stats
24W - 28L
1,500 SR
Queue Stats
144W - 221L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ferdemjul
Hou Yi
19
10 / 5 / 4
13,024
566
9,531
14,024
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 10
11,354
494
6,649
19,198
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Roddoxx
Artio
16
4 / 3 / 23
11,135
484
7,526
14,918
14,146
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Tengentoppaio
Xing Tian
19
11 / 1 / 8
13,682
595
17,568
16,162
13,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
9 / 8 / 10
12,300
535
21,879
15,455
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
0 / 9 / 6
8,906
387
7,989
22,526
11,291
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 6 / 1
11,133
484
16,777
14,928
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
MMlopes
Skadi
9
1 / 11 / 1
7,748
337
5,770
12,163
3,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
bhuuppk
Susano
12
0 / 4 / 2
8,445
367
1,485
12,991
4,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
dz77
Gilgamesh
15
4 / 9 / 0
9,930
432
8,293
25,323
10,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
36
Kills
15
20
Deaths
39
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
9
6
0.33
W
Hou Yi
Ferdemjul
Hou Yi
10
5
4
2.4
L
10
6
1
1.75
W
2
3
10
2.33
L
Skadi
MMlopes
Skadi
1
11
1
0.14
W
Artio
Roddoxx
Artio
4
3
23
5.17
W
Xing Tian
Tengentoppaio
Xing Tian
11
1
8
15
L
Susano
bhuuppk
Susano
0
4
2
0.25
L
Gilgamesh
dz77
Gilgamesh
4
9
0
0.44
W
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,153
Damage
40,314
79,757
Taken
87,931
44,112
Mitigated
34,006
15,455
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
7,989
2,316
0
3,745
22,526
11,291
613
14,608
7,616
457
40,376
W
Hou Yi
Ferdemjul
Hou Yi
9,531
3,952
0
420
14,024
4,635
4,064
3,493
10,413
0
106,073
L
16,777
1,546
247
3,039
14,928
4,951
570
7,748
6,976
65,462
0
W
6,649
1,657
0
5,271
19,198
6,724
199
2,235
16,919
0
84,228
L
Skadi
MMlopes
Skadi
5,770
3,391
0
783
12,163
3,098
653
6,298
5,707
0
21,566
W
Artio
Roddoxx
Artio
7,526
1,197
352
2,981
14,918
14,146
639
7,509
7,106
18,141
0
W
Xing Tian
Tengentoppaio
Xing Tian
17,568
1,403
0
2,614
16,162
13,611
358
3,467
12,461
73,843
0
L
Susano
bhuuppk
Susano
1,485
466
20
3,865
12,991
4,169
700
4,181
8,752
0
35,365
L
Gilgamesh
dz77
Gilgamesh
8,293
1,503
0
3,848
25,323
10,497
262
13,878
11,297
0
38,329
W
21,879
3,069
0
3,817
15,455
4,996
1,284
4,449
10,784
76,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,495
Gold Earned
46,162
493
Minions Killed
340
0
Camps Cleared
0
2,055,063
Distance Traveled
1,607,070
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,906
387
62
3
0
351,885
2
W
Hou Yi
13,024
566
136
6
0
376,440
1
L
Ra
11,133
484
104
5
0
334,714
2
W
Thor
11,354
494
110
5
0
438,159
5
L
Skadi
7,748
337
37
2
0
260,947
1
W
Artio
11,135
484
15
1
0
443,224
0
W
Xing Tian
13,682
595
109
5
0
444,827
0
L
Susano
8,445
367
73
3
0
242,778
0
L
Gilgamesh
9,930
432
64
3
0
416,746
4
W
Zeus
12,300
535
123
5
0
352,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role