Player Matchup

Ah Puch
Ah Puch
Assassin90s_
Ah Puch
Level 103
God Stats
1W - 1L
1,771 SR
Queue Stats
32W - 36L
1,560 Elo+
Party 2
Mulan
Mulan
ISMAELAF2005
Mulan
Level 139
God Stats
1W - 1L
1,540 SR
Queue Stats
89W - 67L
1,659 Elo+
Party 2
Ullr
Ullr
MARKEVANS-_-INZ
Ullr
Level 102
God Stats
3W - 5L
1,692 SR
Queue Stats
110W - 95L
1,644 Elo+
Party 2
Hercules
Hercules
XxHugoxX04
Hercules
Level 53
God Stats
5W - 4L
1,678 SR
Queue Stats
24W - 15L
1,681 Elo+
Party 2
Awilix
Awilix
tofanrobertlucia
Awilix
Level 108
God Stats
12W - 7L
1,615 SR
Queue Stats
38W - 40L
1,558 Elo+
Party 2
Team Averages
Level 101
1,659 SR
1,620 Elo+

VS

Team Averages
Level 111
1,532 SR
1,527 Elo+
Thor
Thor
JOSHEFC514
Thor
Level 132
God Stats
1W - 1L
1,381 SR
Queue Stats
68W - 74L
1,561 Elo+
Party 3
Sylvanus
Sylvanus
JSharp1303
Sylvanus
Level 86
God Stats
1W - 0L
1,676 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
zStayEnno1810
Morgan Le Fay
Level 104
God Stats
6W - 6L
1,485 SR
Queue Stats
644W - 593L
1,531 Elo+
Party 1
King Arthur
King Arthur
zStayFocused
King Arthur
Level 116
God Stats
8W - 12L
1,632 SR
Queue Stats
239W - 215L
1,519 Elo+
Party 1
Ullr
Ullr
zStayGucci
Ullr
Level 115
God Stats
32W - 45L
1,485 SR
Queue Stats
371W - 316L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Assassin90s_
Ah Puch
15
3 / 2 / 0
9,240
578
9,264
7,318
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 3
8,117
507
7,894
13,922
10,089
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 3 / 1
9,374
586
6,425
11,087
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
XxHugoxX04
Hercules
12
1 / 5 / 4
7,985
499
4,424
15,948
9,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 3
8,547
534
8,146
11,268
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
8,334
521
8,072
10,696
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
JSharp1303
Sylvanus
11
0 / 2 / 8
7,786
487
3,937
8,268
7,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
zStayEnno1810
Morgan Le Fay
15
2 / 2 / 4
8,237
515
7,859
9,274
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
zStayFocused
King Arthur
15
6 / 1 / 1
9,474
592
11,780
12,123
10,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 4
8,921
558
10,666
12,240
4,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
12
Kills
17
17
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Assassin90s_
Ah Puch
3
2
0
1.5
L
3
5
3
0.9
W
6
3
2
2.33
W
Sylvanus
JSharp1303
Sylvanus
0
2
8
2
L
3
3
1
1.17
L
Hercules
XxHugoxX04
Hercules
1
5
4
0.6
L
2
2
3
1.75
W
Morgan Le Fay
zStayEnno1810
Morgan Le Fay
2
2
4
2
W
King Arthur
zStayFocused
King Arthur
6
1
1
6.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,153
Damage
42,314
59,543
Taken
52,601
30,710
Mitigated
29,389
9,503
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Assassin90s_
Ah Puch
9,264
144
0
2,069
7,318
2,900
135
867
6,451
61,154
0
L
7,894
1,597
0
2,190
13,922
10,089
0
4,241
9,681
0
45,667
W
8,072
2,160
0
3,345
10,696
3,693
0
992
9,668
0
49,798
W
Sylvanus
JSharp1303
Sylvanus
3,937
1,546
1,481
2,370
8,268
7,320
0
2,413
5,653
14,821
0
L
6,425
2,498
0
1,534
11,087
3,555
452
617
10,470
0
69,039
L
Hercules
XxHugoxX04
Hercules
4,424
1,092
0
3,540
15,948
9,324
0
5,239
10,709
0
19,332
L
8,146
3,131
0
170
11,268
4,842
0
1,239
10,029
0
58,494
W
Morgan Le Fay
zStayEnno1810
Morgan Le Fay
7,859
782
0
1,684
9,274
3,799
0
2,314
6,748
61,437
0
W
King Arthur
zStayFocused
King Arthur
11,780
1,180
0
4,436
12,123
10,436
0
2,807
9,028
99
67,582
W
10,666
4,063
0
926
12,240
4,141
0
0
12,240
0
64,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,263
Gold Earned
42,752
491
Minions Killed
466
0
Camps Cleared
0
1,568,365
Distance Traveled
1,520,223
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,240
578
127
8
0
299,692
3
L
Mulan
8,117
507
98
6
0
307,778
4
W
Thor
8,334
521
91
6
0
300,470
2
W
Sylvanus
7,786
487
21
1
0
283,426
1
L
Ullr
9,374
586
120
8
0
301,156
5
L
Hercules
7,985
499
39
2
0
327,263
1
L
Awilix
8,547
534
107
7
0
332,476
0
W
Morgan Le Fay
8,237
515
116
7
0
304,822
1
W
King Arthur
9,474
592
130
8
0
338,711
4
W
Ullr
8,921
558
108
7
0
292,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role