Player Matchup

Tiamat
Tiamat
Soul of Enki
Tiamat
Level 123
God Stats
8W - 4L
1,624 SR
Queue Stats
55W - 42L
1,579 Elo+
Party 1
Achilles
Achilles
xMETALxIbaNeZ
Achilles
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,530 Elo+
Party 1
Mercury
Mercury
zThe Silencer z
Mercury
Level 140
God Stats
2W - 1L
1,502 SR
Queue Stats
69W - 60L
1,504 Elo+
Party 1
Team Averages
Level 122
1,542 SR
1,538 Elo+

VS

Team Averages
Level 98
1,470 SR
1,448 Elo+
Zeus
Zeus
Bananner201188
Zeus
Level 109
God Stats
31W - 22L
1,529 SR
Queue Stats
519W - 567L
1,453 Elo+
Solo
Da Ji
Da Ji
JeeJeeM8
Da Ji
Level 63
God Stats
1W - 2L
1,587 SR
Queue Stats
2W - 4L
1,362 Elo+
Solo
Mulan
Mulan
RazorMP3
Mulan
Level 122
God Stats
3W - 5L
1,294 SR
Queue Stats
215W - 263L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
9 / 3 / 9
12,157
760
14,382
14,868
14,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
xMETALxIbaNeZ
Achilles
15
5 / 5 / 12
11,680
730
9,945
17,873
25,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 9
11,155
697
4,814
9,797
3,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 6
10,714
670
7,941
11,676
3,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
JeeJeeM8
Da Ji
9
1 / 4 / 7
8,876
555
4,930
5,700
1,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
RazorMP3
Mulan
16
7 / 5 / 4
11,700
731
14,742
17,739
19,798
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
18
Kills
12
12
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
L
Da Ji
JeeJeeM8
Da Ji
1
4
7
1.13
L
Mulan
RazorMP3
Mulan
7
5
4
1.8
W
Tiamat
9
3
9
4.5
W
Achilles
xMETALxIbaNeZ
Achilles
5
5
12
2.2
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
27,613
42,538
Taken
35,115
43,370
Mitigated
25,369
9,048
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,941
816
0
1,311
11,676
3,705
208
5,192
6,484
31,325
0
L
Da Ji
JeeJeeM8
Da Ji
4,930
1,121
0
190
5,700
1,866
252
1,930
3,770
0
10,810
L
Mulan
RazorMP3
Mulan
14,742
3,374
267
4,090
17,739
19,798
188
7,260
10,479
0
49,824
W
Tiamat
14,382
914
706
4,934
14,868
14,824
1,618
2,979
11,889
60,626
0
W
Achilles
xMETALxIbaNeZ
Achilles
9,945
3,166
700
2,708
17,873
25,035
261
3,926
13,947
0
26,765
W
4,814
2,802
0
0
9,797
3,511
877
1,036
8,761
0
35,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
31,290
178
Minions Killed
136
0
Camps Cleared
0
940,537
Distance Traveled
602,141
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,714
670
46
3
0
214,453
8
L
Da Ji
8,876
555
14
1
0
131,381
1
L
Mulan
11,700
731
76
5
0
256,307
1
W
Tiamat
12,157
760
80
5
0
316,595
3
W
Achilles
11,680
730
30
2
0
312,845
4
W
Mercury
11,155
697
68
4
0
311,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role