Player Matchup

Neith
Neith
BlessedPotato
Neith
Level 129
God Stats
1W - 1L
1,571 SR
Queue Stats
72W - 68L
1,544 Elo+
Solo
Bellona
Bellona
Kayoko Kentaro
Bellona
Level 91
God Stats
1W - 1L
1,392 SR
Queue Stats
82W - 73L
1,514 Elo+
Solo
Poseidon
Poseidon
Slices_Of_Pears
Poseidon
Level 160
God Stats
2W - 0L
1,599 SR
Queue Stats
59W - 52L
1,475 Elo+
Solo
Sobek
Sobek
l316 J03 CA2U7
Sobek
Level 159
God Stats
7W - 4L
1,462 SR
Queue Stats
772W - 803L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
xXgunexpertxX
Erlang Shen
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 88L
1,564 Elo+
Solo
Team Averages
Level 136
1,505 SR
1,523 Elo+

VS

Team Averages
Level 108
1,488 SR
1,549 Elo+
Xbalanque
Xbalanque
LP-Gaming
Xbalanque
Level 149
God Stats
1W - 1L
1,561 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Montyry
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,596 Elo+
Solo
Raijin
Raijin
ishaha
Raijin
Level 104
God Stats
0W - 1L
1,680 SR
Queue Stats
34W - 29L
1,543 Elo+
Party 1
Merlin
Merlin
wrtsy-
Merlin
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 30L
1,487 Elo+
Party 1
Nemesis
Nemesis
xXDAVERXx
Nemesis
Level 108
God Stats
0W - 3L
1,198 SR
Queue Stats
99W - 79L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 22
13,363
891
22,385
15,263
7,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 5 / 19
11,436
762
10,696
19,711
21,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
17
5 / 4 / 23
11,210
747
17,705
11,729
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
5 / 2 / 25
13,082
872
12,414
29,421
30,761
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
xXgunexpertxX
Erlang Shen
19
10 / 5 / 20
12,352
823
13,134
16,898
13,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LP-Gaming
Xbalanque
19
3 / 6 / 9
11,028
735
20,305
14,785
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Montyry
Cthulhu
19
5 / 7 / 3
11,569
771
18,308
22,168
29,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
ishaha
Raijin
14
2 / 11 / 2
9,144
610
10,086
16,280
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
wrtsy-
Merlin
20
5 / 6 / 6
12,241
816
14,277
13,445
7,526
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
xXDAVERXx
Nemesis
15
2 / 10 / 5
9,510
634
11,151
15,564
12,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
42
40
Kills
17
18
Deaths
40
109
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
2
22
12
W
7
5
19
3.3
L
Xbalanque
LP-Gaming
Xbalanque
3
6
9
1.25
L
Cthulhu
Montyry
Cthulhu
5
7
3
0.93
W
Poseidon
5
4
23
4.13
L
Raijin
ishaha
Raijin
2
11
2
0.27
W
5
2
25
8.75
L
Merlin
wrtsy-
Merlin
5
6
6
1.33
L
Nemesis
xXDAVERXx
Nemesis
2
10
5
0.45
W
Erlang Shen
xXgunexpertxX
Erlang Shen
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,334
Damage
74,127
93,022
Taken
82,242
78,892
Mitigated
63,277
45,965
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,385
13,533
4,205
7,381
15,263
7,637
3,061
9,476
5,787
0
42,542
W
10,696
2,126
1,225
3,106
19,711
21,894
879
9,918
9,793
0
18,613
L
Xbalanque
LP-Gaming
Xbalanque
20,305
9,383
392
3,950
14,785
7,157
0
4,658
10,127
0
36,996
L
Cthulhu
Montyry
Cthulhu
18,308
484
1,000
3,264
22,168
29,790
30
8,489
13,501
34,399
0
W
Poseidon
17,705
3,047
1,708
3,279
11,729
5,127
1,328
7,490
4,239
32,297
0
L
Raijin
ishaha
Raijin
10,086
875
952
2,202
16,280
6,627
0
5,517
10,758
24,659
0
W
12,414
68
3,653
13,593
29,421
30,761
269
9,836
19,585
25,142
0
L
Merlin
wrtsy-
Merlin
14,277
1,251
2,158
3,525
13,445
7,526
0
5,477
7,968
35,184
0
L
Nemesis
xXDAVERXx
Nemesis
11,151
2,424
0
1,864
15,564
12,177
0
5,978
9,586
808
12,948
W
Erlang Shen
xXgunexpertxX
Erlang Shen
13,134
5,347
2,722
5,093
16,898
13,473
749
6,651
10,247
0
26,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,443
Gold Earned
53,492
154
Minions Killed
151
0
Camps Cleared
0
1,391,832
Distance Traveled
1,147,681
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,363
891
46
3
0
322,811
1
W
Bellona
11,436
762
21
1
0
255,881
3
L
Xbalanque
11,028
735
44
3
0
226,527
0
L
Cthulhu
11,569
771
38
3
0
257,596
0
W
Poseidon
11,210
747
44
3
0
252,697
0
L
Raijin
9,144
610
21
1
0
176,487
0
W
Sobek
13,082
872
14
1
0
293,354
2
L
Merlin
12,241
816
43
3
0
259,538
1
L
Nemesis
9,510
634
5
0
0
227,533
1
W
Erlang Shen
12,352
823
29
2
0
267,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role