Player Matchup

Bellona
Bellona
AKaddian
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
DoYouHuffGlue
Anubis
Level 20
God Stats
22W - 12L
1,621 SR
Queue Stats
27W - 21L
1,539 Elo+
Party 1
Rama
Rama
DrSmuggalypus
Rama
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,464 Elo+
Party 1
Ymir
Ymir
PatrickHere
Ymir
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
39W - 28L
1,566 Elo+
Party 1
Nemesis
Nemesis
xleiko
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,524 SR
1,514 Elo+

VS

Team Averages
Level 13
1,500 SR
1,424 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Missionery
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,118 Elo+
Solo
Bellona
Bellona
Samuro13
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
TheInsanityDiver
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AKaddian
Bellona
8
2 / 1 / 0
4,575
654
2,026
3,649
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
7 / 0 / 0
5,708
815
3,999
2,588
1,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 0 / 0
4,246
607
2,473
2,740
737
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 2
4,181
597
1,180
3,178
1,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
xleiko
Nemesis
4
0 / 0 / 1
3,532
505
0
1,895
352

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
1 / 0 / 0
3,836
548
1,052
2,304
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
 
Nu Wa
4
0 / 4 / 0
3,397
485
1,274
3,996
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Missionery
Cthulhu
6
0 / 2 / 0
3,513
502
2,237
3,037
1,135
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Samuro13
Bellona
3
0 / 3 / 0
3,118
445
1,090
3,174
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 3 / 0
3,801
543
250
4,858
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
11
Kills
1
1
Deaths
12
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
0
0
1
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Bellona
AKaddian
Bellona
2
1
0
2
W
7
0
0
7
W
2
0
0
2
L
Cthulhu
Missionery
Cthulhu
0
2
0
0
W
0
0
2
1
L
Bellona
Samuro13
Bellona
0
3
0
0
L
0
3
0
0
W
Nemesis
xleiko
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,678
Damage
5,903
14,050
Taken
17,369
5,645
Mitigated
4,397
5,444
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,052
976
0
338
2,304
550
0
261
2,043
0
7,886
L
Nu Wa
 
Nu Wa
1,274
744
0
550
3,996
567
0
2,686
1,310
7,982
0
W
Bellona
AKaddian
Bellona
2,026
592
0
1,747
3,649
2,078
618
0
3,649
0
13,939
W
3,999
1,133
0
1,707
2,588
1,122
763
1,223
1,237
27,150
0
W
2,473
2,000
0
1,119
2,740
737
319
822
1,918
0
19,494
L
Cthulhu
Missionery
Cthulhu
2,237
61
0
911
3,037
1,135
0
1,166
1,871
12,010
0
W
1,180
316
0
500
3,178
1,356
120
1,338
1,840
6,784
0
L
Bellona
Samuro13
Bellona
1,090
313
0
624
3,174
1,111
0
283
2,891
0
4,463
L
250
82
0
1,448
4,858
1,034
0
783
4,075
0
15,596
W
Nemesis
xleiko
Nemesis
0
0
0
371
1,895
352
0
0
1,895
0
7,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,242
Gold Earned
17,665
163
Minions Killed
94
0
Camps Cleared
0
610,090
Distance Traveled
639,065
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,836
548
23
3
0
138,725
3
L
Nu Wa
3,397
485
17
2
0
115,373
0
W
Bellona
4,575
654
31
4
0
142,714
2
W
Anubis
5,708
815
53
8
0
111,307
0
W
Rama
4,246
607
41
6
0
117,139
0
L
Cthulhu
3,513
502
14
2
0
148,776
1
W
Ymir
4,181
597
19
3
0
146,920
0
L
Bellona
3,118
445
8
1
0
92,794
0
L
Susano
3,801
543
32
5
0
143,397
1
W
Nemesis
3,532
505
19
3
0
92,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role