Player Matchup

Arachne
Arachne
Kjellu
Arachne
Level 12
God Stats
2W - 3L
1,382 SR
Queue Stats
7W - 11L
1,378 Elo+
Party 1
Yemoja
Yemoja
Wredna36
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,261 Elo+
Solo
Cthulhu
Cthulhu
cowkiller999911
Cthulhu
Level 27
God Stats
15W - 20L
1,446 SR
Queue Stats
29W - 27L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
fjustkiller
Heimdallr
Level 25
God Stats
2W - 4L
1,159 SR
Queue Stats
29W - 29L
1,366 Elo+
Party 1
He Bo
He Bo
overloxo
He Bo
Level 13
God Stats
2W - 6L
1,180 SR
Queue Stats
18W - 26L
1,158 Elo+
Solo
Team Averages
Level 16
1,333 SR
1,308 Elo+

VS

Team Averages
Level 12
1,387 SR
1,228 Elo+
Bakasura
Bakasura
Astrobaby28
Bakasura
Level 7
God Stats
1W - 2L
1,191 SR
Queue Stats
3W - 18L
806 Elo+
Party 2
Susano
Susano
DriliX_
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,068 Elo+
Party 2
Ra
Ra
Jörmunganddd
Ra
Level 9
God Stats
2W - 0L
1,648 SR
Queue Stats
23W - 26L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
atsterk
Ratatoskr
Level 14
God Stats
1W - 1L
1,275 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
sadwhat
Neith
Level 27
God Stats
26W - 37L
1,322 SR
Queue Stats
168W - 197L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kjellu
Arachne
20
25 / 5 / 5
16,038
553
23,075
24,195
14,101
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Wredna36
Yemoja
13
0 / 15 / 4
11,307
390
1,231
19,641
18,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 8 / 13
12,446
429
18,234
23,720
12,438
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
fjustkiller
Heimdallr
20
15 / 6 / 11
15,797
545
25,650
22,286
9,886
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
overloxo
He Bo
18
9 / 8 / 5
13,849
478
16,506
19,377
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Astrobaby28
Bakasura
18
4 / 11 / 14
12,957
447
8,009
24,153
10,666
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
DriliX_
Susano
14
4 / 14 / 1
10,880
375
2,734
21,150
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 12 / 11
13,662
471
21,367
21,251
8,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
atsterk
Ratatoskr
16
5 / 11 / 7
12,641
436
10,989
23,363
9,206
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
sadwhat
Neith
20
17 / 6 / 9
17,424
601
33,014
31,547
13,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
82
51
Kills
40
42
Deaths
54
38
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Astrobaby28
Bakasura
4
11
14
1
W
Susano
DriliX_
Susano
4
14
1
0.32
W
10
12
11
1.29
L
Arachne
Kjellu
Arachne
25
5
5
5.5
L
Yemoja
Wredna36
Yemoja
0
15
4
0.13
W
Ratatoskr
atsterk
Ratatoskr
5
11
7
0.77
L
2
8
13
1.06
L
Heimdallr
fjustkiller
Heimdallr
15
6
11
3.42
L
He Bo
overloxo
He Bo
9
8
5
1.44
W
Neith
sadwhat
Neith
17
6
9
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,696
Damage
76,113
109,219
Taken
121,464
61,428
Mitigated
49,274
21,309
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Astrobaby28
Bakasura
8,009
6,254
0
3,890
24,153
10,666
3,175
7,569
16,398
0
37,244
W
Susano
DriliX_
Susano
2,734
799
0
2,715
21,150
7,161
336
1,047
20,063
0
44,839
W
21,367
3,759
1,611
3,387
21,251
8,672
1,774
11,513
9,566
72,907
0
L
Arachne
Kjellu
Arachne
23,075
13,579
0
9,138
24,195
14,101
38
3,568
20,602
0
110,906
L
Yemoja
Wredna36
Yemoja
1,231
1,011
192
140
19,641
18,535
97
5,081
14,251
11,790
0
W
Ratatoskr
atsterk
Ratatoskr
10,989
3,351
0
596
23,363
9,206
0
2,269
21,038
0
87,395
L
18,234
1,204
749
2,423
23,720
12,438
504
10,142
12,972
70,847
0
L
Heimdallr
fjustkiller
Heimdallr
25,650
13,085
0
3,078
22,286
9,886
3,419
3,274
19,012
0
112,873
L
He Bo
overloxo
He Bo
16,506
1,081
0
5,589
19,377
6,468
1,278
1,249
17,908
66,181
0
W
Neith
sadwhat
Neith
33,014
20,064
0
16,520
31,547
13,569
7,996
13,275
17,923
0
115,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,437
Gold Earned
67,564
462
Minions Killed
528
0
Camps Cleared
0
2,351,776
Distance Traveled
2,675,368
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,957
447
96
3
0
617,914
1
W
Susano
10,880
375
60
2
0
458,518
2
W
Ra
13,662
471
109
4
0
470,925
1
L
Arachne
16,038
553
112
4
0
624,658
0
L
Yemoja
11,307
390
8
0
0
286,982
10
W
Ratatoskr
12,641
436
107
4
0
549,978
3
L
Cthulhu
12,446
429
94
3
0
527,612
2
L
Heimdallr
15,797
545
160
6
0
521,707
3
L
He Bo
13,849
478
88
3
0
390,817
4
W
Neith
17,424
601
156
5
0
578,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role