Player Matchup

Ymir
Ymir
EL JEFE3098
Ymir
Level 25
God Stats
0W - 2L
1,171 SR
Queue Stats
49W - 44L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
GunInMyBackpack
Guan Yu
Level 88
God Stats
5W - 3L
1,689 SR
Queue Stats
128W - 119L
1,423 Elo+
Party 1
Sol
Sol
Leoni_Fair
Sol
Level 87
God Stats
6W - 10L
1,500 SR
Queue Stats
78W - 87L
1,451 Elo+
Solo
Artemis
Artemis
lexiaoxi
Artemis
Level 31
God Stats
2W - 3L
1,618 SR
Queue Stats
8W - 8L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
ph30n1x13
Tsukuyomi
Level 87
God Stats
24W - 19L
1,523 SR
Queue Stats
120W - 111L
1,415 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,449 Elo+

VS

Team Averages
Level 90
1,446 SR
1,413 Elo+
Kukulkan
Kukulkan
Deth Mech
Kukulkan
Level 85
God Stats
24W - 24L
1,438 SR
Queue Stats
80W - 91L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
FreddyOtterson
Gilgamesh
Level 145
God Stats
3W - 2L
1,330 SR
Queue Stats
60W - 55L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
iEqqual
Ao Kuang
Level 28
God Stats
8W - 18L
1,312 SR
Queue Stats
11W - 25L
1,348 Elo+
Party 3
Ne Zha
Ne Zha
lukewm1
Ne Zha
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,451 Elo+
Party 2
Zeus
Zeus
xlLuccky-
Zeus
Level 77
God Stats
9W - 7L
1,648 SR
Queue Stats
11W - 22L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 10
12,562
1,047
9,958
28,572
34,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 12 / 9
12,084
1,007
12,060
30,427
27,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 12 / 8
12,273
1,023
20,437
27,299
8,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
lexiaoxi
Artemis
18
2 / 11 / 7
11,502
959
13,224
23,726
7,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ph30n1x13
Tsukuyomi
20
9 / 7 / 7
14,766
1,231
21,130
21,610
11,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deth Mech
Kukulkan
20
6 / 2 / 17
13,618
1,135
24,957
11,279
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FreddyOtterson
Gilgamesh
20
14 / 2 / 23
16,069
1,339
35,374
28,898
19,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
iEqqual
Ao Kuang
20
13 / 6 / 16
14,475
1,206
12,140
18,648
6,721
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
lukewm1
Ne Zha
20
5 / 6 / 22
13,151
1,096
14,954
14,076
5,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
13 / 2 / 20
14,176
1,181
34,192
9,405
3,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
149
17
Kills
51
52
Deaths
18
41
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Deth Mech
Kukulkan
6
2
17
7.25
L
1
10
10
0.6
W
Gilgamesh
FreddyOtterson
Gilgamesh
14
2
23
12.75
L
3
12
9
0.63
L
2
12
8
0.5
W
Ao Kuang
iEqqual
Ao Kuang
13
6
16
3.5
L
Artemis
lexiaoxi
Artemis
2
11
7
0.5
W
Ne Zha
lukewm1
Ne Zha
5
6
22
2.67
L
Tsukuyomi
ph30n1x13
Tsukuyomi
9
7
7
1.79
W
Zeus
13
2
20
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,809
Damage
121,617
131,634
Taken
82,306
89,612
Mitigated
38,971
16,285
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Deth Mech
Kukulkan
24,957
1,065
128
1,341
11,279
4,335
0
3,731
7,548
69,347
0
L
9,958
1,498
0
1,238
28,572
34,696
0
17,925
10,647
33,319
0
W
Gilgamesh
FreddyOtterson
Gilgamesh
35,374
10,011
0
3,358
28,898
19,144
0
13,210
15,688
13,340
44,112
L
12,060
1,629
1,577
2,722
30,427
27,075
0
18,174
10,755
0
29,362
L
20,437
7,942
0
4,341
27,299
8,302
0
15,438
11,861
42,944
0
W
Ao Kuang
iEqqual
Ao Kuang
12,140
3,032
0
5,148
18,648
6,721
0
5,564
13,016
24,061
0
L
Artemis
lexiaoxi
Artemis
13,224
7,624
0
2,958
23,726
7,567
0
13,978
9,748
0
38,353
W
Ne Zha
lukewm1
Ne Zha
14,954
4,635
0
988
14,076
5,514
0
5,160
8,916
0
19,057
L
Tsukuyomi
ph30n1x13
Tsukuyomi
21,130
5,120
0
3,449
21,610
11,972
0
13,413
8,197
0
41,687
W
Zeus
34,192
1,594
0
339
9,405
3,257
0
2,730
6,675
44,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,187
Gold Earned
71,489
223
Minions Killed
224
4
Camps Cleared
8
1,064,319
Distance Traveled
1,079,769
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,618
1,135
115
10
1
219,903
1
L
Ymir
12,562
1,047
44
4
0
185,570
0
W
Gilgamesh
16,069
1,339
50
4
1
229,303
2
L
Guan Yu
12,084
1,007
24
2
0
235,448
0
L
Sol
12,273
1,023
52
4
2
215,047
0
W
Ao Kuang
14,475
1,206
22
2
5
203,770
1
L
Artemis
11,502
959
56
5
1
188,883
0
W
Ne Zha
13,151
1,096
7
1
0
203,153
0
L
Tsukuyomi
14,766
1,231
47
4
1
239,371
0
W
Zeus
14,176
1,181
30
3
1
223,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role