Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MigasBarrigas
Janus
Level 14
God Stats
2W - 3L
1,481 SR
Queue Stats
31W - 31L
1,457 Elo+
Solo
Danzaburou
Danzaburou
OsakaQ
Danzaburou
Level 29
God Stats
22W - 18L
1,463 SR
Queue Stats
62W - 89L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
PevloEscobar
Ne Zha
Level 22
God Stats
5W - 8L
1,698 SR
Queue Stats
48W - 67L
1,444 Elo+
Solo
Sylvanus
Sylvanus
TrustThePlan
Sylvanus
Level 29
God Stats
24W - 31L
1,385 SR
Queue Stats
449W - 495L
1,397 Elo+
Party 1
Team Averages
Level 20
1,505 SR
1,444 Elo+

VS

Team Averages
Level 26
1,667 SR
1,453 Elo+
Thanatos
Thanatos
Ecko97
Thanatos
Level 29
God Stats
44W - 40L
1,628 SR
Queue Stats
184W - 197L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NetRun
Morgan Le Fay
Level 22
God Stats
9W - 9L
1,536 SR
Queue Stats
31W - 34L
1,432 Elo+
Solo
The Morrigan
The Morrigan
Yaweelcom
The Morrigan
Level 26
God Stats
6W - 0L
1,733 SR
Queue Stats
215W - 216L
1,546 Elo+
Solo
Rama
Rama
explosive3
Rama
Level 25
God Stats
5W - 2L
1,666 SR
Queue Stats
48W - 57L
1,421 Elo+
Solo
Ymir
Ymir
huruburu
Ymir
Level 27
God Stats
7W - 2L
1,770 SR
Queue Stats
92W - 85L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 0
6,876
458
2,022
7,742
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 2
6,853
457
6,200
7,796
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OsakaQ
Danzaburou
11
6 / 8 / 2
7,778
519
9,483
12,595
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
9
2 / 3 / 0
6,350
423
3,845
7,476
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
TrustThePlan
Sylvanus
9
1 / 8 / 4
6,521
435
7,618
18,883
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ecko97
Thanatos
13
5 / 3 / 10
8,745
583
6,838
10,207
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NetRun
Morgan Le Fay
15
6 / 0 / 3
9,609
641
8,209
9,319
4,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Yaweelcom
The Morrigan
15
9 / 1 / 8
9,796
653
12,607
9,955
4,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 3 / 4
9,387
626
9,259
10,972
3,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
1 / 4 / 15
8,495
566
4,712
12,161
9,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
11
Kills
29
29
Deaths
11
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Thanatos
Ecko97
Thanatos
5
3
10
3.33
L
1
6
2
0.33
W
Morgan Le Fay
NetRun
Morgan Le Fay
6
0
3
7.5
L
Danzaburou
OsakaQ
Danzaburou
6
8
2
0.88
L
Ne Zha
2
3
0
0.67
L
Sylvanus
TrustThePlan
Sylvanus
1
8
4
0.38
W
The Morrigan
Yaweelcom
The Morrigan
9
1
8
13
W
8
3
4
3.33
W
Ymir
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
41,625
54,492
Taken
52,614
21,001
Mitigated
25,724
13,861
Healing
22,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,022
613
0
1,748
7,742
2,334
58
5,786
1,956
0
27,801
W
Thanatos
Ecko97
Thanatos
6,838
2,722
0
7,138
10,207
4,017
496
940
9,267
0
48,498
L
6,200
775
0
398
7,796
2,222
0
5,534
2,262
36,322
0
W
Morgan Le Fay
NetRun
Morgan Le Fay
8,209
610
0
5,362
9,319
4,740
318
2,172
7,147
52,193
0
L
Danzaburou
OsakaQ
Danzaburou
9,483
5,699
0
2,920
12,595
3,955
388
4,023
8,572
0
39,351
L
Ne Zha
3,845
1,212
0
2,669
7,476
2,347
0
1,811
5,665
0
25,521
L
Sylvanus
TrustThePlan
Sylvanus
7,618
2,250
1,168
4,958
18,883
10,143
130
7,244
11,639
19,995
0
W
The Morrigan
Yaweelcom
The Morrigan
12,607
1,654
136
2,898
9,955
4,368
0
4,127
5,828
50,619
1,585
W
9,259
7,900
0
5,174
10,972
3,176
5,120
3,330
7,642
0
49,381
W
Ymir
4,712
919
0
2,260
12,161
9,423
489
4,043
8,118
13,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
46,032
285
Minions Killed
379
0
Camps Cleared
0
1,121,696
Distance Traveled
1,379,579
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,876
458
76
5
0
222,781
0
W
Thanatos
8,745
583
71
5
0
307,180
1
L
Janus
6,853
457
79
5
0
247,405
2
W
Morgan Le Fay
9,609
641
110
7
0
277,847
2
L
Danzaburou
7,778
519
55
4
0
235,278
1
L
Ne Zha
6,350
423
63
4
0
177,411
3
L
Sylvanus
6,521
435
12
1
0
238,821
3
W
The Morrigan
9,796
653
88
6
0
284,987
1
W
Rama
9,387
626
89
6
0
258,529
3
W
Ymir
8,495
566
21
1
0
251,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role