Player Matchup

Bastet
Bastet
 
Bastet
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EosDeimos
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,442 Elo+
Solo
Vulcan
Vulcan
SturdyShelf9074
Vulcan
Level 20
God Stats
8W - 7L
1,474 SR
Queue Stats
20W - 27L
1,395 Elo+
Party 2
Chaac
Chaac
Time B0mb33
Chaac
Level 68
God Stats
11W - 21L
1,380 SR
Queue Stats
52W - 68L
1,344 Elo+
Party 2
Bacchus
Bacchus
zenZo Dark
Bacchus
Level 26
God Stats
4W - 8L
1,524 SR
Queue Stats
87W - 110L
1,418 Elo+
Party 2
Team Averages
Level 54
1,476 SR
1,420 Elo+

VS

Team Averages
Level 77
1,491 SR
1,503 Elo+
Anubis
Anubis
A MockingOwl
Anubis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 131L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
ArchBirb
Sylvanus
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 124L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
HaisoTheArtist
Kukulkan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,495 Elo+
Party 1
Hel
Hel
MzDraco
Hel
Level 41
God Stats
5W - 4L
1,581 SR
Queue Stats
59W - 54L
1,525 Elo+
Party 1
Bastet
Bastet
TheTrentonian
Bastet
Level 79
God Stats
12W - 18L
1,373 SR
Queue Stats
466W - 468L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
0 / 2 / 0
8,439
844
6,618
6,903
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
EosDeimos
Raijin
15
0 / 6 / 0
8,809
881
6,687
10,637
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 0
8,749
875
6,345
8,802
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 0
8,811
881
8,731
16,121
16,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
zenZo Dark
Bacchus
15
0 / 0 / 0
8,718
872
1,700
10,409
9,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

187

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 0 / 11
10,529
1,053
11,918
6,747
4,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
ArchBirb
Sylvanus
16
3 / 0 / 8
10,122
1,012
7,285
5,810
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
16
2 / 0 / 8
9,497
950
12,677
9,244
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
16
1 / 0 / 9
10,336
1,034
5,471
5,390
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 5
10,002
1,000
11,134
5,495
2,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
15
15
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
W
Anubis
4
0
11
9.5
W
Sylvanus
ArchBirb
Sylvanus
3
0
8
7
L
Raijin
EosDeimos
Raijin
0
6
0
0
W
Kukulkan
2
0
8
6
W
Hel
1
0
9
5.5
L
0
3
0
0
W
5
0
5
7.5
L
0
4
0
0
L
Bacchus
zenZo Dark
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
48,485
52,872
Taken
32,686
33,902
Mitigated
19,939
6,838
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,618
671
0
282
6,903
2,309
0
5,274
1,629
0
10,353
W
Anubis
11,918
0
48
3,017
6,747
4,439
0
2,250
4,407
42,549
0
W
Sylvanus
ArchBirb
Sylvanus
7,285
1,990
4,379
3,108
5,810
3,799
0
2,402
3,359
19,060
2,478
L
Raijin
EosDeimos
Raijin
6,687
226
0
79
10,637
2,756
0
7,555
3,082
27,776
0
W
Kukulkan
12,677
1,491
0
0
9,244
4,329
0
4,548
4,608
36,025
0
W
Hel
5,471
316
2,954
3,077
5,390
5,116
0
3,276
2,066
17,213
0
L
6,345
1,454
125
1,357
8,802
2,609
0
6,074
2,728
22,191
0
W
11,134
2,174
0
49
5,495
2,256
0
2,467
2,843
0
18,842
L
8,731
595
0
2,814
16,121
16,964
0
9,517
6,604
303
30,039
L
Bacchus
zenZo Dark
Bacchus
1,700
78
451
1,730
10,409
9,264
0
8,285
2,124
21,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
50,486
208
Minions Killed
231
3
Camps Cleared
6
943,780
Distance Traveled
1,005,470
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,439
844
16
2
1
219,435
0
W
Anubis
10,529
1,053
85
9
0
197,028
0
W
Sylvanus
10,122
1,012
41
4
3
179,559
1
L
Raijin
8,809
881
61
6
1
160,707
0
W
Kukulkan
9,497
950
53
5
1
190,790
0
W
Hel
10,336
1,034
28
3
0
193,337
0
L
Vulcan
8,749
875
38
4
0
161,592
0
W
Bastet
10,002
1,000
24
2
2
244,756
0
L
Chaac
8,811
881
49
5
0
200,437
1
L
Bacchus
8,718
872
44
4
1
201,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role