Player Matchup

Zeus
Zeus
BeardedBreasts
Zeus
Level 29
God Stats
2W - 2L
1,556 SR
Queue Stats
120W - 119L
1,528 Elo+
Party 1
Medusa
Medusa
CrushedSmasher92
Medusa
Level 28
God Stats
2W - 3L
1,060 SR
Queue Stats
176W - 186L
1,471 Elo+
Solo
Discordia
Discordia
Karetta
Discordia
Level 26
God Stats
51W - 42L
1,505 SR
Queue Stats
235W - 246L
1,482 Elo+
Solo
Chaac
Chaac
Proudley
Chaac
Level 29
God Stats
3W - 5L
1,278 SR
Queue Stats
144W - 134L
1,500 Elo+
Solo
Chang'e
Chang'e
johnygames123
Chang'e
Level 20
God Stats
5W - 8L
1,422 SR
Queue Stats
118W - 119L
1,510 Elo+
Party 1
Team Averages
Level 26
1,364 SR
1,498 Elo+

VS

Team Averages
Level 5
1,464 SR
1,475 Elo+
Kukulkan
Kukulkan
DesenFaul
Kukulkan
Level 2
God Stats
3W - 3L
1,688 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 2
Skadi
Skadi
Potixu
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,552 Elo+
Party 3
Xing Tian
Xing Tian
afronuva
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Thor
Thor
lulubzh29
Thor
Level 5
God Stats
0W - 3L
1,133 SR
Queue Stats
0W - 5L
1,191 Elo+
Party 3
Arachne
Arachne
memohis164
Arachne
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 18
9,323
1,165
9,303
4,717
1,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
14 / 1 / 20
10,984
1,373
18,397
8,932
3,780
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Karetta
Discordia
17
1 / 1 / 21
9,326
1,166
9,223
4,116
1,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Proudley
Chaac
18
12 / 0 / 24
11,335
1,417
14,764
6,438
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
17
10 / 1 / 26
11,123
1,390
16,305
5,604
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DesenFaul
Kukulkan
13
1 / 7 / 1
7,965
996
4,811
10,640
4,767
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Potixu
Skadi
13
1 / 12 / 1
7,966
996
4,858
16,309
5,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
afronuva
Xing Tian
13
0 / 5 / 0
7,396
925
5,085
14,707
11,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
13
1 / 13 / 1
7,799
975
5,529
17,862
6,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
memohis164
Arachne
13
0 / 9 / 2
7,720
965
5,989
14,474
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
8
46
Kills
3
3
Deaths
46
109
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
18
18
W
14
1
20
24
L
Kukulkan
DesenFaul
Kukulkan
1
7
1
0.21
W
Discordia
Karetta
Discordia
1
1
21
11.5
L
Skadi
Potixu
Skadi
1
12
1
0.13
W
Chaac
Proudley
Chaac
12
0
24
24
L
Xing Tian
afronuva
Xing Tian
0
5
0
0
W
Chang'e
10
1
26
23
L
Thor
1
13
1
0.12
L
Arachne
memohis164
Arachne
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,992
Damage
26,272
29,807
Taken
73,992
16,197
Mitigated
35,107
10,754
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,303
2,578
0
0
4,717
1,704
0
2,278
2,439
20,160
0
W
18,397
11,583
0
1,096
8,932
3,780
0
1,941
6,991
0
32,347
L
Kukulkan
DesenFaul
Kukulkan
4,811
1,169
0
204
10,640
4,767
0
4,450
6,069
12,601
0
W
Discordia
Karetta
Discordia
9,223
392
0
0
4,116
1,388
0
851
3,265
22,124
0
L
Skadi
Potixu
Skadi
4,858
2,239
0
314
16,309
5,946
0
8,057
8,061
0
18,537
W
Chaac
Proudley
Chaac
14,764
3,491
0
3,297
6,438
7,148
0
2,720
3,718
65
30,729
L
Xing Tian
afronuva
Xing Tian
5,085
212
0
790
14,707
11,536
0
6,346
7,834
15,155
0
W
Chang'e
16,305
1,727
3,623
2,738
5,604
2,177
0
2,106
3,498
32,635
0
L
Thor
5,529
1,216
0
0
17,862
6,591
0
10,067
7,664
0
16,084
L
Arachne
memohis164
Arachne
5,989
3,464
0
1,742
14,474
6,267
0
5,976
8,314
0
20,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,091
Gold Earned
38,846
179
Minions Killed
131
8
Camps Cleared
4
876,460
Distance Traveled
680,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,323
1,165
24
3
1
183,688
0
W
Medusa
10,984
1,373
30
4
2
170,108
0
L
Kukulkan
7,965
996
24
3
1
113,021
1
W
Discordia
9,326
1,166
25
3
4
159,493
0
L
Skadi
7,966
996
32
4
0
119,827
0
W
Chaac
11,335
1,417
44
6
0
186,136
0
L
Xing Tian
7,396
925
11
1
0
163,361
1
W
Chang'e
11,123
1,390
56
7
1
177,035
0
L
Thor
7,799
975
14
2
2
139,371
0
L
Arachne
7,720
965
50
6
1
145,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role