Player Matchup

Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
NeoNz_Skullz
Bacchus
Level 5
God Stats
7W - 1L
1,845 SR
Queue Stats
8W - 2L
1,663 Elo+
Party 1
Kukulkan
Kukulkan
X-Bero97
Kukulkan
Level 102
God Stats
8W - 1L
1,832 SR
Queue Stats
486W - 407L
1,624 Elo+
Party 1
Ne Zha
Ne Zha
spacaz-
Ne Zha
Level 124
God Stats
3W - 1L
1,537 SR
Queue Stats
709W - 647L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
z-P-A-N-D-A-_-
Heimdallr
Level 87
God Stats
26W - 32L
1,429 SR
Queue Stats
529W - 536L
1,492 Elo+
Party 1
Team Averages
Level 88
1,629 SR
1,562 Elo+

VS

Team Averages
Level 43
1,543 SR
1,539 Elo+
Kali
Kali
ElEscanor159
Kali
Level 49
God Stats
1W - 2L
1,754 SR
Queue Stats
118W - 120L
1,533 Elo+
Solo
Jing Wei
Jing Wei
TheGassentBoss
Jing Wei
Level 47
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 167L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
WCKris
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,553 Elo+
Solo
Tyr
Tyr
staylzone
Tyr
Level 40
God Stats
9W - 12L
1,529 SR
Queue Stats
197W - 197L
1,547 Elo+
Solo
King Arthur
King Arthur
wickedimpuls
King Arthur
Level 32
God Stats
2W - 2L
1,430 SR
Queue Stats
231W - 250L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
2 / 1 / 0
4,422
737
1,573
2,760
1,273
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
NeoNz_Skullz
Bacchus
5
1 / 0 / 2
3,693
616
950
2,099
741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
X-Bero97
Kukulkan
8
2 / 0 / 2
4,459
743
1,648
731
180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
spacaz-
Ne Zha
6
1 / 0 / 1
3,957
660
2,135
3,605
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
z-P-A-N-D-A-_-
Heimdallr
5
0 / 0 / 3
3,474
579
1,588
2,563
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,841
474
228
1,561
492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
6
0 / 2 / 0
3,336
556
1,832
3,377
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
WCKris
Ao Kuang
6
0 / 0 / 0
3,608
601
223
2,798
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 0
3,347
558
1,137
2,955
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
wickedimpuls
King Arthur
6
1 / 2 / 0
3,809
635
1,497
3,407
1,825

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
6
Kills
1
1
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
0
2
L
0
1
0
0
W
Bacchus
NeoNz_Skullz
Bacchus
1
0
2
2
L
Jing Wei
0
2
0
0
L
Ao Kuang
WCKris
Ao Kuang
0
0
0
0
W
Kukulkan
X-Bero97
Kukulkan
2
0
2
3
W
Ne Zha
spacaz-
Ne Zha
1
0
1
1.5
L
0
1
0
0
L
King Arthur
wickedimpuls
King Arthur
1
2
0
0.5
W
Heimdallr
z-P-A-N-D-A-_-
Heimdallr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,894
Damage
4,917
11,758
Taken
14,098
3,610
Mitigated
5,008
3,952
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,573
237
0
410
2,760
1,273
0
37
2,723
0
15,603
L
228
0
0
251
1,561
492
0
654
907
0
3,321
W
Bacchus
NeoNz_Skullz
Bacchus
950
155
0
1,182
2,099
741
0
0
2,099
3,858
0
L
Jing Wei
1,832
1,347
0
1,187
3,377
948
0
1,089
2,288
0
14,977
L
Ao Kuang
WCKris
Ao Kuang
223
71
0
1,483
2,798
610
0
98
2,700
10,246
0
W
Kukulkan
X-Bero97
Kukulkan
1,648
258
0
214
731
180
0
76
655
18,234
0
W
Ne Zha
spacaz-
Ne Zha
2,135
769
0
726
3,605
888
0
110
3,495
0
18,718
L
1,137
80
0
1,460
2,955
1,133
0
757
2,198
0
4,208
L
King Arthur
wickedimpuls
King Arthur
1,497
568
0
700
3,407
1,825
0
0
3,407
0
12,052
W
Heimdallr
z-P-A-N-D-A-_-
Heimdallr
1,588
941
0
1,420
2,563
528
0
0
2,563
0
13,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
16,941
161
Minions Killed
111
0
Camps Cleared
0
602,653
Distance Traveled
516,162
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,422
737
37
6
0
108,525
2
L
Kali
2,841
474
7
1
0
48,252
1
W
Bacchus
3,693
616
8
1
0
133,013
0
L
Jing Wei
3,336
556
25
4
0
106,530
0
L
Ao Kuang
3,608
601
42
7
0
128,970
1
W
Kukulkan
4,459
743
50
8
0
113,897
0
W
Ne Zha
3,957
660
45
8
0
136,867
3
L
Tyr
3,347
558
6
1
0
113,578
1
L
King Arthur
3,809
635
31
5
0
118,832
1
W
Heimdallr
3,474
579
21
4
0
110,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role