Player Matchup

Loki
Loki
FlintFs
Loki
Level 28
God Stats
2W - 2L
1,724 SR
Queue Stats
183W - 204L
1,466 Elo+
Solo
Scylla
Scylla
GremlinAxel
Scylla
Level 27
God Stats
1W - 1L
1,556 SR
Queue Stats
40W - 9L
1,851 Elo+
Solo
Neith
Neith
HoliganzPower
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Heimdallr
Heimdallr
StormShadowFire
Heimdallr
Level 17
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
lftw
Ymir
Level 16
God Stats
0W - 1L
1,272 SR
Queue Stats
8W - 13L
1,394 Elo+
Party 1
Team Averages
Level 19
1,556 SR
1,584 Elo+

VS

Team Averages
Level 36
1,856 SR
1,894 Elo+
Ares
Ares
RaisedInk911868
Ares
Level 9
God Stats
2W - 0L
1,735 SR
Queue Stats
6W - 14L
1,457 Elo+
Solo
Bakasura
Bakasura
TioKooooolFarm
Bakasura
Level 26
God Stats
2W - 0L
1,798 SR
Queue Stats
132W - 14L
1,914 Elo+
Party 2
Artemis
Artemis
ササササササササン
Artemis
Level 22
God Stats
25W - 0L
2,094 SR
Queue Stats
108W - 4L
2,047 Elo+
Party 2
Anhur
Anhur
サタンサタンサタン
Anhur
Level 103
God Stats
10W - 0L
1,927 SR
Queue Stats
284W - 53L
1,950 Elo+
Party 2
Bellona
Bellona
犬犬犬犬犬犬犬犬犬
Bellona
Level 22
God Stats
7W - 1L
1,724 SR
Queue Stats
226W - 10L
2,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FlintFs
Loki
8
0 / 2 / 3
4,980
498
2,307
6,182
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
10
2 / 3 / 0
5,764
576
3,087
4,079
825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 3 / 0
4,993
499
3,351
4,805
1,291
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
StormShadowFire
Heimdallr
6
0 / 5 / 1
4,223
422
2,275
5,108
1,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
lftw
Ymir
6
1 / 4 / 0
4,751
475
1,667
7,483
5,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,991
499
241
6,813
2,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
10
4 / 1 / 3
6,128
613
4,693
5,465
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
6 / 1 / 1
6,872
687
7,155
5,000
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 0 / 1
6,789
679
5,100
5,576
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 0 / 0
7,076
708
1,951
4,367
3,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
17
17
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
FlintFs
Loki
0
2
3
0.75
L
Scylla
2
3
0
0.67
L
2
3
0
0.67
W
0
3
0
0
L
Heimdallr
StormShadowFire
Heimdallr
0
5
1
0.1
W
Bakasura
4
1
3
5.5
L
Ymir
lftw
Ymir
1
4
0
0.25
W
6
1
1
6.5
W
4
0
1
4.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,687
Damage
19,140
27,657
Taken
27,221
9,804
Mitigated
11,148
3,702
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
FlintFs
Loki
2,307
717
0
2,081
6,182
1,556
0
73
6,109
0
20,704
L
Scylla
3,087
689
0
455
4,079
825
0
0
4,026
30,083
0
L
3,351
1,662
0
666
4,805
1,291
0
245
4,395
0
22,156
W
241
136
0
770
6,813
2,886
279
993
5,820
8,414
0
L
Heimdallr
StormShadowFire
Heimdallr
2,275
1,084
0
0
5,108
1,039
0
0
4,998
0
18,077
W
Bakasura
4,693
2,828
0
2,570
5,465
2,207
66
1,374
4,091
0
27,617
L
Ymir
lftw
Ymir
1,667
649
0
500
7,483
5,093
0
80
6,729
6,518
0
W
7,155
3,345
0
1,944
5,000
1,498
412
1,396
3,604
0
45,061
W
5,100
3,395
0
4,142
5,576
1,488
1,057
991
4,585
0
38,427
W
1,951
659
0
1,572
4,367
3,069
0
0
4,367
3,500
38,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
31,856
202
Minions Killed
366
0
Camps Cleared
0
882,695
Distance Traveled
951,048
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,980
498
42
4
0
213,108
3
L
Scylla
5,764
576
69
7
0
185,745
4
L
Neith
4,993
499
46
5
0
150,814
2
W
Ares
4,991
499
12
1
0
180,972
2
L
Heimdallr
4,223
422
41
4
0
159,411
0
W
Bakasura
6,128
613
62
6
0
207,449
2
L
Ymir
4,751
475
4
0
0
173,617
0
W
Artemis
6,872
687
91
9
0
173,614
4
W
Anhur
6,789
679
81
8
0
169,849
0
W
Bellona
7,076
708
120
12
0
219,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role