Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Aswlank
Morgan Le Fay
Level 44
God Stats
2W - 1L
1,540 SR
Queue Stats
21W - 19L
1,582 Elo+
Solo
Apollo
Apollo
KidKidaoBoladao
Apollo
Level 46
God Stats
3W - 6L
1,500 SR
Queue Stats
308W - 297L
1,504 Elo+
Solo
Jormungandr
Jormungandr
MrDilo_
Jormungandr
Level 21
God Stats
95W - 86L
1,580 SR
Queue Stats
200W - 233L
1,411 Elo+
Party 2
Cerberus
Cerberus
cakabuloso
Cerberus
Level 127
God Stats
4W - 4L
1,404 SR
Queue Stats
926W - 997L
1,453 Elo+
Solo
Team Averages
Level 65
1,505 SR
1,490 Elo+

VS

Team Averages
Level 69
1,482 SR
1,498 Elo+
Thor
Thor
Abracadabra-j
Thor
Level 84
God Stats
2W - 7L
1,244 SR
Queue Stats
323W - 291L
1,518 Elo+
Party 1
Ra
Ra
DustinDesgloud
Ra
Level 128
God Stats
21W - 19L
1,609 SR
Queue Stats
1,281W - 1,145L
1,569 Elo+
Party 1
Skadi
Skadi
ELITE_ImNico
Skadi
Level 7
God Stats
7W - 5L
1,203 SR
Queue Stats
33W - 22L
1,496 Elo+
Party 1
Neith
Neith
Reinert_
Neith
Level 87
God Stats
28W - 19L
1,620 SR
Queue Stats
336W - 344L
1,451 Elo+
Solo
Bacchus
Bacchus
ulisses-xibungo
Bacchus
Level 39
God Stats
3W - 0L
1,734 SR
Queue Stats
80W - 75L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 4 / 2
5,318
532
3,249
7,127
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Aswlank
Morgan Le Fay
11
1 / 2 / 0
5,939
594
2,645
5,514
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 3 / 0
5,537
554
4,108
6,545
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MrDilo_
Jormungandr
11
1 / 0 / 0
6,113
611
3,055
3,745
2,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
cakabuloso
Cerberus
8
0 / 3 / 1
5,085
509
1,442
8,109
2,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
5,812
581
4,861
6,247
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
6,309
631
4,142
4,729
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
4,604
460
1,852
3,655
1,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Reinert_
Neith
10
3 / 2 / 5
5,961
596
5,248
5,388
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 4
6,187
619
3,408
3,611
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
2
0.25
W
5
1
1
5.5
L
Morgan Le Fay
Aswlank
Morgan Le Fay
1
2
0
0.5
W
1
0
2
2
W
0
1
0
0
L
2
3
0
0.67
L
Jormungandr
MrDilo_
Jormungandr
1
0
0
1
W
Neith
Reinert_
Neith
3
2
5
2.75
L
Cerberus
cakabuloso
Cerberus
0
3
1
0.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,499
Damage
19,511
31,040
Taken
23,630
11,231
Mitigated
9,328
7,531
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,249
2,064
0
2,055
7,127
2,795
0
1,156
5,929
0
24,396
W
4,861
1,603
0
2,174
6,247
1,887
0
1,386
4,681
0
24,839
L
Morgan Le Fay
Aswlank
Morgan Le Fay
2,645
392
0
1,399
5,514
1,701
0
2,439
2,923
38,891
0
W
4,142
559
271
2,023
4,729
1,655
0
1,868
2,781
46,468
0
W
1,852
1,045
0
200
3,655
1,214
0
3,055
600
0
17,821
L
4,108
2,499
0
1,748
6,545
1,726
0
1,590
4,955
0
33,344
L
Jormungandr
MrDilo_
Jormungandr
3,055
1,022
0
910
3,745
2,464
0
0
3,745
34,345
0
W
Neith
Reinert_
Neith
5,248
2,137
0
2,250
5,388
1,313
489
409
4,904
0
37,484
L
Cerberus
cakabuloso
Cerberus
1,442
147
0
1,419
8,109
2,545
0
2,372
5,701
13,315
0
W
3,408
443
0
769
3,611
3,259
357
424
3,038
11,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
28,873
332
Minions Killed
272
0
Camps Cleared
0
973,752
Distance Traveled
981,008
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,318
532
70
7
0
220,554
1
W
Thor
5,812
581
45
5
0
196,181
1
L
Morgan Le Fay
5,939
594
85
9
0
191,059
1
W
Ra
6,309
631
104
10
0
224,556
3
W
Skadi
4,604
460
30
3
0
181,872
4
L
Apollo
5,537
554
63
6
0
192,749
4
L
Jormungandr
6,113
611
78
8
0
183,013
0
W
Neith
5,961
596
72
7
0
169,511
4
L
Cerberus
5,085
509
36
4
0
186,377
1
W
Bacchus
6,187
619
21
2
0
208,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role