Player Matchup

Yemoja
Yemoja
BluHellCAT
Yemoja
Level 26
God Stats
13W - 11L
1,589 SR
Queue Stats
49W - 53L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkooD 963
Morgan Le Fay
Level 128
God Stats
22W - 26L
1,505 SR
Queue Stats
352W - 326L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
Yazandj
Sun Wukong
Level 108
God Stats
37W - 36L
1,574 SR
Queue Stats
270W - 272L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
bluesliter
Jing Wei
Level 142
God Stats
16W - 15L
1,496 SR
Queue Stats
461W - 435L
1,529 Elo+
Party 1
Arachne
Arachne
safa777
Arachne
Level 81
God Stats
1W - 2L
1,485 SR
Queue Stats
725W - 716L
1,527 Elo+
Party 1
Team Averages
Level 97
1,530 SR
1,512 Elo+

VS

Team Averages
Level 91
1,636 SR
1,612 Elo+
Guan Yu
Guan Yu
Adeadcowinatree
Guan Yu
Level 89
God Stats
25W - 17L
1,626 SR
Queue Stats
121W - 107L
1,550 Elo+
Solo
Bacchus
Bacchus
BananaXVII
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 2
Baron Samedi
Baron Samedi
Pea1p
Baron Samedi
Level 53
God Stats
22W - 21L
1,879 SR
Queue Stats
318W - 299L
1,499 Elo+
Party 2
Kali
Kali
VanRees
Kali
Level 126
God Stats
35W - 21L
1,676 SR
Queue Stats
300W - 270L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
WaukeeTaukee
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BluHellCAT
Yemoja
20
2 / 8 / 15
18,763
494
8,324
37,525
56,032
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SkooD 963
Morgan Le Fay
20
7 / 12 / 16
19,560
515
35,222
34,220
16,252
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Yazandj
Sun Wukong
20
11 / 7 / 13
20,458
538
25,069
51,035
48,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
bluesliter
Jing Wei
20
8 / 8 / 15
19,317
508
33,357
37,767
16,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
safa777
Arachne
20
12 / 16 / 10
18,077
476
21,404
35,354
17,201
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 17
17,054
449
26,636
37,191
60,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
BananaXVII
Bacchus
17
8 / 4 / 5
14,573
384
18,976
19,729
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Pea1p
Baron Samedi
20
3 / 14 / 8
17,218
453
19,846
33,333
17,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kali
VanRees
Kali
20
38 / 7 / 6
28,912
761
84,186
61,437
55,107
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
WaukeeTaukee
Cernunnos
20
0 / 11 / 8
14,500
382
11,242
23,473
10,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
95
40
Kills
51
51
Deaths
41
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
5
17
2.1
W
Bacchus
BananaXVII
Bacchus
8
4
5
2.63
L
Yemoja
BluHellCAT
Yemoja
2
8
15
1.19
W
Baron Samedi
Pea1p
Baron Samedi
3
14
8
0.5
L
Morgan Le Fay
SkooD 963
Morgan Le Fay
7
12
16
1.25
W
Kali
VanRees
Kali
38
7
6
5.86
W
Cernunnos
WaukeeTaukee
Cernunnos
0
11
8
0.36
L
Sun Wukong
Yazandj
Sun Wukong
11
7
13
2.5
L
Jing Wei
bluesliter
Jing Wei
8
8
15
1.94
L
Arachne
safa777
Arachne
12
16
10
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,376
Damage
160,886
195,901
Taken
175,163
154,290
Mitigated
155,470
49,254
Healing
64,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,636
3,063
2,827
8,564
37,191
60,866
2,530
10,500
26,691
0
107,135
W
Bacchus
BananaXVII
Bacchus
18,976
2,303
0
3,681
19,729
12,079
0
2,376
17,353
70,318
0
L
Yemoja
BluHellCAT
Yemoja
8,324
2,161
4,660
2,767
37,525
56,032
346
8,933
28,592
40,894
0
W
Baron Samedi
Pea1p
Baron Samedi
19,846
1,467
2,487
8,148
33,333
17,249
1,391
9,061
24,272
122,077
0
L
Morgan Le Fay
SkooD 963
Morgan Le Fay
35,222
2,292
263
7,008
34,220
16,252
203
6,781
27,439
163,935
0
W
Kali
VanRees
Kali
84,186
46,798
0
38,492
61,437
55,107
5,068
14,141
46,235
0
267,991
W
Cernunnos
WaukeeTaukee
Cernunnos
11,242
3,802
0
795
23,473
10,169
3,481
7,519
15,954
0
70,008
L
Sun Wukong
Yazandj
Sun Wukong
25,069
3,683
0
17,294
51,035
48,476
458
7,794
43,241
0
125,342
L
Jing Wei
bluesliter
Jing Wei
33,357
27,796
0
14,679
37,767
16,329
47
8,419
29,348
0
182,553
L
Arachne
safa777
Arachne
21,404
16,723
0
2,583
35,354
17,201
1,462
8,990
26,364
0
118,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,175
Gold Earned
92,257
790
Minions Killed
762
0
Camps Cleared
0
3,370,339
Distance Traveled
3,188,495
43
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,054
449
148
4
0
729,944
0
W
Bacchus
14,573
384
78
2
0
420,039
2
L
Yemoja
18,763
494
51
1
0
627,811
1
W
Baron Samedi
17,218
453
173
5
0
623,766
6
L
Morgan Le Fay
19,560
515
200
5
0
627,462
7
W
Kali
28,912
761
250
7
0
807,356
10
W
Cernunnos
14,500
382
113
3
0
607,390
4
L
Sun Wukong
20,458
538
192
5
0
701,285
9
L
Jing Wei
19,317
508
210
6
0
690,672
14
L
Arachne
18,077
476
137
4
0
723,109
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role