Player Matchup

Cthulhu
Cthulhu
Ducky Gaming577
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 1
Artemis
Artemis
GrimmTopic
Artemis
Level 15
God Stats
3W - 5L
1,245 SR
Queue Stats
12W - 21L
1,236 Elo+
Solo
Ymir
Ymir
Ieatcabbage1163
Ymir
Level 6
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 1
Olorun
Olorun
PaisIey
Olorun
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 55L
1,407 Elo+
Solo
Bellona
Bellona
samslapsfish1
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,653 Elo+
Solo
Team Averages
Level 11
1,405 SR
1,320 Elo+

VS

Team Averages
Level 17
1,357 SR
1,266 Elo+
Susano
Susano
 
Susano
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Cjgamble09
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,356 Elo+
Solo
Ah Puch
Ah Puch
DeathNel
Ah Puch
Level 21
God Stats
4W - 4L
1,378 SR
Queue Stats
72W - 106L
1,284 Elo+
Solo
Medusa
Medusa
IcyGraceblue
Medusa
Level 6
God Stats
3W - 5L
1,279 SR
Queue Stats
3W - 8L
1,063 Elo+
Solo
Bakasura
Bakasura
slick_back2
Bakasura
Level 9
God Stats
6W - 12L
1,130 SR
Queue Stats
11W - 21L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 24
13,791
985
12,368
34,008
38,839
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GrimmTopic
Artemis
20
5 / 6 / 15
14,095
1,007
14,302
13,480
6,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 8 / 24
13,728
981
11,862
26,413
25,208
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
PaisIey
Olorun
20
12 / 7 / 14
16,545
1,182
26,271
21,914
10,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
23 / 9 / 6
18,283
1,306
34,107
26,153
27,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
15 / 7 / 13
18,063
1,290
33,618
25,151
10,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Skadi
17
0 / 4 / 1
10,235
731
1,082
3,436
1,010
Ah Puch
DeathNel
Ah Puch
20
4 / 10 / 19
14,760
1,054
20,020
24,666
10,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
11 / 12 / 20
16,647
1,189
35,220
28,743
13,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
slick_back2
Bakasura
20
9 / 12 / 13
15,248
1,089
22,713
27,242
12,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
105
44
Kills
39
39
Deaths
45
83
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
15
7
13
3.07
L
Skadi
0
4
1
0.13
L
Ah Puch
DeathNel
Ah Puch
4
10
19
1.35
W
2
9
24
1.56
W
Artemis
GrimmTopic
Artemis
5
6
15
2.08
L
Medusa
11
12
20
1.75
W
2
8
24
1.75
W
Olorun
PaisIey
Olorun
12
7
14
2.71
W
Bellona
23
9
6
2.89
L
Bakasura
slick_back2
Bakasura
9
12
13
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,910
Damage
112,653
121,968
Taken
109,238
108,585
Mitigated
48,841
9,356
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
33,618
11,002
0
2,835
25,151
10,796
0
13,791
11,360
0
76,129
L
Skadi
1,082
308
0
0
3,436
1,010
0
1,815
1,621
0
2,242
L
Ah Puch
DeathNel
Ah Puch
20,020
5,856
0
634
24,666
10,807
0
12,175
12,491
51,957
0
W
12,368
2,633
0
0
34,008
38,839
0
5,542
27,175
23,477
0
W
Artemis
GrimmTopic
Artemis
14,302
10,310
0
2,297
13,480
6,146
0
1,556
11,494
0
37,373
L
Medusa
35,220
20,246
0
2,437
28,743
13,832
0
12,211
16,532
0
63,302
W
11,862
2,488
0
0
26,413
25,208
0
5,933
20,022
24,834
0
W
Olorun
PaisIey
Olorun
26,271
15,004
1,012
5,882
21,914
10,868
0
2,186
19,430
64,759
0
W
Bellona
34,107
13,610
0
165
26,153
27,524
0
4,803
20,345
0
51,728
L
Bakasura
slick_back2
Bakasura
22,713
17,657
0
0
27,242
12,396
0
10,509
16,733
0
43,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,442
Gold Earned
74,953
289
Minions Killed
257
3
Camps Cleared
13
1,084,970
Distance Traveled
961,820
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
18,063
1,290
85
6
5
267,218
1
L
Skadi
10,235
731
2
0
0
45,366
0
L
Ah Puch
14,760
1,054
84
6
0
204,938
0
W
Cthulhu
13,791
985
38
3
0
245,147
2
W
Artemis
14,095
1,007
91
7
0
153,470
0
L
Medusa
16,647
1,189
50
4
0
201,930
0
W
Ymir
13,728
981
31
2
0
227,494
0
W
Olorun
16,545
1,182
78
6
3
221,782
0
W
Bellona
18,283
1,306
51
4
0
237,077
2
L
Bakasura
15,248
1,089
36
3
8
242,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role