Player Matchup

Ares
Ares
AzulaDevious
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,152 Elo+
Party 2
Pele
Pele
AzulaReborn
Pele
Level 15
God Stats
1W - 8L
1,431 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 2
Fenrir
Fenrir
SorrowKitsune
Fenrir
Level 20
God Stats
15W - 27L
1,304 SR
Queue Stats
97W - 161L
1,346 Elo+
Party 1
Susano
Susano
Tutankhamon777
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,402 Elo+
Party 1
Artemis
Artemis
lewa1233
Artemis
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 4L
1,339 Elo+
Solo
Team Averages
Level 11
1,403 SR
1,276 Elo+

VS

Team Averages
Level 16
1,447 SR
1,355 Elo+
Sobek
Sobek
KillaKillz1
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,368 Elo+
Solo
Jing Wei
Jing Wei
Quinceeey
Jing Wei
Level 26
God Stats
24W - 13L
1,449 SR
Queue Stats
82W - 83L
1,370 Elo+
Solo
Kukulkan
Kukulkan
TjackKola
Kukulkan
Level 27
God Stats
27W - 31L
1,286 SR
Queue Stats
363W - 350L
1,412 Elo+
Solo
Merlin
Merlin
XxLordAzazelxX
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,370 Elo+
Solo
Ra
Ra
YemreA53
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 15
11,649
971
13,450
29,563
34,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 11 / 12
11,452
954
9,610
23,644
10,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
8 / 8 / 10
12,946
1,079
11,738
24,844
13,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 13 / 7
10,374
865
2,786
22,909
8,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
lewa1233
Artemis
19
9 / 8 / 10
14,052
1,171
20,610
17,223
5,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 31
11,901
992
12,679
19,976
29,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Quinceeey
Jing Wei
20
23 / 2 / 20
15,853
1,321
29,453
12,374
5,563
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
TjackKola
Kukulkan
20
15 / 1 / 32
16,003
1,334
42,481
8,187
3,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 8 / 20
13,209
1,101
15,487
14,049
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 3 / 20
11,584
965
11,029
7,577
3,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
173
22
Kills
50
50
Deaths
22
54
Assists
123
Player
Kills
Deaths
Assists
KDA
L
2
10
15
0.95
L
2
11
12
0.73
W
1
8
31
2.06
W
Jing Wei
Quinceeey
Jing Wei
23
2
20
16.5
L
8
8
10
1.63
W
Kukulkan
TjackKola
Kukulkan
15
1
32
31
L
1
13
7
0.35
W
8
8
20
2.25
W
3
3
20
4.33
L
Artemis
lewa1233
Artemis
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,194
Damage
111,129
118,183
Taken
62,163
73,062
Mitigated
48,797
6,682
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,450
1,742
0
1,377
29,563
34,546
0
19,926
9,637
30,083
0
L
9,610
1,676
0
2,941
23,644
10,756
0
15,720
7,924
0
31,247
W
12,679
1,000
0
1,600
19,976
29,662
0
5,913
14,063
27,315
0
W
Jing Wei
Quinceeey
Jing Wei
29,453
27,052
0
0
12,374
5,563
0
3,369
9,005
0
49,544
L
11,738
3,255
0
793
24,844
13,821
0
17,971
6,873
0
28,231
W
Kukulkan
TjackKola
Kukulkan
42,481
5,819
0
1,190
8,187
3,873
0
733
7,454
80,567
0
L
2,786
628
0
0
22,909
8,060
0
14,557
8,352
0
13,527
W
15,487
2,534
0
506
14,049
6,273
0
1,639
12,410
25,135
0
W
11,029
2,641
2,017
1,460
7,577
3,426
0
1,796
5,781
35,500
0
L
Artemis
lewa1233
Artemis
20,610
13,639
0
1,571
17,223
5,879
0
13,502
3,721
0
64,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,473
Gold Earned
68,550
212
Minions Killed
233
4
Camps Cleared
9
1,038,333
Distance Traveled
964,784
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,649
971
19
2
0
218,024
2
L
Pele
11,452
954
40
3
2
232,156
0
W
Sobek
11,901
992
17
1
1
182,279
1
W
Jing Wei
15,853
1,321
50
4
0
228,936
1
L
Fenrir
12,946
1,079
36
3
1
223,496
0
W
Kukulkan
16,003
1,334
99
8
4
237,245
3
L
Susano
10,374
865
17
1
1
198,542
0
W
Merlin
13,209
1,101
15
1
0
165,728
0
W
Ra
11,584
965
52
4
4
150,596
0
L
Artemis
14,052
1,171
100
8
0
166,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role