Player Matchup

Cthulhu
Cthulhu
Icycold5689
Cthulhu
Level 112
God Stats
2W - 2L
1,729 SR
Queue Stats
181W - 167L
1,607 Elo+
Solo
Anhur
Anhur
Raul1441
Anhur
Level 105
God Stats
8W - 11L
1,436 SR
Queue Stats
569W - 570L
1,550 Elo+
Solo
Serqet
Serqet
Thornback
Serqet
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 226L
1,558 Elo+
Solo
Cupid
Cupid
staychilled
Cupid
Level 149
God Stats
4W - 7L
1,366 SR
Queue Stats
700W - 708L
1,637 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ℓoved
Ah Muzen Cab
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
260W - 246L
1,656 Elo+
Solo
Team Averages
Level 128
1,506 SR
1,601 Elo+

VS

Team Averages
Level 138
1,460 SR
1,567 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Just add2 Water
Cernunnos
Level 149
God Stats
7W - 7L
1,463 SR
Queue Stats
660W - 652L
1,518 Elo+
Solo
Bacchus
Bacchus
Pappi5oh
Bacchus
Level 105
God Stats
6W - 8L
1,340 SR
Queue Stats
531W - 517L
1,601 Elo+
Solo
Merlin
Merlin
jdLang
Merlin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Icycold5689
Cthulhu
17
2 / 5 / 6
9,278
843
12,146
15,070
14,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Raul1441
Anhur
11
1 / 6 / 5
6,982
635
5,894
11,086
3,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Thornback
Serqet
16
4 / 4 / 5
9,947
904
8,232
15,146
19,205
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 6 / 7
7,953
723
7,876
13,263
5,049
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ℓoved
Ah Muzen Cab
14
2 / 7 / 6
8,347
759
11,856
12,006
4,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
12 / 3 / 11
10,735
976
16,668
19,446
20,914
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
 
Baba Yaga
15
1 / 2 / 14
8,806
801
9,731
7,749
4,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Just add2 Water
Cernunnos
16
2 / 1 / 12
9,320
847
9,034
10,490
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Pappi5oh
Bacchus
16
4 / 4 / 22
10,160
924
10,928
19,012
34,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
jdLang
Merlin
17
9 / 1 / 14
10,141
922
14,564
10,583
5,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
11
Kills
28
28
Deaths
11
29
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
3
11
5.83
W
Baba Yaga
 
Baba Yaga
1
2
14
4
L
Cthulhu
Icycold5689
Cthulhu
2
5
6
1
W
Cernunnos
Just add2 Water
Cernunnos
2
1
12
8
W
Bacchus
Pappi5oh
Bacchus
4
4
22
3.75
L
Anhur
Raul1441
Anhur
1
6
5
0.58
L
Serqet
Thornback
Serqet
4
4
5
1.63
W
Merlin
jdLang
Merlin
9
1
14
16
L
2
6
7
0.92
L
Ah Muzen Cab
ℓoved
Ah Muzen Cab
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,004
Damage
60,925
66,571
Taken
67,280
47,606
Mitigated
70,017
18,116
Healing
25,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,668
3,452
3,301
6,590
19,446
20,914
563
3,389
15,616
0
26,549
W
Baba Yaga
 
Baba Yaga
9,731
1,023
68
2,725
7,749
4,717
346
1,321
6,428
22,712
0
L
Cthulhu
Icycold5689
Cthulhu
12,146
1,368
2,396
609
15,070
14,681
34
7,333
7,403
23,403
0
W
Cernunnos
Just add2 Water
Cernunnos
9,034
4,565
1,870
4,546
10,490
4,546
1,955
1,888
8,332
0
22,081
W
Bacchus
Pappi5oh
Bacchus
10,928
1,123
450
3,410
19,012
34,131
733
3,099
15,841
17,793
0
L
Anhur
Raul1441
Anhur
5,894
4,105
1,303
1,429
11,086
3,861
734
5,801
5,013
0
9,621
L
Serqet
Thornback
Serqet
8,232
1,238
982
2,046
15,146
19,205
170
6,295
8,686
0
10,318
W
Merlin
jdLang
Merlin
14,564
721
368
1,878
10,583
5,709
1,919
2,449
7,933
31,004
0
L
7,876
4,249
3,692
3,681
13,263
5,049
114
8,225
4,620
0
14,346
L
Ah Muzen Cab
ℓoved
Ah Muzen Cab
11,856
4,364
644
1,334
12,006
4,810
0
7,569
4,287
0
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
49,162
93
Minions Killed
166
0
Camps Cleared
0
968,933
Distance Traveled
1,109,385
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,735
976
28
3
0
217,968
1
W
Baba Yaga
8,806
801
32
3
0
242,694
4
L
Cthulhu
9,278
843
32
3
0
184,370
0
W
Cernunnos
9,320
847
47
4
0
206,326
1
W
Bacchus
10,160
924
12
1
0
209,501
4
L
Anhur
6,982
635
10
1
0
160,030
0
L
Serqet
9,947
904
1
0
0
244,938
3
W
Merlin
10,141
922
47
4
0
232,896
0
L
Cupid
7,953
723
10
1
0
193,972
2
L
Ah Muzen Cab
8,347
759
40
4
0
185,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role