Player Matchup

Apollo
Apollo
Lennylol
Apollo
Level 26
God Stats
57W - 58L
1,532 SR
Queue Stats
74W - 74L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
LudusMaster
Cthulhu
Level 27
God Stats
3W - 4L
1,451 SR
Queue Stats
81W - 59L
1,613 Elo+
Party 1
Ra
Ra
Projectdevin7
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,400 Elo+
Party 2
Nemesis
Nemesis
SparrowLazer21
Nemesis
Level 14
God Stats
18W - 9L
1,651 SR
Queue Stats
23W - 16L
1,550 Elo+
Party 1
Ymir
Ymir
XxCrash27xX
Ymir
Level 4
God Stats
1W - 2L
1,100 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 2
Team Averages
Level 15
1,447 SR
1,452 Elo+

VS

Team Averages
Level 11
1,447 SR
1,414 Elo+
Fenrir
Fenrir
CRAZYMANCHIEF
Fenrir
Level 26
God Stats
2W - 2L
1,626 SR
Queue Stats
57W - 82L
1,391 Elo+
Solo
King Arthur
King Arthur
Chapaattack
King Arthur
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Yemoja
Yemoja
GameRaiderz
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Athena
Athena
KittenGuts
Athena
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,393 Elo+
Party 3
Awilix
Awilix
SpiltIceCream
Awilix
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 12L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lennylol
Apollo
18
7 / 2 / 18
11,571
1,157
11,748
9,750
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
LudusMaster
Cthulhu
19
16 / 3 / 12
14,322
1,432
25,160
12,304
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 8 / 16
9,767
977
6,515
9,113
3,089
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 1 / 21
12,156
1,216
21,345
10,578
4,036
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 1 / 18
11,477
1,148
13,042
10,768
8,151
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,103
910
2,581
7,621
2,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Chapaattack
King Arthur
16
1 / 11 / 4
9,487
949
5,539
21,143
15,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
17
1 / 8 / 5
9,972
997
7,271
22,355
22,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
KittenGuts
Athena
17
4 / 3 / 6
10,834
1,083
9,285
17,340
18,287
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 13 / 3
12,038
1,204
19,888
21,904
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
37
Kills
15
15
Deaths
38
85
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
King Arthur
Chapaattack
King Arthur
1
11
4
0.27
L
Yemoja
1
8
5
0.44
L
Athena
KittenGuts
Athena
4
3
6
2.33
W
Apollo
Lennylol
Apollo
7
2
18
8
W
Cthulhu
LudusMaster
Cthulhu
16
3
12
7.33
W
1
8
16
1.13
W
8
1
21
18.5
L
8
13
3
0.73
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,810
Damage
44,564
52,513
Taken
90,363
25,225
Mitigated
68,273
10,408
Healing
1,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,581
307
0
0
7,621
2,895
0
2,436
5,185
0
6,355
L
King Arthur
Chapaattack
King Arthur
5,539
1,592
0
8
21,143
15,941
0
11,676
9,467
0
23,460
L
Yemoja
7,271
1,702
977
221
22,355
22,626
0
12,326
10,029
21,009
0
L
Athena
KittenGuts
Athena
9,285
2,321
0
0
17,340
18,287
0
9,528
7,812
19,133
0
W
Apollo
Lennylol
Apollo
11,748
9,872
0
0
9,750
3,343
0
2,247
7,503
0
26,304
W
Cthulhu
LudusMaster
Cthulhu
25,160
8,256
489
3,879
12,304
6,606
0
3,797
8,507
50,210
0
W
6,515
1,281
512
290
9,113
3,089
0
2,818
6,295
15,473
0
W
21,345
12,434
0
3,631
10,578
4,036
0
3,523
7,055
0
32,665
L
19,888
8,306
0
0
21,904
8,524
0
8,751
13,153
0
26,534
W
13,042
3,474
0
1,607
10,768
8,151
0
4,171
6,597
24,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
51,434
163
Minions Killed
80
5
Camps Cleared
3
935,194
Distance Traveled
831,601
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,103
910
4
0
0
145,866
2
L
King Arthur
9,487
949
32
3
2
160,444
2
L
Yemoja
9,972
997
21
2
1
164,014
3
L
Athena
10,834
1,083
12
1
0
182,128
0
W
Apollo
11,571
1,157
34
3
0
192,585
0
W
Cthulhu
14,322
1,432
69
7
3
210,557
0
W
Ra
9,767
977
20
2
0
119,041
0
W
Nemesis
12,156
1,216
21
2
2
217,624
0
L
Awilix
12,038
1,204
11
1
0
179,149
0
W
Ymir
11,477
1,148
19
2
0
195,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role