Player Matchup

Apollo
Apollo
Da fooop
Apollo
Level 18
God Stats
17W - 16L
1,387 SR
Queue Stats
21W - 31L
1,188 Elo+
Solo
Kukulkan
Kukulkan
Niikow
Kukulkan
Level 16
God Stats
130W - 169L
1,183 SR
Queue Stats
565W - 784L
1,009 Elo+
Party 2
Janus
Janus
Yuren91
Janus
Level 17
God Stats
17W - 34L
1,300 SR
Queue Stats
148W - 249L
1,077 Elo+
Party 2
Team Averages
Level 17
1,290 SR
1,091 Elo+

VS

Team Averages
Level 21
1,309 SR
984 Elo+
Tiamat
Tiamat
A-p-s-u
Tiamat
Level 26
God Stats
3W - 10L
1,337 SR
Queue Stats
3W - 16L
981 Elo+
Party 1
Ymir
Ymir
crashxx01
Ymir
Level 8
God Stats
0W - 8L
1,214 SR
Queue Stats
0W - 15L
872 Elo+
Party 1
Artemis
Artemis
creamcanjr
Artemis
Level 28
God Stats
5W - 7L
1,375 SR
Queue Stats
95W - 171L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Da fooop
Apollo
11
2 / 2 / 12
7,823
711
6,154
7,011
2,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Niikow
Kukulkan
12
6 / 1 / 10
8,588
781
10,195
4,345
2,751
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Yuren91
Janus
13
10 / 0 / 8
9,432
857
6,528
4,262
1,299
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A-p-s-u
Tiamat
9
1 / 5 / 0
6,596
600
5,352
11,512
4,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 7 / 2
6,831
621
1,986
10,883
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
creamcanjr
Artemis
9
0 / 6 / 2
6,532
594
4,579
9,453
3,224
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
2
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
A-p-s-u
Tiamat
1
5
0
0.2
W
Apollo
Da fooop
Apollo
2
2
12
4
W
Kukulkan
Niikow
Kukulkan
6
1
10
11
W
Janus
Yuren91
Janus
10
0
8
14
L
Ymir
1
7
2
0.29
L
Artemis
creamcanjr
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
11,917
15,618
Taken
31,848
6,511
Mitigated
12,818
1,722
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
A-p-s-u
Tiamat
5,352
266
0
2,412
11,512
4,522
56
5,704
5,808
25,873
0
W
Apollo
Da fooop
Apollo
6,154
2,928
0
185
7,011
2,461
1,431
4,380
2,631
0
15,372
W
Kukulkan
Niikow
Kukulkan
10,195
726
561
426
4,345
2,751
464
1,242
3,103
25,434
0
W
Janus
Yuren91
Janus
6,528
393
278
272
4,262
1,299
773
1,644
2,618
26,304
0
L
Ymir
1,986
629
0
0
10,883
5,072
0
5,868
5,015
9,747
452
L
Artemis
creamcanjr
Artemis
4,579
1,431
0
0
9,453
3,224
0
5,151
4,302
0
15,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
19,959
116
Minions Killed
67
0
Camps Cleared
0
532,263
Distance Traveled
447,396
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,596
600
33
3
0
158,177
0
W
Apollo
7,823
711
24
2
0
169,077
2
W
Kukulkan
8,588
781
41
4
0
175,158
0
W
Janus
9,432
857
51
5
0
188,028
0
L
Ymir
6,831
621
15
1
0
158,274
0
L
Artemis
6,532
594
19
2
0
130,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role