Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
IIDolphII
Ares
Level 58
God Stats
5W - 6L
1,652 SR
Queue Stats
206W - 159L
1,572 Elo+
Party 3
Tiamat
Tiamat
TuckInYourHomies
Tiamat
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 1L
1,810 Elo+
Party 1
Neith
Neith
andrewthomas08
Neith
Level 158
God Stats
3W - 2L
1,210 SR
Queue Stats
491W - 468L
1,683 Elo+
Party 1
Athena
Athena
sxmokey
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,586 Elo+
Party 3
Team Averages
Level 81
1,472 SR
1,630 Elo+

VS

Team Averages
Level 69
1,521 SR
1,462 Elo+
Fenrir
Fenrir
BlackSkrullSKole
Fenrir
Level 43
God Stats
3W - 7L
1,619 SR
Queue Stats
259W - 254L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IVIr_Frank_Dad
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,318 SR
Queue Stats
112W - 115L
1,413 Elo+
Party 2
Izanami
Izanami
OsP_Aldo
Izanami
Level 32
God Stats
7W - 5L
1,692 SR
Queue Stats
35W - 36L
1,559 Elo+
Solo
Achilles
Achilles
SeymourDongs
Achilles
Level 120
God Stats
27W - 34L
1,583 SR
Queue Stats
297W - 284L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
Thats_A_Wing
Kuzenbo
Level 124
God Stats
6W - 15L
1,393 SR
Queue Stats
121W - 155L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
8 / 3 / 4
9,102
607
9,330
13,367
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
1 / 5 / 3
7,043
470
5,910
10,469
9,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
8 / 0 / 5
8,959
597
11,830
9,275
7,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
13 / 2 / 3
9,650
643
11,048
10,682
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
sxmokey
Athena
11
1 / 0 / 11
7,474
498
3,467
10,953
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,839
523
5,483
12,663
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
IVIr_Frank_Dad
Morgan Le Fay
11
4 / 7 / 2
7,255
484
10,226
9,884
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
OsP_Aldo
Izanami
11
1 / 8 / 0
7,254
484
3,993
11,771
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SeymourDongs
Achilles
14
3 / 4 / 2
8,348
557
6,263
10,826
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Thats_A_Wing
Kuzenbo
10
0 / 5 / 4
7,063
471
4,962
13,233
11,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
31
Kills
10
10
Deaths
31
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
3
4
3.33
L
2
7
2
0.43
W
Ares
1
5
3
0.5
L
Morgan Le Fay
IVIr_Frank_Dad
Morgan Le Fay
4
7
2
0.71
L
Izanami
OsP_Aldo
Izanami
1
8
0
0.13
L
Achilles
SeymourDongs
Achilles
3
4
2
1
L
Kuzenbo
Thats_A_Wing
Kuzenbo
0
5
4
0.4
W
8
0
5
10.5
W
13
2
3
7.25
W
Athena
sxmokey
Athena
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,585
Damage
30,927
54,746
Taken
58,377
34,442
Mitigated
33,920
19,983
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,330
4,533
0
2,153
13,367
5,329
0
2,478
10,845
0
57,679
L
5,483
1,212
0
3,833
12,663
5,058
52
2,704
9,959
0
49,132
W
Ares
5,910
717
0
2,308
10,469
9,720
658
944
8,871
32,398
0
L
Morgan Le Fay
IVIr_Frank_Dad
Morgan Le Fay
10,226
1,507
0
1,393
9,884
2,760
0
2,358
7,526
30,801
0
L
Izanami
OsP_Aldo
Izanami
3,993
3,597
0
1,081
11,771
3,544
1,048
6,774
4,997
0
40,889
L
Achilles
SeymourDongs
Achilles
6,263
1,775
0
2,103
10,826
10,774
457
5,980
4,846
0
42,165
L
Kuzenbo
Thats_A_Wing
Kuzenbo
4,962
2,000
0
1,438
13,233
11,784
56
3,391
9,842
17,691
0
W
11,830
2,131
0
6,638
9,275
7,165
231
2,410
6,838
58,696
0
W
11,048
5,493
0
4,723
10,682
4,028
396
4,776
5,906
0
60,466
W
Athena
sxmokey
Athena
3,467
802
114
4,047
10,953
8,200
31
4,745
6,069
13,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
37,759
382
Minions Killed
337
0
Camps Cleared
0
1,335,609
Distance Traveled
1,275,845
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,102
607
98
7
0
265,819
0
L
Fenrir
7,839
523
86
6
0
280,180
5
W
Ares
7,043
470
45
3
0
236,182
1
L
Morgan Le Fay
7,255
484
49
3
0
247,549
0
L
Izanami
7,254
484
86
6
0
217,768
1
L
Achilles
8,348
557
98
7
0
250,661
1
L
Kuzenbo
7,063
471
18
1
0
279,687
8
W
Tiamat
8,959
597
107
7
0
289,701
1
W
Neith
9,650
643
110
7
0
260,221
1
W
Athena
7,474
498
22
1
0
283,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role