Player Matchup

Horus
Horus
Silver III
FreeZ_OutGun
Horus
Silver III
Level 77
God Stats
1W - 1L
1,663 SR
Queue Stats
16W - 35L
1,143 MMR
Party 1
Xing Tian
Xing Tian
Silver III
aksseI
Xing Tian
Silver III
Level 85
God Stats
1W - 1L
1,644 SR
Queue Stats
18W - 36L
1,238 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
briquette37
Morgan Le Fay
Bronze III
Level 35
God Stats
1W - 4L
1,757 SR
Queue Stats
5W - 11L
1,483 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 66
1,688 SR
1,288 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,251 SR
912 MMR
Anhur
Anhur
Bronze IV
El_RulhaS
Anhur
Bronze IV
Level 40
God Stats
3W - 22L
988 SR
Queue Stats
43W - 123L
447 MMR
Party 2
Discordia
Discordia
Gold V
GnS Ichigo
Discordia
Gold V
Level 105
God Stats
8W - 7L
1,580 SR
Queue Stats
47W - 59L
1,280 MMR
Solo
Serqet
Serqet
Bronze V
Reshiram_03
Serqet
Bronze V
Level 85
God Stats
0W - 2L
1,184 SR
Queue Stats
33W - 92L
1,010 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
11,097
694
7,582
17,801
20,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
aksseI
Xing Tian
15
8 / 1 / 5
11,192
700
12,074
19,868
11,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
briquette37
Morgan Le Fay
15
4 / 1 / 9
10,771
673
9,511
14,466
6,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeAthenaZeusTiamatKukulkan

VS

Bans
DanzaburouPoseidonSkadiVamanaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
El_RulhaS
Anhur
12
0 / 5 / 1
8,878
555
6,623
16,128
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
GnS Ichigo
Discordia
15
2 / 2 / 0
9,605
600
23,937
9,789
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
12
0 / 7 / 1
8,881
555
5,928
13,072
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
El_RulhaS
Anhur
0
5
1
0.1
W
2
0
11
7.5
L
Discordia
GnS Ichigo
Discordia
2
2
0
1
L
Serqet
0
7
1
0.07
W
Xing Tian
aksseI
Xing Tian
8
1
5
10.5
W
Morgan Le Fay
briquette37
Morgan Le Fay
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,167
Damage
36,488
52,135
Taken
38,989
39,091
Mitigated
12,147
25,667
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
El_RulhaS
Anhur
6,623
2,773
0
2,270
16,128
4,535
0
10,319
5,809
0
32,759
W
7,582
2,769
4,284
10,406
17,801
20,948
460
6,325
11,284
0
23,725
L
Discordia
GnS Ichigo
Discordia
23,937
311
0
2,910
9,789
3,268
240
4,388
5,401
66,406
0
L
Serqet
5,928
360
0
1,182
13,072
4,344
835
6,878
6,194
0
24,060
W
Xing Tian
aksseI
Xing Tian
12,074
519
0
6,202
19,868
11,346
463
8,178
10,724
35,597
0
W
Morgan Le Fay
briquette37
Morgan Le Fay
9,511
898
10
4,765
14,466
6,797
1,194
9,434
5,032
39,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
27,364
138
Minions Killed
142
0
Camps Cleared
0
856,538
Distance Traveled
874,849
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,878
555
53
3
0
251,634
0
W
Horus
11,097
694
19
1
0
318,990
2
L
Discordia
9,605
600
56
4
0
292,467
1
L
Serqet
8,881
555
33
2
0
330,748
1
W
Xing Tian
11,192
700
46
3
0
284,818
0
W
Morgan Le Fay
10,771
673
73
5
0
252,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role