Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AnOmnipotentTree
King Arthur
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 242L
1,463 Elo+
Solo
Tiamat
Tiamat
Banned Nametag
Tiamat
Level 108
God Stats
17W - 6L
1,675 SR
Queue Stats
519W - 531L
1,485 Elo+
Solo
Ravana
Ravana
Jargonwander
Ravana
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 261L
1,435 Elo+
Solo
Ymir
Ymir
JosbertXBOX
Ymir
Level 129
God Stats
2W - 0L
1,618 SR
Queue Stats
90W - 104L
1,451 Elo+
Solo
Team Averages
Level 112
1,559 SR
1,467 Elo+

VS

Team Averages
Level 126
1,561 SR
1,472 Elo+
Amaterasu
Amaterasu
ChaoticKevin22
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Agni
Agni
KUSHGODROB
Agni
Level 84
God Stats
1W - 1L
1,702 SR
Queue Stats
23W - 34L
1,312 Elo+
Party 1
Awilix
Awilix
TP_Dogs
Awilix
Level 153
God Stats
1W - 5L
1,549 SR
Queue Stats
347W - 377L
1,449 Elo+
Solo
Sobek
Sobek
Tolotos
Sobek
Level 149
God Stats
2W - 6L
1,351 SR
Queue Stats
425W - 470L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
carlos9306
Kumbhakarna
Level 159
God Stats
0W - 1L
1,701 SR
Queue Stats
34W - 30L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 4 / 13
12,911
807
13,208
19,469
27,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
AnOmnipotentTree
King Arthur
2
0 / 0 / 0
4,872
305
0
0
0
20
13 / 5 / 9
14,190
887
25,442
15,109
13,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
20
9 / 5 / 13
13,019
814
20,440
15,649
10,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 3 / 17
12,779
799
10,305
15,452
18,410
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChaoticKevin22
Amaterasu
1
0 / 2 / 0
4,272
267
0
1,132
251
20
5 / 9 / 2
12,086
755
11,024
16,237
7,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
TP_Dogs
Awilix
20
8 / 8 / 4
12,172
761
16,599
17,837
9,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Tolotos
Sobek
20
2 / 6 / 12
11,104
694
12,600
26,268
36,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
carlos9306
Kumbhakarna
19
2 / 5 / 6
11,634
727
4,198
16,431
7,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
30
Kills
17
17
Deaths
30
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
4
13
2.88
W
King Arthur
AnOmnipotentTree
King Arthur
0
0
0
0
W
13
5
9
3.5
L
Amaterasu
ChaoticKevin22
Amaterasu
0
2
0
0
W
Ravana
9
5
13
3.1
W
3
3
17
3.83
L
5
9
2
0.67
L
Awilix
TP_Dogs
Awilix
8
8
4
1.25
L
Sobek
Tolotos
Sobek
2
6
12
1.33
L
Kumbhakarna
carlos9306
Kumbhakarna
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,395
Damage
44,421
65,679
Taken
77,905
70,314
Mitigated
59,953
22,295
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,208
748
1,560
3,974
19,469
27,903
869
6,864
12,605
31,292
0
W
King Arthur
AnOmnipotentTree
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
25,442
992
920
4,818
15,109
13,858
2,491
7,672
7,437
52,730
0
L
Amaterasu
ChaoticKevin22
Amaterasu
0
0
0
0
1,132
251
0
1,132
0
0
0
W
Ravana
20,440
7,347
2,136
3,939
15,649
10,143
850
6,786
8,863
0
36,328
W
10,305
2,620
2,106
2,842
15,452
18,410
1,364
6,500
8,952
26,564
0
L
11,024
860
1,941
3,185
16,237
7,355
832
10,015
6,222
32,688
0
L
Awilix
TP_Dogs
Awilix
16,599
7,795
1,733
3,606
17,837
9,092
1,017
11,687
6,150
0
29,627
L
Sobek
Tolotos
Sobek
12,600
1,272
897
7,885
26,268
36,059
0
12,945
13,323
20,820
0
L
Kumbhakarna
carlos9306
Kumbhakarna
4,198
105
764
3,671
16,431
7,196
0
13,176
3,255
19,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,771
Gold Earned
51,268
153
Minions Killed
120
0
Camps Cleared
0
1,124,469
Distance Traveled
857,311
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,911
807
28
2
0
298,250
0
W
King Arthur
4,872
305
0
0
0
0
0
W
Tiamat
14,190
887
55
3
0
267,741
1
L
Amaterasu
4,272
267
0
0
0
0
0
W
Ravana
13,019
814
28
2
0
306,975
0
W
Ymir
12,779
799
42
3
0
251,503
0
L
Agni
12,086
755
55
3
0
225,689
0
L
Awilix
12,172
761
22
1
0
235,280
0
L
Sobek
11,104
694
15
1
0
223,840
0
L
Kumbhakarna
11,634
727
28
2
0
172,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role