Player Matchup

Loki
Loki
AKA-Keviin-
Loki
Level 27
God Stats
4W - 10L
1,174 SR
Queue Stats
142W - 184L
1,379 Elo+
Party 2
Bellona
Bellona
Zaidesu
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 118L
1,327 Elo+
Party 2
Artemis
Artemis
belentaki
Artemis
Level 28
God Stats
3W - 5L
1,555 SR
Queue Stats
119W - 130L
1,446 Elo+
Solo
Jormungandr
Jormungandr
coopah
Jormungandr
Level 28
God Stats
17W - 18L
1,472 SR
Queue Stats
44W - 52L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
merzeus
Baron Samedi
Level 23
God Stats
7W - 6L
1,693 SR
Queue Stats
33W - 43L
1,346 Elo+
Solo
Team Averages
Level 24
1,479 SR
1,380 Elo+

VS

Team Averages
Level 30
1,530 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ComradeDody
Sun Wukong
Level 6
God Stats
13W - 8L
1,500 SR
Queue Stats
17W - 12L
1,456 Elo+
Party 1
Artemis
Artemis
Kamcool77
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,268 Elo+
Party 1
Ganesha
Ganesha
MilitheGhost
Ganesha
Level 26
God Stats
16W - 11L
1,523 SR
Queue Stats
21W - 29L
1,281 Elo+
Party 1
Arachne
Arachne
melg9
Arachne
Level 78
God Stats
25W - 13L
1,625 SR
Queue Stats
179W - 130L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
8,401
560
4,918
8,431
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Zaidesu
Bellona
14
6 / 2 / 6
8,935
596
9,221
10,629
8,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
belentaki
Artemis
14
2 / 1 / 9
8,313
554
7,612
9,916
3,200
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
coopah
Jormungandr
14
10 / 1 / 7
9,208
614
11,662
11,734
10,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
merzeus
Baron Samedi
13
12 / 6 / 2
8,885
592
11,849
9,398
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 6 / 2
7,153
477
3,484
8,621
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
ComradeDody
Sun Wukong
10
0 / 6 / 0
6,329
422
1,340
8,981
5,981
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Kamcool77
Artemis
10
0 / 9 / 0
6,251
417
5,200
11,343
3,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MilitheGhost
Ganesha
11
1 / 5 / 5
7,852
523
4,512
13,668
8,846
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
melg9
Arachne
14
12 / 8 / 1
9,673
645
16,259
17,342
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
33
Kills
14
14
Deaths
34
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
2
0.33
W
3
4
3
1.13
L
Sun Wukong
ComradeDody
Sun Wukong
0
6
0
0
L
Artemis
Kamcool77
Artemis
0
9
0
0
L
Ganesha
MilitheGhost
Ganesha
1
5
5
0.7
W
Bellona
Zaidesu
Bellona
6
2
6
4.5
W
Artemis
belentaki
Artemis
2
1
9
6.5
W
Jormungandr
coopah
Jormungandr
10
1
7
13.5
L
Arachne
melg9
Arachne
12
8
1
1.56
W
Baron Samedi
merzeus
Baron Samedi
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,262
Damage
30,795
50,108
Taken
59,955
28,409
Mitigated
28,931
18,341
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,484
241
0
283
8,621
3,309
737
3,101
5,520
33,991
0
W
4,918
1,530
0
2,585
8,431
2,664
0
737
7,694
0
54,523
L
Sun Wukong
ComradeDody
Sun Wukong
1,340
845
0
76
8,981
5,981
0
1,787
7,194
0
19,234
L
Artemis
Kamcool77
Artemis
5,200
1,451
0
1,100
11,343
3,295
650
4,597
6,746
0
35,847
L
Ganesha
MilitheGhost
Ganesha
4,512
1,018
0
1,790
13,668
8,846
46
7,517
6,151
19,069
0
W
Bellona
Zaidesu
Bellona
9,221
3,199
0
3,783
10,629
8,783
871
1,463
9,166
0
42,918
W
Artemis
belentaki
Artemis
7,612
2,835
92
4,232
9,916
3,200
695
1,190
8,726
0
52,814
W
Jormungandr
coopah
Jormungandr
11,662
3,557
192
4,426
11,734
10,254
385
2,911
8,823
46,481
0
L
Arachne
melg9
Arachne
16,259
9,979
0
4,897
17,342
7,500
22
6,509
10,833
0
48,470
W
Baron Samedi
merzeus
Baron Samedi
11,849
2,048
1,012
2,019
9,398
3,508
648
1,695
7,703
31,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
37,258
391
Minions Killed
252
0
Camps Cleared
0
1,418,140
Distance Traveled
1,325,243
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,153
477
53
4
0
241,658
0
W
Loki
8,401
560
93
6
0
300,355
6
L
Sun Wukong
6,329
422
37
2
0
276,369
0
L
Artemis
6,251
417
87
6
0
215,605
0
L
Ganesha
7,852
523
9
1
0
283,512
0
W
Bellona
8,935
596
86
6
0
290,402
3
W
Artemis
8,313
554
88
6
0
270,386
4
W
Jormungandr
9,208
614
68
5
0
304,057
0
L
Arachne
9,673
645
66
4
0
308,099
0
W
Baron Samedi
8,885
592
56
4
0
252,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role