Player Matchup

Odin
Odin
NavSuperFan
Odin
Level 29
God Stats
3W - 3L
1,723 SR
Queue Stats
120W - 94L
1,578 Elo+
Solo
Guan Yu
Guan Yu
Retana6
Guan Yu
Level 6
God Stats
3W - 5L
1,830 SR
Queue Stats
5W - 12L
1,677 Elo+
Solo
Thor
Thor
ax99999
Thor
Level 3
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 2L
1,658 Elo+
Solo
Cthulhu
Cthulhu
donutbagleman
Cthulhu
Level 29
God Stats
0W - 2L
1,223 SR
Queue Stats
37W - 29L
1,554 Elo+
Solo
Sol
Sol
tetrisisbestis14
Sol
Level 29
God Stats
0W - 2L
1,341 SR
Queue Stats
111W - 112L
1,538 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,601 Elo+

VS

Team Averages
Level 21
1,565 SR
1,551 Elo+
Hades
Hades
LacyPorpoise450
Hades
Level 26
God Stats
16W - 15L
1,536 SR
Queue Stats
141W - 143L
1,548 Elo+
Solo
King Arthur
King Arthur
LipZoner
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 54L
1,587 Elo+
Solo
Ymir
Ymir
MiniRoyalPain
Ymir
Level 24
God Stats
28W - 30L
1,566 SR
Queue Stats
43W - 54L
1,527 Elo+
Solo
Chiron
Chiron
RyyanHimself
Chiron
Level 13
God Stats
4W - 2L
1,700 SR
Queue Stats
17W - 9L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
Steeleyeblue
Ao Kuang
Level 24
God Stats
16W - 15L
1,525 SR
Queue Stats
73W - 84L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 3
9,904
619
15,563
14,114
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Retana6
Guan Yu
7
0 / 10 / 4
6,032
377
1,050
11,330
5,698
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
ax99999
Thor
8
0 / 12 / 0
5,800
363
2,052
11,298
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
12
5 / 1 / 1
7,428
464
9,035
12,794
9,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 2 / 5
8,669
542
7,613
8,041
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 3
10,180
636
8,092
10,828
5,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
LipZoner
King Arthur
13
1 / 5 / 0
8,096
506
8,794
16,478
7,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 5 / 6
7,977
499
5,289
13,222
8,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
15
7 / 4 / 3
9,523
595
11,985
12,113
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Steeleyeblue
Ao Kuang
9
2 / 3 / 4
6,672
417
2,723
6,892
1,865
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
18
Kills
24
27
Deaths
19
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
W
King Arthur
LipZoner
King Arthur
1
5
0
0.2
W
3
5
6
1.2
L
10
2
3
5.75
L
Guan Yu
Retana6
Guan Yu
0
10
4
0.2
W
Chiron
7
4
3
2.13
W
Ao Kuang
Steeleyeblue
Ao Kuang
2
3
4
1.33
L
Thor
ax99999
Thor
0
12
0
0
L
Cthulhu
5
1
1
5.5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,313
Damage
36,883
57,577
Taken
59,533
26,617
Mitigated
26,481
11,719
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,092
1,379
197
5,489
10,828
5,690
632
1,657
9,171
53,619
0
W
King Arthur
LipZoner
King Arthur
8,794
1,258
0
4,100
16,478
7,323
0
7,730
8,748
0
48,882
W
5,289
800
0
3,049
13,222
8,314
392
3,284
9,938
36,811
0
L
15,563
5,812
0
2,368
14,114
5,602
0
3,293
10,821
0
59,933
L
Guan Yu
Retana6
Guan Yu
1,050
373
50
1,377
11,330
5,698
0
4,742
6,588
0
15,949
W
Chiron
11,985
6,861
498
4,536
12,113
3,289
87
2,878
9,235
0
76,453
W
Ao Kuang
Steeleyeblue
Ao Kuang
2,723
959
0
702
6,892
1,865
0
876
6,016
15,266
2,761
L
Thor
ax99999
Thor
2,052
749
0
296
11,298
3,128
57
4,183
7,115
0
18,866
L
Cthulhu
9,035
2,372
101
3,457
12,794
9,474
0
953
11,841
31,321
0
L
7,613
1,704
0
4,070
8,041
2,715
0
2,948
5,093
46,047
3,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
42,448
314
Minions Killed
420
0
Camps Cleared
0
1,376,870
Distance Traveled
1,349,518
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,180
636
96
6
0
294,470
0
W
King Arthur
8,096
506
103
6
0
325,017
2
W
Ymir
7,977
499
61
4
0
253,148
4
L
Odin
9,904
619
95
6
0
334,559
2
L
Guan Yu
6,032
377
26
2
0
218,892
7
W
Chiron
9,523
595
129
8
0
278,226
6
W
Ao Kuang
6,672
417
31
2
0
198,657
4
L
Thor
5,800
363
36
2
0
268,325
1
L
Cthulhu
7,428
464
52
3
0
281,742
4
L
Sol
8,669
542
105
7
0
273,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role