Player Matchup

Artemis
Artemis
Ar0cky
Artemis
Level 109
God Stats
1W - 1L
1,243 SR
Queue Stats
51W - 24L
1,631 Elo+
Party 1
Osiris
Osiris
Smittens7
Osiris
Level 88
God Stats
1W - 1L
1,246 SR
Queue Stats
37W - 18L
1,646 Elo+
Party 1
Thoth
Thoth
StVertical
Thoth
Level 89
God Stats
1W - 0L
1,397 SR
Queue Stats
38W - 19L
1,653 Elo+
Party 1
Team Averages
Level 95
1,296 SR
1,644 Elo+

VS

Team Averages
Level 79
1,576 SR
1,521 Elo+
Ah Puch
Ah Puch
Alechini
Ah Puch
Level 109
God Stats
31W - 20L
1,668 SR
Queue Stats
268W - 299L
1,551 Elo+
Solo
Skadi
Skadi
Misruk
Skadi
Level 86
God Stats
1W - 3L
1,527 SR
Queue Stats
13W - 16L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Silcus
Cthulhu
Level 43
God Stats
15W - 17L
1,534 SR
Queue Stats
15W - 21L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ar0cky
Artemis
17
5 / 3 / 3
11,519
678
14,806
14,337
3,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Smittens7
Osiris
15
4 / 2 / 5
10,672
628
11,484
13,934
9,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
15
1 / 0 / 8
10,414
613
4,511
10,944
3,105
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alechini
Ah Puch
14
0 / 2 / 5
9,870
581
20,009
11,675
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Misruk
Skadi
15
2 / 5 / 2
10,320
607
8,212
11,815
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Silcus
Cthulhu
13
3 / 3 / 1
10,148
597
6,269
10,344
10,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alechini
Ah Puch
0
2
5
1.25
W
Artemis
Ar0cky
Artemis
5
3
3
2.17
L
Skadi
Misruk
Skadi
2
5
2
0.6
L
Cthulhu
Silcus
Cthulhu
3
3
1
1.17
W
Osiris
Smittens7
Osiris
4
2
5
3.25
W
Thoth
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,801
Damage
34,490
39,215
Taken
33,834
16,393
Mitigated
18,417
11,362
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alechini
Ah Puch
20,009
317
76
2,556
11,675
4,012
25
1,084
10,591
56,818
0
W
Artemis
Ar0cky
Artemis
14,806
7,063
0
4,397
14,337
3,959
781
9,187
4,540
0
64,102
L
Skadi
Misruk
Skadi
8,212
2,861
0
2,160
11,815
4,007
143
1,317
10,498
0
41,789
L
Cthulhu
Silcus
Cthulhu
6,269
100
434
909
10,344
10,398
72
2,110
8,234
23,109
0
W
Osiris
Smittens7
Osiris
11,484
1,332
0
4,018
13,934
9,329
175
7,709
5,632
0
31,533
W
Thoth
4,511
249
0
2,947
10,944
3,105
188
7,734
2,765
42,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
30,338
218
Minions Killed
195
0
Camps Cleared
0
954,542
Distance Traveled
929,340
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,870
581
102
6
0
335,830
2
W
Artemis
11,519
678
107
6
0
307,996
0
L
Skadi
10,320
607
68
4
0
297,315
3
L
Cthulhu
10,148
597
25
1
0
296,195
0
W
Osiris
10,672
628
43
3
0
345,483
4
W
Thoth
10,414
613
68
4
0
301,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role