Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HeartsoreLine1
Merlin
Level 96
God Stats
37W - 22L
1,781 SR
Queue Stats
515W - 425L
1,637 Elo+
Solo
Osiris
Osiris
MrDiddlez1
Osiris
Level 76
God Stats
20W - 14L
1,966 SR
Queue Stats
385W - 373L
1,720 Elo+
Solo
Anhur
Anhur
RLMprimal
Anhur
Level 160
God Stats
13W - 9L
1,679 SR
Queue Stats
704W - 663L
1,600 Elo+
Solo
Team Averages
Level 126
1,685 SR
1,591 Elo+

VS

Team Averages
Level 115
1,559 SR
1,690 Elo+
Nu Wa
Nu Wa
CandyOlympics
Nu Wa
Level 149
God Stats
3W - 9L
1,413 SR
Queue Stats
216W - 194L
1,604 Elo+
Solo
Cerberus
Cerberus
FamiliarTable7
Cerberus
Level 72
God Stats
1W - 1L
1,328 SR
Queue Stats
121W - 76L
1,657 Elo+
Solo
King Arthur
King Arthur
Fearing130Ping
King Arthur
Level 109
God Stats
23W - 10L
1,875 SR
Queue Stats
622W - 270L
1,804 Elo+
Solo
Apollo
Apollo
GrayRetro
Apollo
Level 122
God Stats
9W - 7L
1,697 SR
Queue Stats
236W - 230L
1,741 Elo+
Solo
Osiris
Osiris
diegoclasic328
Osiris
Level 124
God Stats
4W - 7L
1,482 SR
Queue Stats
466W - 493L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 3 / 0
6,295
630
2,476
7,374
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
 
Nike
7
0 / 4 / 0
4,357
436
3,066
6,895
1,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 3 / 0
5,972
597
4,599
6,420
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
MrDiddlez1
Osiris
10
0 / 2 / 0
5,512
551
1,947
6,183
3,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
RLMprimal
Anhur
9
0 / 4 / 2
5,606
561
4,050
7,351
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,583
658
3,460
3,864
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
1 / 1 / 8
6,113
611
3,669
5,984
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Fearing130Ping
King Arthur
13
3 / 0 / 0
7,294
729
5,433
5,995
3,625
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
GrayRetro
Apollo
13
7 / 1 / 1
7,658
766
6,251
6,080
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 4
6,714
671
4,636
5,223
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
16
16
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
0
1
L
Nike
 
Nike
0
4
0
0
W
1
1
5
3.5
W
Cerberus
1
1
8
5
W
King Arthur
Fearing130Ping
King Arthur
3
0
0
3
W
Apollo
GrayRetro
Apollo
7
1
1
7.5
L
1
3
0
0.33
L
Osiris
MrDiddlez1
Osiris
0
2
0
0
L
Anhur
RLMprimal
Anhur
0
4
2
0.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,138
Damage
23,449
34,223
Taken
27,146
11,258
Mitigated
11,280
9,341
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,476
1,105
0
1,800
7,374
2,564
0
1,577
5,647
0
33,814
L
Nike
 
Nike
3,066
459
0
1,576
6,895
1,465
78
2,168
4,597
0
13,735
W
3,460
887
10
1,597
3,864
1,236
542
2,584
1,251
29,600
0
W
Cerberus
3,669
301
0
1,496
5,984
2,443
0
584
5,308
13,231
0
W
King Arthur
Fearing130Ping
King Arthur
5,433
814
0
2,938
5,995
3,625
0
214
5,781
5,783
41,189
W
Apollo
GrayRetro
Apollo
6,251
3,516
0
2,425
6,080
1,144
1,339
149
5,884
0
48,579
L
4,599
490
0
2,254
6,420
2,269
0
1,942
4,364
48,482
0
L
Osiris
MrDiddlez1
Osiris
1,947
421
0
1,385
6,183
3,452
0
654
5,419
0
28,495
L
Anhur
RLMprimal
Anhur
4,050
1,881
0
2,326
7,351
1,508
0
730
6,591
0
31,696
W
4,636
1,790
0
1,929
5,223
2,832
59
1,131
4,051
0
36,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,742
Gold Earned
34,362
314
Minions Killed
387
0
Camps Cleared
0
978,942
Distance Traveled
1,084,040
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,295
630
63
6
0
201,411
5
L
Nike
4,357
436
25
3
0
193,240
1
W
Nu Wa
6,583
658
86
9
0
209,982
2
W
Cerberus
6,113
611
20
2
0
217,422
5
W
King Arthur
7,294
729
104
10
0
233,049
2
W
Apollo
7,658
766
103
10
0
194,567
2
L
Merlin
5,972
597
103
10
0
178,844
6
L
Osiris
5,512
551
64
6
0
225,353
6
L
Anhur
5,606
561
59
6
0
180,094
4
W
Osiris
6,714
671
74
7
0
229,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role