Player Matchup

Hachiman
Hachiman
ALFRAGANE99
Hachiman
Level 30
God Stats
3W - 5L
1,408 SR
Queue Stats
69W - 104L
1,286 Elo+
Solo
Mercury
Mercury
Colduu
Mercury
Level 26
God Stats
19W - 16L
1,591 SR
Queue Stats
151W - 167L
1,362 Elo+
Party 3
Sol
Sol
XxPR1DExX
Sol
Level 18
God Stats
16W - 15L
1,536 SR
Queue Stats
51W - 79L
1,387 Elo+
Party 2
Athena
Athena
YashPXb
Athena
Level 17
God Stats
11W - 12L
1,696 SR
Queue Stats
45W - 62L
1,331 Elo+
Party 2
Horus
Horus
teknomonky
Horus
Level 26
God Stats
3W - 4L
1,279 SR
Queue Stats
32W - 31L
1,384 Elo+
Party 3
Team Averages
Level 23
1,502 SR
1,350 Elo+

VS

Team Averages
Level 12
1,368 SR
1,262 Elo+
Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Karnă
Sun Wukong
Level 6
God Stats
9W - 15L
1,030 SR
Queue Stats
28W - 32L
992 Elo+
Party 4
Cthulhu
Cthulhu
Warfrom24
Cthulhu
Level 10
God Stats
1W - 7L
1,103 SR
Queue Stats
90W - 110L
1,133 Elo+
Party 4
Neith
Neith
llRayan
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 68L
1,342 Elo+
Party 1
Ra
Ra
llmazenll
Ra
Level 7
God Stats
4W - 12L
1,708 SR
Queue Stats
25W - 46L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALFRAGANE99
Hachiman
18
11 / 3 / 8
12,162
579
17,119
13,985
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Colduu
Mercury
19
12 / 0 / 8
12,534
597
14,212
13,118
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 0 / 8
13,823
658
16,728
13,976
5,276
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
YashPXb
Athena
16
1 / 1 / 17
9,874
470
4,084
15,165
8,907
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Horus
18
3 / 2 / 5
11,404
543
8,595
12,697
10,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 6 / 0
10,339
492
5,557
16,497
6,440
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Karnă
Sun Wukong
16
1 / 6 / 1
10,118
482
8,406
15,752
8,455
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Warfrom24
Cthulhu
12
0 / 10 / 1
7,580
361
8,139
20,990
15,843
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
llRayan
Neith
13
2 / 7 / 1
8,702
414
8,233
12,918
4,398
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 15 / 0
8,607
410
8,375
16,998
5,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
9
44
Kills
6
6
Deaths
44
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
0
0.33
W
Hachiman
ALFRAGANE99
Hachiman
11
3
8
5
W
Mercury
Colduu
Mercury
12
0
8
16
L
Sun Wukong
Karnă
Sun Wukong
1
6
1
0.25
L
Cthulhu
Warfrom24
Cthulhu
0
10
1
0.05
W
17
0
8
21
W
Athena
YashPXb
Athena
1
1
17
9.5
L
Neith
llRayan
Neith
2
7
1
0.36
L
1
15
0
0.07
W
Horus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,738
Damage
38,710
68,941
Taken
83,155
35,560
Mitigated
40,175
29,574
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,557
2,348
0
756
16,497
6,440
0
4,483
12,014
0
74,703
W
Hachiman
ALFRAGANE99
Hachiman
17,119
10,151
0
5,752
13,985
5,624
1,673
4,830
9,117
0
81,855
W
Mercury
Colduu
Mercury
14,212
8,667
0
3,018
13,118
5,432
288
1,631
11,433
0
108,988
L
Sun Wukong
Karnă
Sun Wukong
8,406
1,601
0
4,787
15,752
8,455
1,008
482
14,100
0
65,042
L
Cthulhu
Warfrom24
Cthulhu
8,139
1,133
0
3,274
20,990
15,843
314
4,708
16,282
38,200
0
W
16,728
4,133
0
8,176
13,976
5,276
5,014
4,782
8,992
85,863
0
W
Athena
YashPXb
Athena
4,084
1,497
0
6,350
15,165
8,907
184
5,299
9,766
8,091
0
L
Neith
llRayan
Neith
8,233
5,121
0
2,012
12,918
4,398
1,105
2,739
10,179
0
48,313
L
8,375
1,602
176
2,114
16,998
5,039
820
8,400
8,553
40,763
0
W
Horus
8,595
4,655
644
5,634
12,697
10,321
0
0
12,697
0
60,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,797
Gold Earned
45,346
534
Minions Killed
442
0
Camps Cleared
0
2,064,438
Distance Traveled
1,735,681
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,339
492
136
6
0
363,534
0
W
Hachiman
12,162
579
128
6
0
354,223
2
W
Mercury
12,534
597
135
6
0
484,273
5
L
Sun Wukong
10,118
482
119
6
0
402,529
0
L
Cthulhu
7,580
361
50
2
0
343,743
0
W
Sol
13,823
658
149
7
0
402,892
4
W
Athena
9,874
470
13
1
0
435,786
9
L
Neith
8,702
414
76
4
0
319,957
1
L
Ra
8,607
410
61
3
0
305,918
8
W
Horus
11,404
543
109
5
0
387,264
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role