Player Matchup

Tiamat
Tiamat
ElxxDiablo702
Tiamat
Level 106
God Stats
3W - 0L
1,749 SR
Queue Stats
92W - 100L
1,580 Elo+
Solo
Cerberus
Cerberus
Ezio_0210
Cerberus
Level 118
God Stats
5W - 6L
1,452 SR
Queue Stats
429W - 371L
1,505 Elo+
Solo
Loki
Loki
RustyCashews
Loki
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 33L
1,404 Elo+
Solo
Janus
Janus
SpeedyYishua
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,453 Elo+
Solo
Ares
Ares
X66Daxamus99X
Ares
Level 145
God Stats
16W - 10L
1,602 SR
Queue Stats
302W - 357L
1,415 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,472 Elo+

VS

Team Averages
Level 41
1,591 SR
1,461 Elo+
Jing Wei
Jing Wei
ItsCarlos5768
Jing Wei
Level 63
God Stats
1W - 2L
1,534 SR
Queue Stats
27W - 23L
1,212 Elo+
Party 2
Thor
Thor
SenatorGunt
Thor
Level 17
God Stats
2W - 2L
1,921 SR
Queue Stats
26W - 24L
1,635 Elo+
Party 1
Loki
Loki
Wister3115637
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,392 Elo+
Party 2
Artio
Artio
WithoutReas0n
Artio
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,516 Elo+
Party 1
Ratatoskr
Ratatoskr
ipodgames1400
Ratatoskr
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 49L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 19
13,956
872
20,275
18,706
12,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Ezio_0210
Cerberus
20
12 / 5 / 18
13,233
827
19,595
20,606
31,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 6 / 11
10,948
684
9,016
12,113
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 18
12,323
770
15,564
13,862
5,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 5 / 28
12,147
759
12,493
20,271
29,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsCarlos5768
Jing Wei
19
2 / 5 / 11
10,656
666
10,030
14,022
5,683
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 9 / 8
11,681
730
16,087
18,883
7,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 10 / 12
9,179
574
10,486
15,155
5,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 14
10,197
637
8,922
20,475
22,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
ipodgames1400
Ratatoskr
20
9 / 10 / 7
13,538
846
19,209
18,541
10,929
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
77
38
Kills
25
25
Deaths
38
94
Assists
52
Player
Kills
Deaths
Assists
KDA
W
13
4
19
5.63
W
Cerberus
Ezio_0210
Cerberus
12
5
18
4.2
L
Jing Wei
ItsCarlos5768
Jing Wei
2
5
11
1.5
W
3
6
11
1.42
L
11
9
8
1.67
W
6
5
18
3
L
2
10
12
0.8
L
1
4
14
2
W
4
5
28
3.6
L
Ratatoskr
ipodgames1400
Ratatoskr
9
10
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,943
Damage
64,734
85,558
Taken
87,076
84,071
Mitigated
51,804
25,992
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,275
2,377
1,050
7,474
18,706
12,365
913
1,285
17,421
53,402
0
W
Cerberus
Ezio_0210
Cerberus
19,595
1,319
2,487
6,962
20,606
31,689
156
3,327
17,279
35,306
0
L
Jing Wei
ItsCarlos5768
Jing Wei
10,030
5,619
506
2,476
14,022
5,683
0
10,222
3,800
0
37,523
W
9,016
3,209
1,178
1,454
12,113
5,339
1,058
905
11,208
0
16,887
L
16,087
5,079
269
2,158
18,883
7,134
0
15,076
3,807
0
25,068
W
15,564
661
1,091
3,142
13,862
5,355
1,890
1,179
12,683
36,537
0
L
10,486
2,853
43
648
15,155
5,131
0
12,776
2,379
0
17,535
L
8,922
861
4,254
5,541
20,475
22,927
0
16,550
3,925
15,448
0
W
12,493
844
527
627
20,271
29,323
996
2,226
18,045
15,199
0
L
Ratatoskr
ipodgames1400
Ratatoskr
19,209
5,850
2,135
3,643
18,541
10,929
0
13,303
5,238
0
40,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,607
Gold Earned
55,251
171
Minions Killed
139
0
Camps Cleared
0
1,431,916
Distance Traveled
1,303,221
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,956
872
53
3
0
305,894
0
W
Cerberus
13,233
827
48
3
0
293,987
1
L
Jing Wei
10,656
666
63
4
0
244,417
0
W
Loki
10,948
684
11
1
0
231,948
0
L
Thor
11,681
730
20
1
0
228,471
0
W
Janus
12,323
770
52
3
0
300,997
2
L
Loki
9,179
574
18
1
0
244,693
0
L
Artio
10,197
637
7
0
0
310,669
0
W
Ares
12,147
759
7
0
0
299,090
0
L
Ratatoskr
13,538
846
31
2
0
274,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role