Player Matchup

Erlang Shen
Erlang Shen
Bettajm1308
Erlang Shen
Level 5
God Stats
5W - 2L
1,906 SR
Queue Stats
8W - 6L
1,579 Elo+
Party 1
Janus
Janus
Caue_Simoes
Janus
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 147L
1,545 Elo+
Solo
Yemoja
Yemoja
CracksNoBune
Yemoja
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 49L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
catanx2886
Gilgamesh
Level 23
God Stats
5W - 6L
1,550 SR
Queue Stats
71W - 112L
1,286 Elo+
Party 1
Skadi
Skadi
thunderocruel
Skadi
Level 23
God Stats
5W - 3L
1,737 SR
Queue Stats
34W - 38L
1,493 Elo+
Solo
Team Averages
Level 17
1,639 SR
1,499 Elo+

VS

Team Averages
Level 24
1,534 SR
1,437 Elo+
Apollo
Apollo
Geshock
Apollo
Level 15
God Stats
7W - 3L
1,828 SR
Queue Stats
42W - 14L
1,751 Elo+
Solo
Fenrir
Fenrir
iTryLoko
Fenrir
Level 23
God Stats
17W - 12L
1,297 SR
Queue Stats
40W - 52L
1,259 Elo+
Party 2
Sylvanus
Sylvanus
lT z G u 1 z Tl
Sylvanus
Level 18
God Stats
14W - 16L
1,337 SR
Queue Stats
73W - 78L
1,183 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
medusa874
Morgan Le Fay
Level 56
God Stats
6W - 6L
1,427 SR
Queue Stats
173W - 173L
1,400 Elo+
Party 2
Baba Yaga
Baba Yaga
smite_on_crak
Baba Yaga
Level 6
God Stats
5W - 3L
1,780 SR
Queue Stats
23W - 22L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bettajm1308
Erlang Shen
13
0 / 1 / 1
7,358
526
3,928
12,182
8,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 1
6,235
445
3,933
9,358
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
2 / 1 / 0
6,710
479
3,010
4,416
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
catanx2886
Gilgamesh
9
1 / 1 / 0
5,869
419
2,586
7,807
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
6,396
457
2,898
7,197
1,754
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Geshock
Apollo
14
4 / 0 / 1
8,093
578
5,222
7,833
2,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
iTryLoko
Fenrir
10
0 / 0 / 1
6,118
437
1,129
7,440
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
10
0 / 1 / 2
6,260
447
1,847
4,437
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
medusa874
Morgan Le Fay
13
2 / 1 / 1
7,237
517
7,504
5,832
3,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
smite_on_crak
Baba Yaga
13
4 / 1 / 3
7,683
549
11,894
6,892
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bettajm1308
Erlang Shen
0
1
1
0.5
L
0
5
1
0.1
L
Yemoja
2
1
0
2
W
Apollo
Geshock
Apollo
4
0
1
4.5
L
Gilgamesh
catanx2886
Gilgamesh
1
1
0
1
W
Fenrir
iTryLoko
Fenrir
0
0
1
0.5
W
Sylvanus
0
1
2
1
W
Morgan Le Fay
medusa874
Morgan Le Fay
2
1
1
2.5
W
Baba Yaga
smite_on_crak
Baba Yaga
4
1
3
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
27,596
40,960
Taken
32,434
19,237
Mitigated
14,155
16,609
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bettajm1308
Erlang Shen
3,928
1,006
0
5,724
12,182
8,475
0
8,009
4,063
0
41,244
L
3,933
306
0
3,031
9,358
2,713
0
5,414
3,526
37,677
0
L
Yemoja
3,010
393
403
1,627
4,416
3,710
0
2,183
2,139
15,407
0
W
Apollo
Geshock
Apollo
5,222
4,009
0
5,102
7,833
2,581
528
1,603
6,230
0
67,590
L
Gilgamesh
catanx2886
Gilgamesh
2,586
562
0
3,600
7,807
2,585
0
3,445
4,226
0
23,868
W
Fenrir
iTryLoko
Fenrir
1,129
142
0
3,343
7,440
3,182
0
1,030
6,410
0
28,661
W
Sylvanus
1,847
428
503
1,054
4,437
2,545
156
1,323
3,114
20,156
3,777
W
Morgan Le Fay
medusa874
Morgan Le Fay
7,504
348
94
2,273
5,832
3,055
387
0
5,832
42,503
0
W
Baba Yaga
smite_on_crak
Baba Yaga
11,894
976
0
1,271
6,892
2,792
596
2,987
3,905
43,410
0
L
2,898
1,111
0
2,224
7,197
1,754
0
1,303
5,888
0
51,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
35,391
354
Minions Killed
407
0
Camps Cleared
0
1,314,112
Distance Traveled
1,343,045
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,358
526
102
7
0
282,356
2
L
Janus
6,235
445
72
5
0
250,304
4
L
Yemoja
6,710
479
34
2
0
255,659
3
W
Apollo
8,093
578
141
10
0
256,727
7
L
Gilgamesh
5,869
419
46
3
0
277,872
1
W
Fenrir
6,118
437
56
4
0
286,183
3
W
Sylvanus
6,260
447
50
4
0
256,655
1
W
Morgan Le Fay
7,237
517
80
6
0
268,970
6
W
Baba Yaga
7,683
549
80
6
0
274,510
4
L
Skadi
6,396
457
100
7
0
247,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role