Player Matchup

Fafnir
Fafnir
DryEmpress63993
Fafnir
Level 127
God Stats
2W - 1L
1,498 SR
Queue Stats
178W - 178L
1,515 Elo+
Solo
Hades
Hades
Mormz
Hades
Level 67
God Stats
20W - 8L
1,808 SR
Queue Stats
233W - 232L
1,515 Elo+
Party 2
Bellona
Bellona
Sweet3bonyMeat
Bellona
Level 87
God Stats
2W - 5L
1,419 SR
Queue Stats
78W - 88L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
TheHorridOne
Ne Zha
Level 149
God Stats
8W - 6L
1,525 SR
Queue Stats
289W - 306L
1,497 Elo+
Solo
Nu Wa
Nu Wa
tetsmaster777
Nu Wa
Level 93
God Stats
2W - 3L
1,256 SR
Queue Stats
215W - 216L
1,561 Elo+
Party 2
Team Averages
Level 105
1,501 SR
1,507 Elo+

VS

Team Averages
Level 105
1,511 SR
1,498 Elo+
Hercules
Hercules
ChaosControl45
Hercules
Level 160
God Stats
7W - 7L
1,565 SR
Queue Stats
249W - 264L
1,538 Elo+
Party 1
Vulcan
Vulcan
KaosGirl45
Vulcan
Level 67
God Stats
3W - 2L
1,529 SR
Queue Stats
170W - 177L
1,538 Elo+
Party 1
Scylla
Scylla
Kingkotsu
Scylla
Level 51
God Stats
1W - 5L
1,356 SR
Queue Stats
112W - 128L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
STEELOFHELL
Erlang Shen
Level 108
God Stats
1W - 2L
1,583 SR
Queue Stats
155W - 164L
1,483 Elo+
Solo
Cernunnos
Cernunnos
SeñorDelBigote
Cernunnos
Level 139
God Stats
13W - 9L
1,521 SR
Queue Stats
714W - 709L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 14
12,401
689
9,149
20,749
35,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Mormz
Hades
18
4 / 6 / 12
12,019
668
20,536
18,203
15,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 12
13,315
740
26,194
23,927
28,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
20
4 / 2 / 17
12,713
706
22,674
31,415
29,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 4 / 11
13,839
769
25,211
13,466
7,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 5 / 13
11,524
640
18,985
33,011
27,681
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
KaosGirl45
Vulcan
16
3 / 11 / 7
11,058
614
12,845
16,531
6,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Kingkotsu
Scylla
20
5 / 4 / 8
12,434
691
21,702
13,364
5,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
STEELOFHELL
Erlang Shen
18
1 / 4 / 14
10,470
582
8,736
29,565
33,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
SeñorDelBigote
Cernunnos
19
5 / 6 / 5
11,657
648
18,788
17,486
7,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
30
Kills
19
19
Deaths
30
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
5
13
2.3
W
1
3
14
2.67
L
Vulcan
KaosGirl45
Vulcan
3
11
7
0.59
L
Scylla
Kingkotsu
Scylla
5
4
8
2.25
W
Hades
Mormz
Hades
4
6
12
1.67
L
Erlang Shen
STEELOFHELL
Erlang Shen
1
4
14
2
L
Cernunnos
SeñorDelBigote
Cernunnos
5
6
5
1.25
W
10
4
12
4
W
Ne Zha
4
2
17
6.25
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,764
Damage
81,056
107,760
Taken
109,957
115,776
Mitigated
80,170
42,643
Healing
37,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
18,985
5,016
2,700
13,794
33,011
27,681
379
16,277
15,893
0
23,847
W
9,149
3,023
1,697
5,675
20,749
35,281
1,156
6,828
13,921
15,699
0
L
Vulcan
KaosGirl45
Vulcan
12,845
2,782
906
819
16,531
6,639
505
7,126
9,163
29,755
0
L
Scylla
Kingkotsu
Scylla
21,702
732
1,270
1,385
13,364
5,715
0
7,874
5,490
60,514
0
W
Hades
Mormz
Hades
20,536
895
1,523
4,065
18,203
15,166
330
4,655
13,548
36,204
0
L
Erlang Shen
STEELOFHELL
Erlang Shen
8,736
2,890
2,956
10,580
29,565
33,095
28
13,437
15,493
0
15,014
L
Cernunnos
SeñorDelBigote
Cernunnos
18,788
8,344
0
3,006
17,486
7,040
871
10,182
6,960
0
42,596
W
26,194
6,518
1,806
5,280
23,927
28,374
1,487
10,114
13,813
0
47,097
W
Ne Zha
22,674
3,851
4,294
14,702
31,415
29,850
287
9,537
21,878
0
44,243
W
25,211
5,494
1,056
2,545
13,466
7,105
997
3,413
10,053
54,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,287
Gold Earned
57,143
200
Minions Killed
182
0
Camps Cleared
0
1,576,465
Distance Traveled
1,339,923
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,524
640
14
1
0
330,305
0
W
Fafnir
12,401
689
13
1
0
293,643
0
L
Vulcan
11,058
614
31
2
0
228,505
0
L
Scylla
12,434
691
76
4
0
299,746
6
W
Hades
12,019
668
47
3
0
263,929
0
L
Erlang Shen
10,470
582
12
1
0
271,724
0
L
Cernunnos
11,657
648
49
3
0
209,643
1
W
Bellona
13,315
740
44
2
0
344,801
0
W
Ne Zha
12,713
706
42
2
0
346,234
0
W
Nu Wa
13,839
769
54
3
0
327,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role