Player Matchup

Osiris
Osiris
Silver IV
Bandit_Noir
Osiris
Silver IV
Level 88
God Stats
1W - 0L
1,581 SR
Queue Stats
10W - 17L
1,005 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
FALL3NxROSE
Heimdallr
Bronze III
Level 85
God Stats
2W - 4L
1,229 SR
Queue Stats
41W - 80L
252 MMR
Solo
Raijin
Raijin
Silver IV
uchacz
Raijin
Silver IV
Level 65
God Stats
1W - 2L
1,568 SR
Queue Stats
10W - 16L
1,052 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,459 SR
770 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,475 SR
1,036 MMR
Hera
Hera
Silver III
 
Hera
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
Deathwithinu709
Chiron
Silver IV
Level 122
God Stats
15W - 10L
1,598 SR
Queue Stats
179W - 268L
810 MMR
Solo
Vulcan
Vulcan
Silver IV
Juicymeatsak
Vulcan
Silver IV
Level 62
God Stats
2W - 6L
1,329 SR
Queue Stats
116W - 147L
797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 5 / 3
12,477
657
7,359
16,221
14,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
FALL3NxROSE
Heimdallr
15
0 / 3 / 4
11,001
579
4,188
15,468
12,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
uchacz
Raijin
16
3 / 7 / 1
11,768
619
5,876
12,795
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeHadesCthulhuGilgameshAres

VS

Bans
ChaacCerberusMedusaBacchusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 2 / 6
10,490
552
2,232
3,189
830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 3
12,847
676
14,810
8,543
2,899
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
18
8 / 2 / 3
13,202
695
18,575
10,755
4,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
15
15
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
6
1.5
W
Osiris
2
5
3
0.7
L
7
1
3
8.5
W
Heimdallr
FALL3NxROSE
Heimdallr
0
3
4
0.67
L
Vulcan
8
2
3
4.75
W
Raijin
uchacz
Raijin
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
35,617
44,484
Taken
22,487
30,666
Mitigated
8,139
7,037
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,232
518
0
472
3,189
830
325
1,010
2,067
18,566
0
W
Osiris
7,359
2,552
0
3,880
16,221
14,500
488
6,817
9,404
3,251
48,927
L
14,810
4,735
469
4,016
8,543
2,899
605
2,204
6,033
0
49,492
W
Heimdallr
FALL3NxROSE
Heimdallr
4,188
2,610
522
1,127
15,468
12,625
1,097
8,465
7,003
0
35,895
L
Vulcan
18,575
7,211
0
2,348
10,755
4,410
432
2,830
7,377
71,906
0
W
Raijin
uchacz
Raijin
5,876
323
496
1,012
12,795
3,541
0
5,525
7,270
43,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
36,539
233
Minions Killed
227
0
Camps Cleared
0
936,647
Distance Traveled
930,876
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,490
552
39
2
0
223,878
0
W
Osiris
12,477
657
78
4
0
311,809
5
L
Chiron
12,847
676
74
4
0
321,160
0
W
Heimdallr
11,001
579
59
3
0
317,344
2
L
Vulcan
13,202
695
114
6
0
385,838
5
W
Raijin
11,768
619
96
5
0
307,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role