Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
IIDolphII
Ullr
Level 58
God Stats
5W - 1L
1,239 SR
Queue Stats
206W - 159L
1,566 Elo+
Party 1
Hercules
Hercules
Il Don Domenico
Hercules
Level 148
God Stats
101W - 65L
1,603 SR
Queue Stats
149W - 109L
1,519 Elo+
Party 3
Horus
Horus
VirtuousWind723
Horus
Level 46
God Stats
23W - 12L
1,614 SR
Queue Stats
72W - 50L
1,516 Elo+
Party 3
Kukulkan
Kukulkan
sxmokey
Kukulkan
Level 28
God Stats
4W - 0L
1,880 SR
Queue Stats
69W - 49L
1,580 Elo+
Party 1
Team Averages
Level 80
1,567 SR
1,536 Elo+

VS

Team Averages
Level 93
1,402 SR
1,392 Elo+
Danzaburou
Danzaburou
Dr McTickles625
Danzaburou
Level 46
God Stats
19W - 30L
1,389 SR
Queue Stats
172W - 214L
1,373 Elo+
Solo
Set
Set
Juankacerero
Set
Level 149
God Stats
5W - 10L
1,260 SR
Queue Stats
487W - 542L
1,381 Elo+
Party 2
Sobek
Sobek
Kaladin STB
Sobek
Level 54
God Stats
0W - 2L
1,293 SR
Queue Stats
152W - 181L
1,413 Elo+
Party 2
Osiris
Osiris
Kroosia
Osiris
Level 87
God Stats
33W - 30L
1,528 SR
Queue Stats
576W - 602L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zWhisperwind
Morgan Le Fay
Level 129
God Stats
17W - 18L
1,542 SR
Queue Stats
209W - 224L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 6
8,320
520
6,957
12,414
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
15
6 / 2 / 2
8,749
547
10,702
11,100
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
17
6 / 0 / 1
10,505
657
12,705
11,712
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 2 / 10
7,364
460
6,053
10,226
7,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
sxmokey
Kukulkan
14
1 / 0 / 5
8,156
510
5,125
4,177
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr McTickles625
Danzaburou
12
3 / 4 / 0
7,575
473
6,893
10,047
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 0
8,059
504
6,464
10,317
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 4 / 3
7,124
445
5,040
19,120
19,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Kroosia
Osiris
15
1 / 5 / 0
9,114
570
4,569
14,731
10,592
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
zWhisperwind
Morgan Le Fay
11
0 / 3 / 0
6,786
424
2,621
6,798
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
6
7
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
6
2.67
L
Danzaburou
Dr McTickles625
Danzaburou
3
4
0
0.75
W
Ullr
6
2
2
3.5
W
Hercules
6
0
1
6.5
L
2
3
0
0.67
L
0
4
3
0.38
L
Osiris
Kroosia
Osiris
1
5
0
0.2
W
1
2
10
3
W
Kukulkan
sxmokey
Kukulkan
1
0
5
3.5
L
Morgan Le Fay
zWhisperwind
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,542
Damage
25,587
49,629
Taken
61,013
26,750
Mitigated
42,007
20,707
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,957
1,460
0
4,874
12,414
5,388
49
1,643
10,771
0
40,167
L
Danzaburou
Dr McTickles625
Danzaburou
6,893
1,761
0
2,762
10,047
3,149
918
565
9,482
0
48,475
W
Ullr
10,702
5,573
0
2,577
11,100
3,714
846
2,620
8,480
0
57,209
W
Hercules
12,705
4,301
0
6,811
11,712
8,353
729
991
10,721
103
79,854
L
6,464
3,060
0
1,594
10,317
5,945
0
489
9,733
0
59,900
L
5,040
451
886
6,899
19,120
19,278
81
1,867
17,097
21,659
0
L
Osiris
Kroosia
Osiris
4,569
1,631
0
2,419
14,731
10,592
0
363
13,363
5,425
46,433
W
6,053
2,515
1,196
3,621
10,226
7,827
0
2,888
7,338
0
20,066
W
Kukulkan
sxmokey
Kukulkan
5,125
879
0
1,628
4,177
1,468
0
748
3,429
54,463
0
L
Morgan Le Fay
zWhisperwind
Morgan Le Fay
2,621
157
0
894
6,798
3,043
0
1,944
4,854
36,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
38,658
468
Minions Killed
402
0
Camps Cleared
0
1,485,754
Distance Traveled
1,389,946
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,320
520
70
4
0
307,542
3
L
Danzaburou
7,575
473
94
6
0
294,852
3
W
Ullr
8,749
547
102
6
0
284,351
0
W
Hercules
10,505
657
171
11
0
299,595
0
L
Set
8,059
504
117
7
0
295,778
1
L
Sobek
7,124
445
16
1
0
292,480
1
L
Osiris
9,114
570
110
7
0
313,592
1
W
Horus
7,364
460
23
1
0
307,883
2
W
Kukulkan
8,156
510
102
6
0
286,383
2
L
Morgan Le Fay
6,786
424
65
4
0
193,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role