Player Matchup

Gilgamesh
Gilgamesh
ImInYourJungle
Gilgamesh
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 61L
1,628 Elo+
Solo
Apollo
Apollo
Susano96
Apollo
Level 29
God Stats
17W - 13L
1,632 SR
Queue Stats
117W - 77L
1,630 Elo+
Solo
Ullr
Ullr
ValhSerker
Ullr
Level 24
God Stats
25W - 9L
1,661 SR
Queue Stats
110W - 73L
1,746 Elo+
Party 1
Agni
Agni
Xippie
Agni
Level 28
God Stats
6W - 5L
1,642 SR
Queue Stats
92W - 71L
1,626 Elo+
Solo
Set
Set
Yomozhin
Set
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 53L
1,684 Elo+
Party 1
Team Averages
Level 20
1,587 SR
1,663 Elo+

VS

Team Averages
Level 18
1,581 SR
1,642 Elo+
Chang'e
Chang'e
BellowJob
Chang'e
Level 24
God Stats
28W - 15L
1,734 SR
Queue Stats
155W - 116L
1,711 Elo+
Solo
Jing Wei
Jing Wei
Kaelros
Jing Wei
Level 17
God Stats
0W - 2L
1,247 SR
Queue Stats
25W - 22L
1,582 Elo+
Party 2
Kali
Kali
Larmeon
Kali
Level 21
God Stats
3W - 1L
1,832 SR
Queue Stats
27W - 18L
1,638 Elo+
Party 2
Nike
Nike
Lordwolfguar
Nike
Level 13
God Stats
15W - 8L
1,906 SR
Queue Stats
21W - 14L
1,683 Elo+
Solo
Fafnir
Fafnir
axitiro
Fafnir
Level 16
God Stats
0W - 3L
1,188 SR
Queue Stats
30W - 32L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImInYourJungle
Gilgamesh
11
4 / 0 / 10
7,943
611
5,430
9,428
6,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Susano96
Apollo
14
5 / 1 / 2
8,509
655
5,585
7,038
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 6
8,395
646
9,617
6,341
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Xippie
Agni
14
7 / 3 / 3
8,458
651
6,258
8,478
3,637
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 9
7,894
607
7,643
7,830
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BellowJob
Chang'e
13
6 / 2 / 0
7,923
609
6,842
9,745
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Kaelros
Jing Wei
8
0 / 7 / 2
5,449
419
3,424
7,137
1,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Larmeon
Kali
7
0 / 5 / 1
5,234
403
2,454
8,594
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 2
5,638
434
4,244
11,213
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
axitiro
Fafnir
7
0 / 4 / 2
5,750
442
1,689
8,818
5,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
26
Kills
6
6
Deaths
26
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BellowJob
Chang'e
6
2
0
3
W
Gilgamesh
ImInYourJungle
Gilgamesh
4
0
10
9
L
Jing Wei
Kaelros
Jing Wei
0
7
2
0.14
L
Kali
Larmeon
Kali
0
5
1
0.1
L
0
8
2
0.13
W
Apollo
Susano96
Apollo
5
1
2
6
W
6
0
6
9
W
Agni
Xippie
Agni
7
3
3
2.83
W
4
2
9
4.25
L
Fafnir
axitiro
Fafnir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,533
Damage
18,653
39,115
Taken
45,507
20,289
Mitigated
21,685
9,511
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BellowJob
Chang'e
6,842
173
409
4,239
9,745
3,412
0
1,570
8,175
41,340
0
W
Gilgamesh
ImInYourJungle
Gilgamesh
5,430
1,710
0
1,192
9,428
6,804
0
1,489
7,692
0
22,383
L
Jing Wei
Kaelros
Jing Wei
3,424
3,028
0
662
7,137
1,418
0
423
6,714
0
20,554
L
Kali
Larmeon
Kali
2,454
971
0
1,524
8,594
2,319
0
1,324
7,270
0
23,003
L
4,244
917
0
1,334
11,213
8,950
0
1,825
9,388
0
21,612
W
Apollo
Susano96
Apollo
5,585
2,767
0
1,548
7,038
2,937
2,090
1,150
5,888
0
69,413
W
9,617
5,767
0
2,389
6,341
2,160
0
1,474
4,479
0
48,907
W
Agni
Xippie
Agni
6,258
1,003
0
1,745
8,478
3,637
0
2,350
6,001
51,712
0
W
7,643
3,268
0
2,637
7,830
4,751
0
2,068
5,678
0
45,966
L
Fafnir
axitiro
Fafnir
1,689
332
0
968
8,818
5,586
0
1,116
7,702
10,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
29,994
442
Minions Killed
235
0
Camps Cleared
0
1,249,930
Distance Traveled
1,151,425
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,923
609
95
7
0
289,560
3
W
Gilgamesh
7,943
611
29
2
0
265,719
0
L
Jing Wei
5,449
419
49
4
0
231,379
3
L
Kali
5,234
403
40
3
0
184,414
1
L
Nike
5,638
434
41
3
0
217,391
0
W
Apollo
8,509
655
111
9
0
241,457
3
W
Ullr
8,395
646
105
8
0
247,861
2
W
Agni
8,458
651
104
8
0
260,987
3
W
Set
7,894
607
93
7
0
233,906
1
L
Fafnir
5,750
442
10
1
0
228,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role