Player Matchup

Loki
Loki
BaDTiMeBoi
Loki
Level 68
God Stats
4W - 5L
1,549 SR
Queue Stats
169W - 176L
1,422 Elo+
Party 1
Chernobog
Chernobog
Carnificina_Xp
Chernobog
Level 123
God Stats
3W - 1L
1,559 SR
Queue Stats
560W - 651L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Gabdark777
Nu Wa
Level 43
God Stats
14W - 11L
1,752 SR
Queue Stats
392W - 471L
1,344 Elo+
Solo
Achilles
Achilles
Striker_Spectrus
Achilles
Level 62
God Stats
89W - 106L
1,477 SR
Queue Stats
221W - 257L
1,417 Elo+
Party 1
Bakasura
Bakasura
iqueaugusto
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 188L
1,434 Elo+
Party 1
Team Averages
Level 68
1,567 SR
1,415 Elo+

VS

Team Averages
Level 64
1,464 SR
1,425 Elo+
Danzaburou
Danzaburou
AlaJaBrito
Danzaburou
Level 42
God Stats
2W - 4L
1,327 SR
Queue Stats
5W - 10L
1,141 Elo+
Solo
Thor
Thor
BlackBow021
Thor
Level 85
God Stats
15W - 18L
1,173 SR
Queue Stats
326W - 339L
1,420 Elo+
Solo
Merlin
Merlin
MxMur_
Merlin
Level 117
God Stats
4W - 5L
1,497 SR
Queue Stats
515W - 585L
1,446 Elo+
Party 2
Artemis
Artemis
benji6789_
Artemis
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Zhong Kui
Zhong Kui
iBasth
Zhong Kui
Level 69
God Stats
2W - 2L
1,634 SR
Queue Stats
238W - 268L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 2
11,609
611
8,753
11,194
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Carnificina_Xp
Chernobog
16
12 / 2 / 16
11,041
581
22,217
17,918
6,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
8 / 7 / 10
9,656
508
14,881
10,755
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 3 / 17
9,571
504
9,128
20,930
24,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
iqueaugusto
Bakasura
16
2 / 3 / 12
9,937
523
8,280
12,283
10,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlaJaBrito
Danzaburou
13
3 / 7 / 2
8,352
440
7,432
11,602
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 10 / 6
7,898
416
3,872
17,300
4,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
MxMur_
Merlin
15
5 / 5 / 6
9,334
491
13,967
17,373
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
benji6789_
Artemis
7
0 / 10 / 4
6,139
323
729
9,408
1,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Zhong Kui
iBasth
Zhong Kui
13
5 / 6 / 3
9,489
499
13,322
18,390
10,429
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
38
Kills
15
17
Deaths
38
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlaJaBrito
Danzaburou
3
7
2
0.57
W
11
2
2
6
L
2
10
6
0.5
W
Chernobog
Carnificina_Xp
Chernobog
12
2
16
10
W
Nu Wa
8
7
10
1.86
L
Merlin
MxMur_
Merlin
5
5
6
1.6
W
5
3
17
4.5
L
Artemis
benji6789_
Artemis
0
10
4
0.2
L
Zhong Kui
iBasth
Zhong Kui
5
6
3
1.08
W
Bakasura
iqueaugusto
Bakasura
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,259
Damage
39,322
73,080
Taken
74,073
49,475
Mitigated
25,967
23,261
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlaJaBrito
Danzaburou
7,432
2,851
0
1,368
11,602
3,501
0
2,365
8,931
0
33,951
W
8,753
2,355
0
6,376
11,194
3,890
56
3,083
8,015
0
94,537
L
3,872
868
0
3,354
17,300
4,927
0
2,348
14,610
0
26,236
W
Chernobog
Carnificina_Xp
Chernobog
22,217
13,862
0
7,948
17,918
6,631
1,655
7,496
10,245
0
67,577
W
Nu Wa
14,881
2,444
0
500
10,755
3,429
236
3,315
7,246
42,573
0
L
Merlin
MxMur_
Merlin
13,967
736
4
1,834
17,373
5,498
162
4,874
11,993
58,594
0
W
9,128
2,341
0
4,949
20,930
24,826
379
6,526
14,182
0
23,059
L
Artemis
benji6789_
Artemis
729
578
0
0
9,408
1,612
0
1,216
8,070
0
6,103
L
Zhong Kui
iBasth
Zhong Kui
13,322
1,158
0
6,532
18,390
10,429
0
2,756
15,384
47,041
0
W
Bakasura
iqueaugusto
Bakasura
8,280
5,116
0
3,488
12,283
10,699
927
6,081
6,044
0
44,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,814
Gold Earned
41,212
422
Minions Killed
317
0
Camps Cleared
0
1,863,612
Distance Traveled
1,452,917
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,352
440
64
3
0
311,712
1
W
Loki
11,609
611
135
7
0
420,251
7
L
Thor
7,898
416
58
3
0
284,664
2
W
Chernobog
11,041
581
90
5
0
381,159
0
W
Nu Wa
9,656
508
68
4
0
298,513
2
L
Merlin
9,334
491
104
5
0
328,169
1
W
Achilles
9,571
504
24
1
0
375,589
1
L
Artemis
6,139
323
15
1
0
242,622
0
L
Zhong Kui
9,489
499
76
4
0
285,750
5
W
Bakasura
9,937
523
105
6
0
388,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role