Player Matchup

Nox
Nox
AthenaAlter
Nox
Level 125
God Stats
19W - 6L
1,691 SR
Queue Stats
79W - 59L
1,722 Elo+
Party 1
Bakasura
Bakasura
DoctorDJJones
Bakasura
Level 122
God Stats
3W - 0L
1,420 SR
Queue Stats
80W - 87L
1,472 Elo+
Solo
Ganesha
Ganesha
Resighningplaye
Ganesha
Level 80
God Stats
6W - 2L
1,500 SR
Queue Stats
50W - 47L
1,500 Elo+
Party 1
Team Averages
Level 109
1,537 SR
1,565 Elo+

VS

Team Averages
Level 23
1,576 SR
1,394 Elo+
Jormungandr
Jormungandr
AEEAE
Jormungandr
Level 29
God Stats
13W - 11L
1,531 SR
Queue Stats
67W - 79L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
CicerosCurse
Baron Samedi
Level 28
God Stats
5W - 5L
1,616 SR
Queue Stats
30W - 36L
1,406 Elo+
Solo
Danzaburou
Danzaburou
sucmyjeff
Danzaburou
Level 13
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 3 / 8
14,523
807
26,844
10,896
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
DoctorDJJones
Bakasura
18
11 / 3 / 12
13,855
770
14,120
16,973
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 24
11,785
655
7,285
13,047
13,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AEEAE
Jormungandr
14
1 / 9 / 3
10,303
572
7,096
23,615
23,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
CicerosCurse
Baron Samedi
16
5 / 10 / 3
12,347
686
10,076
18,001
5,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sucmyjeff
Danzaburou
14
1 / 10 / 4
10,800
600
6,057
16,149
4,975
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
29
Kills
7
8
Deaths
29
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AEEAE
Jormungandr
1
9
3
0.28
W
18
3
8
7.33
L
Baron Samedi
CicerosCurse
Baron Samedi
5
10
3
0.65
W
Bakasura
DoctorDJJones
Bakasura
11
3
12
5.67
W
0
2
24
6
L
Danzaburou
sucmyjeff
Danzaburou
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
23,229
40,916
Taken
57,765
26,572
Mitigated
33,677
6,243
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AEEAE
Jormungandr
7,096
2,092
0
500
23,615
23,179
145
11,486
10,986
33,317
0
W
26,844
1,119
0
521
10,896
4,394
625
4,468
6,428
52,745
0
L
Baron Samedi
CicerosCurse
Baron Samedi
10,076
1,441
655
1,478
18,001
5,523
494
11,938
5,064
38,385
0
W
Bakasura
DoctorDJJones
Bakasura
14,120
9,468
0
5,222
16,973
8,564
1,935
6,910
10,063
0
62,608
W
7,285
561
0
500
13,047
13,614
97
5,794
6,332
23,473
0
L
Danzaburou
sucmyjeff
Danzaburou
6,057
2,179
0
802
16,149
4,975
136
9,660
5,552
0
22,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,163
Gold Earned
33,450
196
Minions Killed
123
0
Camps Cleared
0
986,723
Distance Traveled
744,612
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,303
572
49
3
0
254,489
1
W
Nox
14,523
807
71
4
0
290,018
3
L
Baron Samedi
12,347
686
51
3
0
244,608
4
W
Bakasura
13,855
770
113
6
0
388,484
0
W
Ganesha
11,785
655
12
1
0
308,221
2
L
Danzaburou
10,800
600
23
1
0
245,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role