Player Matchup

Nox
Nox
Bronze III
 
Nox
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver II
ThicKaldr
Cthulhu
Silver II
Level 34
God Stats
1W - 0L
1,506 SR
Queue Stats
4W - 2L
1,421 MMR
Party 1
Neith
Neith
Silver III
wrathilepsy
Neith
Silver III
Level 134
God Stats
21W - 12L
1,561 SR
Queue Stats
85W - 102L
1,077 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,522 SR
1,333 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,600 SR
1,367 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver V
DarkAsh109
Cabrakan
Silver V
Level 66
God Stats
3W - 2L
1,507 SR
Queue Stats
53W - 67L
1,038 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
davidc19
Baron Samedi
Silver II
Level 110
God Stats
3W - 4L
1,792 SR
Queue Stats
62W - 98L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 1 / 6
10,583
588
14,154
10,074
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ThicKaldr
Cthulhu
15
2 / 3 / 5
11,989
666
12,768
23,350
25,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 2
12,083
671
16,389
12,261
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayGilgameshAthenaThothTyr

VS

Bans
TiamatHerculesScyllaCerberusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 3 / 3
11,310
628
14,942
17,973
6,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
DarkAsh109
Cabrakan
13
1 / 2 / 3
10,689
594
7,244
20,194
29,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
davidc19
Baron Samedi
16
3 / 3 / 3
10,873
604
10,652
13,216
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
1
6
3
L
Chiron
 
Chiron
2
3
3
1.17
L
Cabrakan
DarkAsh109
Cabrakan
1
2
3
1.25
W
Cthulhu
ThicKaldr
Cthulhu
2
3
5
1.5
L
Baron Samedi
davidc19
Baron Samedi
3
3
3
1.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,311
Damage
32,838
45,685
Taken
51,383
35,175
Mitigated
41,086
11,517
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,154
403
0
3,096
10,074
3,674
879
3,764
6,230
55,090
0
L
Chiron
 
Chiron
14,942
5,126
929
5,692
17,973
6,625
1,166
9,332
8,238
0
76,894
L
Cabrakan
DarkAsh109
Cabrakan
7,244
1,640
327
5,701
20,194
29,144
247
11,091
8,205
9,958
0
W
Cthulhu
ThicKaldr
Cthulhu
12,768
1,216
236
4,373
23,350
25,692
321
8,042
14,840
37,744
0
L
Baron Samedi
davidc19
Baron Samedi
10,652
849
1,674
3,720
13,216
5,317
425
6,499
6,327
45,184
0
W
16,389
4,178
0
3,812
12,261
5,809
1,863
5,256
6,719
0
45,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
32,872
190
Minions Killed
204
0
Camps Cleared
0
1,033,154
Distance Traveled
920,560
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,583
588
87
5
0
340,930
6
L
Chiron
11,310
628
115
6
0
304,635
6
L
Cabrakan
10,689
594
10
1
0
322,752
2
W
Cthulhu
11,989
666
45
3
0
347,543
7
L
Baron Samedi
10,873
604
79
4
0
293,173
1
W
Neith
12,083
671
58
3
0
344,681
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role