Player Matchup

Cabrakan
Cabrakan
AwgustRL
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,258 Elo+
Party 3
Thanatos
Thanatos
Edgelord1112
Thanatos
Level 29
God Stats
6W - 10L
1,390 SR
Queue Stats
72W - 100L
1,393 Elo+
Party 2
Sol
Sol
LilNiva
Sol
Level 66
God Stats
15W - 26L
1,353 SR
Queue Stats
41W - 58L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
R0CH1
Gilgamesh
Level 42
God Stats
10W - 14L
1,244 SR
Queue Stats
192W - 271L
1,320 Elo+
Solo
Neith
Neith
Vioht
Neith
Level 43
God Stats
0W - 4L
1,206 SR
Queue Stats
7W - 15L
1,223 Elo+
Party 3
Team Averages
Level 42
1,338 SR
1,316 Elo+

VS

Team Averages
Level 59
1,514 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BTwizted
Geb
Level 56
God Stats
11W - 8L
1,620 SR
Queue Stats
134W - 123L
1,464 Elo+
Party 1
Nemesis
Nemesis
Tbishop98
Nemesis
Level 22
God Stats
3W - 1L
1,573 SR
Queue Stats
21W - 28L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
ViVeCcAn
Nu Wa
Level 115
God Stats
23W - 18L
1,587 SR
Queue Stats
325W - 362L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Wolfzio
Gilgamesh
Level 33
God Stats
3W - 3L
1,291 SR
Queue Stats
158W - 173L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AwgustRL
Cabrakan
13
0 / 2 / 2
10,288
429
4,367
19,933
23,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Edgelord1112
Thanatos
17
5 / 6 / 2
11,339
472
9,958
24,812
9,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
20
12 / 2 / 1
14,246
594
20,019
18,927
8,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
R0CH1
Gilgamesh
14
1 / 7 / 2
9,711
405
10,660
21,775
16,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Vioht
Neith
17
0 / 4 / 1
10,494
437
7,883
12,702
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 0 / 9
12,634
526
19,727
15,222
6,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 11
12,470
520
9,542
18,432
22,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Tbishop98
Nemesis
17
4 / 6 / 8
11,370
474
7,654
17,116
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
ViVeCcAn
Nu Wa
18
5 / 8 / 9
12,050
502
20,282
12,173
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Wolfzio
Gilgamesh
20
4 / 3 / 6
12,976
541
14,811
20,249
17,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
18
Kills
21
21
Deaths
18
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
9
10.5
L
Cabrakan
AwgustRL
Cabrakan
0
2
2
0.5
W
2
1
11
7.5
L
Thanatos
Edgelord1112
Thanatos
5
6
2
1
L
Sol
12
2
1
6.25
L
Gilgamesh
R0CH1
Gilgamesh
1
7
2
0.29
W
Nemesis
Tbishop98
Nemesis
4
6
8
1.33
W
Nu Wa
ViVeCcAn
Nu Wa
5
8
9
1.19
L
Neith
Vioht
Neith
0
4
1
0.13
W
Gilgamesh
Wolfzio
Gilgamesh
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,887
Damage
72,016
98,149
Taken
83,192
64,064
Mitigated
57,768
38,098
Healing
24,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,727
13,112
0
10,318
15,222
6,983
3,589
1,805
13,417
0
98,405
L
Cabrakan
AwgustRL
Cabrakan
4,367
373
218
2,401
19,933
23,935
0
5,598
13,910
21,626
0
W
9,542
1,143
0
1,823
18,432
22,141
549
3,898
14,534
44,108
0
L
Thanatos
Edgelord1112
Thanatos
9,958
2,741
0
16,667
24,812
9,106
0
6,305
18,083
0
91,922
L
Sol
20,019
8,599
0
11,285
18,927
8,125
3,248
7,919
10,438
104,609
11,235
L
Gilgamesh
R0CH1
Gilgamesh
10,660
2,274
0
3,368
21,775
16,908
0
7,659
13,745
0
61,261
W
Nemesis
Tbishop98
Nemesis
7,654
3,897
0
4,258
17,116
6,931
1,477
5,721
11,395
0
51,244
W
Nu Wa
ViVeCcAn
Nu Wa
20,282
5,055
0
1,258
12,173
3,880
3,323
6,631
5,542
69,218
0
L
Neith
Vioht
Neith
7,883
2,363
0
4,159
12,702
5,990
2,064
3,262
9,125
0
74,963
W
Gilgamesh
Wolfzio
Gilgamesh
14,811
2,331
0
7,257
20,249
17,833
956
4,658
15,591
15,423
72,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
61,500
615
Minions Killed
516
0
Camps Cleared
0
2,060,538
Distance Traveled
2,260,814
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,634
526
140
6
0
416,409
2
L
Cabrakan
10,288
429
25
1
0
408,973
1
W
Geb
12,470
520
45
2
0
500,797
7
L
Thanatos
11,339
472
125
5
0
451,839
8
L
Sol
14,246
594
221
9
0
403,754
13
L
Gilgamesh
9,711
405
97
4
0
413,136
0
W
Nemesis
11,370
474
80
3
0
515,829
0
W
Nu Wa
12,050
502
89
4
0
361,599
4
L
Neith
10,494
437
147
6
0
382,836
0
W
Gilgamesh
12,976
541
162
7
0
466,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role