Player Matchup

Cthulhu
Cthulhu
DanyGamer16
Cthulhu
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,385 Elo+
Solo
Tyr
Tyr
ELG4L4TZY69
Tyr
Level 68
God Stats
3W - 6L
1,517 SR
Queue Stats
164W - 189L
1,361 Elo+
Solo
Artemis
Artemis
ICYplagueD0c
Artemis
Level 40
God Stats
4W - 3L
1,557 SR
Queue Stats
99W - 113L
1,428 Elo+
Solo
Anubis
Anubis
Nicolenco
Anubis
Level 125
God Stats
3W - 5L
1,286 SR
Queue Stats
58W - 104L
1,288 Elo+
Solo
Nemesis
Nemesis
SpanKJr2003
Nemesis
Level 63
God Stats
2W - 2L
1,445 SR
Queue Stats
68W - 72L
1,348 Elo+
Solo
Team Averages
Level 67
1,461 SR
1,362 Elo+

VS

Team Averages
Level 99
1,525 SR
1,452 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Convict740
Guan Yu
Level 139
God Stats
45W - 35L
1,641 SR
Queue Stats
1,166W - 1,151L
1,534 Elo+
Solo
Pele
Pele
Elvladixd
Pele
Level 100
God Stats
3W - 4L
1,426 SR
Queue Stats
268W - 315L
1,322 Elo+
Solo
Scylla
Scylla
MrTdo9
Scylla
Level 148
God Stats
29W - 35L
1,594 SR
Queue Stats
162W - 162L
1,555 Elo+
Solo
Anhur
Anhur
Tenuta25
Anhur
Level 38
God Stats
6W - 7L
1,464 SR
Queue Stats
10W - 15L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanyGamer16
Cthulhu
12
4 / 1 / 3
7,040
469
3,295
6,342
6,747
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 0
6,320
421
1,733
10,061
2,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ICYplagueD0c
Artemis
12
4 / 2 / 2
7,228
482
7,022
6,722
1,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Nicolenco
Anubis
11
0 / 8 / 0
6,545
436
1,452
12,181
5,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
SpanKJr2003
Nemesis
12
0 / 3 / 0
6,739
449
2,672
9,855
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 1 / 5
7,873
525
2,972
4,792
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Convict740
Guan Yu
14
6 / 0 / 6
9,107
607
9,409
8,261
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
8
0 / 3 / 3
5,820
388
1,047
8,017
3,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
MrTdo9
Scylla
16
10 / 0 / 1
9,759
651
12,145
4,157
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Tenuta25
Anhur
10
2 / 4 / 1
6,631
442
3,164
8,029
1,725
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
20
20
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
5
4.5
W
Guan Yu
Convict740
Guan Yu
6
0
6
9
L
Cthulhu
DanyGamer16
Cthulhu
4
1
3
5.5
L
0
6
0
0
W
Pele
0
3
3
0.5
L
Artemis
ICYplagueD0c
Artemis
4
2
2
2.5
W
Scylla
MrTdo9
Scylla
10
0
1
10.5
L
Anubis
Nicolenco
Anubis
0
8
0
0
L
Nemesis
SpanKJr2003
Nemesis
0
3
0
0
W
Anhur
Tenuta25
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
28,737
45,161
Taken
33,256
19,085
Mitigated
18,916
9,682
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,972
1,141
0
331
4,792
1,520
525
170
4,622
0
34,318
W
Guan Yu
Convict740
Guan Yu
9,409
943
517
3,958
8,261
11,164
182
374
7,887
0
52,169
L
Cthulhu
DanyGamer16
Cthulhu
3,295
128
165
954
6,342
6,747
609
0
6,267
25,309
0
L
1,733
350
0
1,169
10,061
2,652
300
943
8,438
0
28,933
W
Pele
1,047
262
0
1,125
8,017
3,157
28
1,749
6,268
0
17,284
L
Artemis
ICYplagueD0c
Artemis
7,022
2,831
0
1,856
6,722
1,827
587
0
6,722
0
43,446
W
Scylla
MrTdo9
Scylla
12,145
634
0
806
4,157
1,350
987
814
3,343
70,849
0
L
Anubis
Nicolenco
Anubis
1,452
102
0
3,220
12,181
5,051
0
8,139
3,431
33,813
0
L
Nemesis
SpanKJr2003
Nemesis
2,672
787
212
2,106
9,855
2,808
0
2,299
7,176
0
40,069
W
Anhur
Tenuta25
Anhur
3,164
1,309
0
1,374
8,029
1,725
301
1,926
6,103
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
39,190
337
Minions Killed
347
0
Camps Cleared
0
1,243,842
Distance Traveled
1,402,999
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,873
525
73
5
0
271,552
2
W
Guan Yu
9,107
607
89
6
0
276,624
4
L
Cthulhu
7,040
469
49
3
0
272,451
5
L
Tyr
6,320
421
64
4
0
171,695
0
W
Pele
5,820
388
22
1
0
303,248
4
L
Artemis
7,228
482
68
5
0
262,752
7
W
Scylla
9,759
651
127
8
0
267,144
3
L
Anubis
6,545
436
70
5
0
220,458
1
L
Nemesis
6,739
449
86
6
0
316,486
0
W
Anhur
6,631
442
36
2
0
284,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role