Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
PlayerNr69
Freya
Level 126
God Stats
1W - 2L
1,497 SR
Queue Stats
370W - 359L
1,591 Elo+
Solo
Anhur
Anhur
SdTK
Anhur
Level 156
God Stats
10W - 6L
1,684 SR
Queue Stats
628W - 614L
1,561 Elo+
Party 1
Chaac
Chaac
TheDrich
Chaac
Level 160
God Stats
8W - 6L
1,470 SR
Queue Stats
447W - 446L
1,597 Elo+
Solo
Guan Yu
Guan Yu
callmeTrit
Guan Yu
Level 156
God Stats
5W - 6L
1,499 SR
Queue Stats
296W - 316L
1,554 Elo+
Solo
Team Averages
Level 152
1,530 SR
1,561 Elo+

VS

Team Averages
Level 140
1,583 SR
1,570 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LemonSarni
Kuzenbo
Level 153
God Stats
2W - 0L
1,520 SR
Queue Stats
214W - 219L
1,535 Elo+
Solo
Anubis
Anubis
babtwo
Anubis
Level 98
God Stats
20W - 11L
1,688 SR
Queue Stats
68W - 66L
1,572 Elo+
Solo
Anhur
Anhur
bryanveinte
Anhur
Level 158
God Stats
7W - 5L
1,579 SR
Queue Stats
353W - 335L
1,652 Elo+
Solo
Mercury
Mercury
dondorto
Mercury
Level 133
God Stats
13W - 7L
1,628 SR
Queue Stats
179W - 166L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 4 / 3
6,358
454
4,534
12,835
8,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
13
2 / 2 / 1
7,550
539
5,071
8,054
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
SdTK
Anhur
13
3 / 4 / 0
7,491
535
4,626
9,281
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
TheDrich
Chaac
14
1 / 1 / 1
7,781
556
3,485
9,235
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
callmeTrit
Guan Yu
14
1 / 2 / 1
7,967
569
3,791
12,519
8,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 1 / 2
8,764
626
8,225
5,492
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
LemonSarni
Kuzenbo
11
1 / 1 / 4
7,468
533
3,958
7,851
5,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
babtwo
Anubis
13
1 / 3 / 0
7,900
564
8,076
9,493
4,125
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 3
7,747
553
6,213
6,563
1,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
dondorto
Mercury
17
6 / 0 / 5
9,568
683
6,459
7,366
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
W
Vulcan
 
Vulcan
4
1
2
5
W
Kuzenbo
LemonSarni
Kuzenbo
1
1
4
3
L
Freya
2
2
1
1.25
L
Anhur
SdTK
Anhur
3
4
0
0.75
L
Chaac
TheDrich
Chaac
1
1
1
1.5
W
Anubis
babtwo
Anubis
1
3
0
0.33
W
1
2
3
1.25
L
Guan Yu
callmeTrit
Guan Yu
1
2
1
0.75
W
Mercury
dondorto
Mercury
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,507
Damage
32,931
51,924
Taken
36,765
26,428
Mitigated
15,062
17,212
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,534
403
486
3,053
12,835
8,973
0
4,736
8,099
31,837
0
W
Vulcan
 
Vulcan
8,225
2,176
0
1,370
5,492
1,736
225
2,534
2,958
69,666
0
W
Kuzenbo
LemonSarni
Kuzenbo
3,958
1,423
0
392
7,851
5,295
0
2,669
5,182
19,460
0
L
Freya
5,071
1,377
0
3,800
8,054
2,533
0
4,228
3,826
46,308
0
L
Anhur
SdTK
Anhur
4,626
1,672
0
2,012
9,281
2,323
0
1,333
7,948
0
41,685
L
Chaac
TheDrich
Chaac
3,485
568
0
2,841
9,235
3,935
0
2,571
6,664
0
62,230
W
Anubis
babtwo
Anubis
8,076
955
0
4,423
9,493
4,125
0
1,830
7,663
50,389
0
W
6,213
3,262
0
1,601
6,563
1,322
0
1,376
5,187
0
48,959
L
Guan Yu
callmeTrit
Guan Yu
3,791
587
94
4,926
12,519
8,664
102
7,391
5,128
0
48,337
W
Mercury
dondorto
Mercury
6,459
4,437
0
500
7,366
2,584
0
1,196
6,170
0
74,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
41,447
523
Minions Killed
466
0
Camps Cleared
0
1,412,238
Distance Traveled
1,458,307
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,358
454
87
6
0
275,264
5
W
Vulcan
8,764
626
113
8
0
322,209
6
W
Kuzenbo
7,468
533
33
2
0
295,115
5
L
Freya
7,550
539
102
7
0
286,031
2
L
Anhur
7,491
535
92
7
0
259,686
3
L
Chaac
7,781
556
119
9
0
311,035
9
W
Anubis
7,900
564
104
7
0
233,919
7
W
Anhur
7,747
553
94
7
0
269,812
2
L
Guan Yu
7,967
569
123
9
0
280,222
4
W
Mercury
9,568
683
122
9
0
337,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role