Player Matchup

Ra
Ra
FaTe Pingu
Ra
Level 6
God Stats
4W - 4L
1,273 SR
Queue Stats
205W - 225L
1,126 Elo+
Party 2
Danzaburou
Danzaburou
Mango_Gamma_VoiD
Danzaburou
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
223W - 253L
1,271 Elo+
Party 2
Bellona
Bellona
zzDenDr4sRR
Bellona
Level 3
God Stats
6W - 7L
1,737 SR
Queue Stats
30W - 34L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
zzMAjStiCzRR
Nu Wa
Level 31
God Stats
8W - 8L
1,590 SR
Queue Stats
35W - 29L
1,533 Elo+
Party 1
Nemesis
Nemesis
zzYoShiiRR
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,483 Elo+
Party 1
Team Averages
Level 13
1,520 SR
1,364 Elo+

VS

Team Averages
Level 23
1,543 SR
1,423 Elo+
Mercury
Mercury
Monspeet001
Mercury
Level 23
God Stats
1W - 4L
1,578 SR
Queue Stats
10W - 11L
1,440 Elo+
Solo
Ra
Ra
MxrbidThxughts
Ra
Level 18
God Stats
2W - 1L
1,748 SR
Queue Stats
93W - 104L
1,378 Elo+
Solo
Bacchus
Bacchus
UffeDenTuffe278
Bacchus
Level 28
God Stats
25W - 23L
1,525 SR
Queue Stats
68W - 71L
1,446 Elo+
Solo
Jing Wei
Jing Wei
YettaBurgestan
Jing Wei
Level 27
God Stats
8W - 7L
1,362 SR
Queue Stats
43W - 37L
1,463 Elo+
Solo
Discordia
Discordia
marly_layette10
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,211
357
6,873
10,724
3,114
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Mango_Gamma_VoiD
Danzaburou
13
1 / 11 / 1
8,146
354
4,280
14,719
3,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
zzDenDr4sRR
Bellona
14
0 / 6 / 1
8,734
380
4,752
16,004
10,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 5 / 1
10,314
448
16,704
16,392
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
zzYoShiiRR
Nemesis
11
0 / 7 / 0
8,112
353
6,146
20,091
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Monspeet001
Mercury
19
4 / 1 / 6
12,464
542
8,532
17,110
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 13
11,307
492
9,127
14,395
10,972
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 0 / 17
12,624
549
11,746
22,582
40,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
17
10 / 1 / 11
12,160
529
10,435
13,524
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Discordia
marly_layette10
Discordia
18
10 / 1 / 13
12,266
533
23,591
11,830
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
97
4
Kills
37
37
Deaths
4
4
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Danzaburou
Mango_Gamma_VoiD
Danzaburou
1
11
1
0.14
W
Mercury
Monspeet001
Mercury
4
1
6
7
W
2
1
13
8.5
W
11
0
17
19.5
W
Jing Wei
10
1
11
15.5
W
Discordia
marly_layette10
Discordia
10
1
13
16.5
L
Bellona
zzDenDr4sRR
Bellona
0
6
1
0.08
L
2
5
1
0.5
L
Nemesis
zzYoShiiRR
Nemesis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,755
Damage
63,431
77,930
Taken
79,441
29,355
Mitigated
68,561
10,238
Healing
30,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,873
1,166
732
843
10,724
3,114
150
5,097
5,627
28,656
0
L
Danzaburou
Mango_Gamma_VoiD
Danzaburou
4,280
722
0
1,980
14,719
3,850
144
10,230
4,489
0
26,746
W
Mercury
Monspeet001
Mercury
8,532
2,778
232
4,659
17,110
6,489
3,427
4,061
12,903
0
102,574
W
9,127
1,472
2,838
6,890
14,395
10,972
1,891
4,625
9,496
69,029
0
W
11,746
1,109
846
7,994
22,582
40,027
870
5,876
16,440
32,356
0
W
Jing Wei
10,435
8,618
50
4,219
13,524
5,847
5,604
6,209
7,155
0
87,485
W
Discordia
marly_layette10
Discordia
23,591
1,784
0
2,943
11,830
5,226
2,512
4,429
7,079
92,335
0
L
Bellona
zzDenDr4sRR
Bellona
4,752
1,348
0
1,792
16,004
10,134
96
10,281
5,723
0
33,962
L
16,704
2,760
0
1,297
16,392
5,364
0
9,710
6,682
73,663
0
L
Nemesis
zzYoShiiRR
Nemesis
6,146
2,023
0
3,594
20,091
6,893
0
9,146
10,945
0
44,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
60,821
357
Minions Killed
559
0
Camps Cleared
0
2,051,742
Distance Traveled
2,119,855
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,211
357
49
2
0
385,190
4
L
Danzaburou
8,146
354
46
2
0
355,484
5
W
Mercury
12,464
542
165
7
0
481,937
1
W
Ra
11,307
492
118
5
0
423,060
5
W
Bacchus
12,624
549
24
1
0
378,573
6
W
Jing Wei
12,160
529
120
5
0
421,853
5
W
Discordia
12,266
533
132
6
0
414,432
3
L
Bellona
8,734
380
73
3
0
429,140
0
L
Nu Wa
10,314
448
110
5
0
404,254
5
L
Nemesis
8,112
353
79
3
0
477,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role