Player Matchup

Ymir
Ymir
Jgxvibz_xo
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Solo
Skadi
Skadi
NaSty_PUsher
Skadi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,664 Elo+
Party 3
Pele
Pele
RL_DaveDeKoning
Pele
Level 15
God Stats
2W - 1L
1,584 SR
Queue Stats
16W - 12L
1,531 Elo+
Party 3
Susano
Susano
YoungCastro93
Susano
Level 11
God Stats
3W - 5L
1,401 SR
Queue Stats
84W - 90L
1,333 Elo+
Party 1
Poseidon
Poseidon
trashierink
Poseidon
Level 7
God Stats
28W - 20L
1,385 SR
Queue Stats
80W - 84L
1,333 Elo+
Party 1
Team Averages
Level 9
1,474 SR
1,506 Elo+

VS

Team Averages
Level 19
1,575 SR
1,484 Elo+
Terra
Terra
Aisu J Styles69
Terra
Level 34
God Stats
2W - 3L
1,750 SR
Queue Stats
57W - 78L
1,312 Elo+
Party 2
Skadi
Skadi
Hansuan_3459
Skadi
Level 23
God Stats
6W - 3L
1,571 SR
Queue Stats
15W - 8L
1,544 Elo+
Solo
Thanatos
Thanatos
Kurusa
Thanatos
Level 18
God Stats
5W - 4L
1,352 SR
Queue Stats
24W - 36L
1,363 Elo+
Party 2
Hades
Hades
Nuck Chorris680
Hades
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 78L
1,489 Elo+
Solo
Odin
Odin
Pasueh01
Odin
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 10
8,754
461
1,621
6,879
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
13 / 7 / 6
12,427
654
25,507
17,146
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 2 / 3
13,353
703
17,906
18,583
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 8
9,294
489
6,934
10,043
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
trashierink
Poseidon
16
5 / 4 / 1
10,665
561
10,315
11,259
2,995
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,772
462
3,202
13,503
11,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 5 / 1
8,849
466
7,088
15,580
4,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
Kurusa
Thanatos
14
7 / 10 / 3
9,978
525
12,475
16,665
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 6 / 5
9,640
507
11,592
15,042
5,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
0 / 11 / 7
8,025
422
2,612
16,821
14,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
35
Kills
16
18
Deaths
35
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
4
5
1
0.9
W
0
3
10
1.67
L
Thanatos
Kurusa
Thanatos
7
10
3
0.85
W
13
7
6
2.29
L
4
6
5
1.08
L
Odin
0
11
7
0.32
W
15
2
3
8.25
W
2
2
8
3
W
Poseidon
trashierink
Poseidon
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,283
Damage
36,969
63,910
Taken
77,611
22,717
Mitigated
41,633
18,709
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,202
438
1,378
2,453
13,503
11,067
0
2,617
10,886
7,413
0
L
7,088
3,540
33
174
15,580
4,760
661
2,838
12,742
0
51,069
W
1,621
319
0
351
6,879
3,013
267
2,128
4,751
6,506
0
L
Thanatos
Kurusa
Thanatos
12,475
4,370
0
6,668
16,665
5,173
0
1,976
14,689
0
28,546
W
25,507
13,599
0
4,701
17,146
6,277
5,013
4,629
12,517
0
102,996
L
11,592
1,159
606
4,766
15,042
5,978
0
1,497
13,545
50,312
0
L
Odin
2,612
1,204
0
1,277
16,821
14,655
620
3,008
13,813
0
17,245
W
17,906
7,609
0
7,523
18,583
7,199
1,630
4,031
14,552
0
121,786
W
6,934
2,227
0
1,487
10,043
3,233
930
1,462
8,581
0
46,162
W
Poseidon
trashierink
Poseidon
10,315
1,311
101
4,546
11,259
2,995
1,760
2,544
8,715
59,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
45,264
508
Minions Killed
231
0
Camps Cleared
0
1,627,445
Distance Traveled
1,507,685
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,772
462
5
0
0
323,167
0
L
Skadi
8,849
466
78
4
0
305,221
1
W
Ymir
8,754
461
12
1
0
226,640
1
L
Thanatos
9,978
525
23
1
0
278,640
0
W
Skadi
12,427
654
144
8
0
316,316
2
L
Hades
9,640
507
92
5
0
323,754
1
L
Odin
8,025
422
33
2
0
276,903
1
W
Pele
13,353
703
177
9
0
379,399
7
W
Susano
9,294
489
67
4
0
369,171
0
W
Poseidon
10,665
561
108
6
0
335,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role