Player Matchup

Awilix
Awilix
Guapo777
Awilix
Level 28
God Stats
22W - 16L
1,765 SR
Queue Stats
82W - 84L
1,539 Elo+
Solo
Merlin
Merlin
JACKEDFURRY
Merlin
Level 28
God Stats
32W - 31L
1,622 SR
Queue Stats
140W - 123L
1,563 Elo+
Solo
Neith
Neith
PPwete
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 42L
1,566 Elo+
Solo
He Bo
He Bo
Yaweelcom
He Bo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 216L
1,548 Elo+
Solo
Yemoja
Yemoja
kum1sha
Yemoja
Level 28
God Stats
2W - 2L
1,759 SR
Queue Stats
189W - 216L
1,512 Elo+
Solo
Team Averages
Level 23
1,629 SR
1,545 Elo+

VS

Team Averages
Level 45
1,533 SR
1,439 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Eild
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 2
Bellona
Bellona
NGyorkus
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Guan Yu
Guan Yu
Plqyer99
Guan Yu
Level 9
God Stats
2W - 1L
1,640 SR
Queue Stats
8W - 5L
1,586 Elo+
Party 1
Nemesis
Nemesis
zlViiruZZ
Nemesis
Level 24
God Stats
24W - 24L
1,524 SR
Queue Stats
28W - 34L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Guapo777
Awilix
16
5 / 4 / 13
10,938
521
9,066
17,188
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
15 / 2 / 9
13,931
663
17,835
14,525
14,511
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
PPwete
Neith
18
13 / 3 / 13
12,144
578
17,766
14,697
6,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Yaweelcom
He Bo
19
9 / 3 / 12
12,612
601
17,928
12,823
5,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
kum1sha
Yemoja
15
3 / 1 / 21
11,772
561
5,283
18,813
19,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 6 / 3
9,766
465
7,485
15,562
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Eild
Scylla
14
5 / 12 / 3
9,386
447
14,687
16,870
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NGyorkus
Bellona
11
1 / 9 / 4
7,545
359
6,227
17,564
9,117
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Plqyer99
Guan Yu
15
4 / 12 / 2
9,513
453
7,852
19,341
14,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
zlViiruZZ
Nemesis
13
1 / 6 / 5
8,784
418
7,432
15,403
6,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
29
45
Kills
12
13
Deaths
45
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
3
0.42
L
Scylla
Eild
Scylla
5
12
3
0.54
W
Awilix
Guapo777
Awilix
5
4
13
2.88
W
Merlin
15
2
9
9.75
L
Bellona
NGyorkus
Bellona
1
9
4
0.33
W
Neith
PPwete
Neith
13
3
13
6.5
L
Guan Yu
Plqyer99
Guan Yu
4
12
2
0.42
W
He Bo
Yaweelcom
He Bo
9
3
12
5
W
Yemoja
kum1sha
Yemoja
3
1
21
13.5
L
Nemesis
zlViiruZZ
Nemesis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,878
Damage
43,683
78,046
Taken
84,740
53,362
Mitigated
40,119
23,330
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,485
1,387
72
5,995
15,562
5,116
0
9,634
5,928
66,454
0
L
Scylla
Eild
Scylla
14,687
846
0
2,458
16,870
4,405
0
7,899
8,971
41,704
0
W
Awilix
Guapo777
Awilix
9,066
4,687
0
5,444
17,188
6,997
1,656
4,624
12,272
0
51,112
W
Merlin
17,835
1,812
0
2,902
14,525
14,511
3,827
3,545
10,788
101,453
0
L
Bellona
NGyorkus
Bellona
6,227
1,859
0
1,422
17,564
9,117
0
6,452
11,112
0
24,584
W
Neith
PPwete
Neith
17,766
9,380
0
4,984
14,697
6,669
7,048
3,843
10,486
0
100,978
L
Guan Yu
Plqyer99
Guan Yu
7,852
1,147
51
636
19,341
14,610
0
11,650
7,691
0
25,734
W
He Bo
Yaweelcom
He Bo
17,928
375
281
4,167
12,823
5,898
385
3,462
9,057
88,164
0
W
Yemoja
kum1sha
Yemoja
5,283
1,203
3,858
1,694
18,813
19,287
713
5,034
13,271
17,463
0
L
Nemesis
zlViiruZZ
Nemesis
7,432
3,082
41
2,527
15,403
6,871
0
5,411
9,992
0
57,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,397
Gold Earned
44,994
539
Minions Killed
334
0
Camps Cleared
0
1,959,985
Distance Traveled
1,649,499
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,766
465
110
5
0
400,885
8
L
Scylla
9,386
447
63
3
0
320,677
0
W
Awilix
10,938
521
86
4
0
454,948
3
W
Merlin
13,931
663
181
9
0
374,772
2
L
Bellona
7,545
359
26
1
0
303,799
0
W
Neith
12,144
578
122
6
0
386,853
5
L
Guan Yu
9,513
453
50
2
0
307,405
2
W
He Bo
12,612
601
130
6
0
396,601
2
W
Yemoja
11,772
561
20
1
0
346,811
5
L
Nemesis
8,784
418
85
4
0
316,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role